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== 1.2 Control Style ==
 
== 1.2 Control Style ==
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Eise is credited with being the first person to bring the effectiveness of the [[1.2]] Control Style to the attention of the community.  
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Eise is credited with being the first person to bring the effectiveness of the [[1.2]] Control Style to the attention of the community. This was first noticed when upon joining Goldeneye Extreme his particularly good times ([[Surface 1]] Agent 1:08, [[Caverns]] Agent 1:06, [[Bunker 1]] Secret Agent 0:28) led Wes to believe he was lying - because it was unheard of for such a new player to get times like that.  
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Upon joining GEE Eise had some particularly good times ([[Surface 1]] Agent 1:08, [[Caverns]] Agent 1:06, [[Bunker 1]] Secret Agent 0:28) and Wes was under the impression he was lying because it was unheard of for such a new player to get times like that. Eise explained that he used "Turok style" controls, which meant 1.2 control style allowing for faster turning and no loss of speed. People were initially very sceptical, reluctant to try 1.2 because they had been playing [[1.1]] style from the beginning, with and without [[Cruise Control]], and the switch was too big for them. It wasnt until after [[SnapDragon]] proved 1.2 was faster and [[Bryan Bosshardt]] joined and began to dominate the rankings that many people felt the need to switch to keep up.
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Eise explained that he used "Turok style" controls, which meant 1.2 control style allowing for faster turning and no loss of speed. People were initially very sceptical, reluctant to try 1.2 because they had been playing [[1.1]] style from the beginning, with and without [[Cruise Control]], and the switch was too big for them. It wasnt until after [[SnapDragon]] proved 1.2 was faster and [[Bryan Bosshardt]] joined and began to dominate the rankings that many people felt the need to switch to keep up.
    
== Gaming Achievements ==
 
== Gaming Achievements ==