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553 bytes added ,  12:12, 10 June 2007
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== 00 Agent ==
 
== 00 Agent ==
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Silo 00 Agent Strategy
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Oh, boy. In addition to grabbing the four circuit boards and the DAT, you now need to throw a Plastique in each of the four silo rooms. Get yourself in a safe place (I go halfway up the stairs that lead to the exit of each room), pause, and throw the Plastique anywhere in each silo room.
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And living is '''much''' harder on 00 Agent then SA. There's no Body Armor in the satellite room; the only one available is to the left after the third silo room, and that's only half armor. Kill guards quickly and hope for lots of luck.
    
*World Record Video: [http://www.thengamer.com/GE/06-Silo/Ryan%20White%20-%20Silo%20-%2000%20Agent%20-%201.29.wmv Ryan White - Silo - 00 - 1:29]
 
*World Record Video: [http://www.thengamer.com/GE/06-Silo/Ryan%20White%20-%20Silo%20-%2000%20Agent%20-%201.29.wmv Ryan White - Silo - 00 - 1:29]
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