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Trouble at the Docks
Trouble at the Docks is the second stage of the Infiltration series in the Challenges for TimeSplitters 2.
Strats
Although the strat for this level may be quite simple, to get a fast time (13.3-13.5), it must be executed with near perfection. Even the smallest stuck will almost definitely screw up your run, so you have to move carefully.
Before you start, hold the stick you use to sidestep to the right, so that you'll be moving sideways as soon as the run starts. Move forward as soon as you can and drop off. Run towards the guard you see and when you get to him, punch him in the back. Because you approach him from the side/back, the punch might not always connect with his back and won't kill him. Restart or, as people usually do, continue the run to see how fast you were. Sometimes the other patrolling guard will see you, even if you did the punch correctly. This is just bad luck and there is nothing you can do about it.
Move on and make a sharp turn around the corner and immediately go up the stairs. You have to go up the stairs a bit sideways, which allows you to shoot the wall right in front of you. This makes the guard look at the wall, so he won't see you. The shot on the wall is not required, because you can go upstairs before he sees you, but is definetely recommended. Note that this doesn't mean you were faster, the guard just didn't see you.
Just follow the path and when you're on the straight with the guard, aim and headshot him. Move backwards down the stairs and head towards the exit. The patrolling guard in this room will always see you, so you need to headshot him on the run. This is quite hard, but you'll get used to the timing.
Keep playing until you keep your 1000 stealth points on a fast run. Getting fast enough for 13.5/13.4/13.3 is hard at first, but once you've done it a couple of times, it's going to become easy.
Videos
- World Record Video: Quochendov - Trouble at the Docks - 0:13.3