Changes

33 bytes removed ,  23:19, 25 February 2022
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Text replacement - "speedruns" to "speedrun"
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== Execution ==
 
== Execution ==
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In order to perform the Trev Shot, you must be at the part after Objective A completes, in front of the Lenin statue.  Trevelyan will then appear, and you want to non-fatally shoot him as quickly as you can, and get a fast recovery.  As a result, he will start talking earlier, which results in a faster objective completion.  When done perfectly, this saves just under 7 seconds from the run. Ease of execution of the Trev shot differs by difficulty, since a fatal shot is more likely on Agent.  
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In order to perform the Trev Shot, you must be at the part after Objective A completes, in front of the Lenin statue.  Trevelyan will then appear, and you want to non-fatally shoot him as quickly as you can, and get a fast recovery.  As a result, he will start talking earlier, which results in a faster objective completion.  When done perfectly, this saves around 6 seconds from the run. The amount of time saved is affected by Trevelyan's [[Damage Animation]].  
    
(!!More context needed, e.g. where to hit Trev, guides to execution!!)
 
(!!More context needed, e.g. where to hit Trev, guides to execution!!)
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So in order to maximize your chances of success on Statue, you probably want to aim for the body part that is closest to Bond. Preferably you should also be looking straight towards Trev's position. The shotgun guards walking near Trev can also detect bullets shot near them but i'm not sure if they're ever close enough to Trev for this to matter or not.
 
So in order to maximize your chances of success on Statue, you probably want to aim for the body part that is closest to Bond. Preferably you should also be looking straight towards Trev's position. The shotgun guards walking near Trev can also detect bullets shot near them but i'm not sure if they're ever close enough to Trev for this to matter or not.
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As i mentioned earlier, I am not 100% certain about all the details here, but this is probably a fairly accurate description In practise, this probably won't make much difference for speedruns. But at least we'll know why we fail.
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As i mentioned earlier, I am not 100% certain about all the details here, but this is probably a fairly accurate description In practise, this probably won't make much difference for speedrun. But at least we'll know why we fail.
    
== External Links ==
 
== External Links ==