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118 bytes added ,  09:05, 14 February 2007
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'''Explosion Damage Boosting''' - Works with all explosives, best if done with 100 health / 0 armor. For example, take a grenade and trigger it. Crouch, then jump right before it explodes, and you will get a height boost. If you face forward, jump, crouch, and release the grenade, you will get a horizontal speed boost. The boost you receive from an explosion is directly proportional to the amount of health you lose, not the combined health/armor you lose. Since armor soaks up the force of the explosion, you should have only a small amount of armor or no armor at all. However, if you use satchel charges or tripmines you must have some armor because they are more powerful than conventional explosives.
 
'''Explosion Damage Boosting''' - Works with all explosives, best if done with 100 health / 0 armor. For example, take a grenade and trigger it. Crouch, then jump right before it explodes, and you will get a height boost. If you face forward, jump, crouch, and release the grenade, you will get a horizontal speed boost. The boost you receive from an explosion is directly proportional to the amount of health you lose, not the combined health/armor you lose. Since armor soaks up the force of the explosion, you should have only a small amount of armor or no armor at all. However, if you use satchel charges or tripmines you must have some armor because they are more powerful than conventional explosives.
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'''Wall Strafing''' - Hold the "forward" key as well as a strafe key, while moving along a wall, to move 22% faster.
    
== External Links ==
 
== External Links ==