| '''Explosion Damage Boosting''' - Works with all explosives, best if done with 100 health / 0 armor. For example, take a grenade and trigger it. Crouch, then jump right before it explodes, and you will get a height boost. If you face forward, jump, crouch, and release the grenade, you will get a horizontal speed boost. The boost you receive from an explosion is directly proportional to the amount of health you lose, not the combined health/armor you lose. Since armor soaks up the force of the explosion, you should have only a small amount of armor or no armor at all. However, if you use satchel charges or tripmines you must have some armor because they are more powerful than conventional explosives. | | '''Explosion Damage Boosting''' - Works with all explosives, best if done with 100 health / 0 armor. For example, take a grenade and trigger it. Crouch, then jump right before it explodes, and you will get a height boost. If you face forward, jump, crouch, and release the grenade, you will get a horizontal speed boost. The boost you receive from an explosion is directly proportional to the amount of health you lose, not the combined health/armor you lose. Since armor soaks up the force of the explosion, you should have only a small amount of armor or no armor at all. However, if you use satchel charges or tripmines you must have some armor because they are more powerful than conventional explosives. |
− | '''Wall Strafing''' - Hold the "forward" key as well as a strafe key, while moving along a wall, to move 22% faster. | + | '''Wall Strafing''' - Hold the "forward" key as well as a strafe key, while moving along a wall, to move 22% faster. Should only be used if there is not enough room to bunnyhop, or if you're going up a flight of stairs. |