You can know more about editing the articles in the wiki by reading guidelines.

Super Mario Sunshine Challenges

From Speedrunwiki.com
Jump to navigationJump to search

These are strategies for various challenges that can be completed during gameplay in Super Mario 64. NGC-Elites (aka scopinfo.com) hosts SMS speed run competition. The current player ranked first is Alex Penev, who holds 5 of the game's 8 World Records.


Blooper Surfing Safari (Ricco Harbor)

The trick to getting under ~33 seconds is to use the shortcut. The "shortcut" is obvious - jump up and over the bank after the first section with the orange cones. However, around half-way through the lap is an invisible checkpoint that you must pass in order for the lap to count. This checkpoint is a line across the water on the back-turn of the U-bend, which is, unfortunately, a little bit out of your way. The idea is to pass the checkpoint and swerve around towards the bank again. If you ride across the cement of the bank, you'll and two turns shy of the finish line.

  • Use the green blooper, as it has the highest off-road speed. Note that all bloopers have the same top speed while on the water if you hold forward on the joystick, so the green is optimal in all regards.
  • To cross the checkpoint in the most efficient manner, do a tiny hop onto the small ledge after the cones section (it's to your right), hug the wall, and turn sharply left as you're about to fall back into the water. Then bee-line it for the shortcut. Clipping the shore slows you down, so be careful to not be too greedy on the final two bends after you drop back into the water.

Red Coins on the Water

Strat here


Il Piantissimo's Sand Sprint (Gelato Beach)

First collect the Turbo Nozzle on the island behind you (the "real" box is in an alcove in the grassy slopes, on the opposite side of the tower from you). Switch to the turbo nozzle, run at Piantissimo, and dive at his feet - the idea is to start close to him, but facing the flag. Charge the turbo as you cancel his speech bubble to begin the race, and blast off underneath the hut. Jump once to climb onto the next strate, and keep to the right of the mirror. Ahead of you is a gap in the side of the wall, which leads to a brick path on the upper tier. What you want to do is, from the sand, while turboing, spin jump onto the bricks. It's a big jump and there is not much room for error in the angle, so expect to crash into thing over and over.

Assuming you make it from the sand to the bricks with a single turbo-spin-jump, push North-West on the joystick and do a tiny tap on the A button as soon as you touch the bricks. If done correctly, Mario will very briefly push against the grass on his left, and hop on it. If done incorrectly, you'll either not make it onto the bricks in the first place, or accidentally perform a triple jump. If things go according to plan, Mario will continue turboing up the grassy hill, straight to the flag and make it there in under 10 seconds. This takes him right to the finish flag, hopefully in under 10 seconds. Remember, you should be holding down the R button the entire time!

NB. It is possible to achieve a time under 10 seconds without the spin jump - you can stop turboing to perform a double-wall kick, and charge the turbo in mid air to relase it as you land onto the grassy hill.

NB. It is believed to be impossible to spin jump directly onto the grass from the sand. The bricks are slightly lower than the grass, so they are a suitable alternative and only a slight detour from the "straight path".

Scrubbing Sirena Beach

Strat here


Red Coins in the Hotel

Strat here


Il Piantissimo's Surf Swim

Strat here


Il Piantissimo's Crazy Climb

Strat here


Piantas in Need

Strat here


External Links