You can know more about editing the articles in the wiki by reading guidelines.

Changes

From Speedrunwiki.com
Jump to navigationJump to search
No change in size ,  13:12, 7 January 2007
no edit summary
Line 7: Line 7:  
'''Quick climb:'''  Normally when you start climbing a wall, there's a delay of 17 frames (almost 0.3 seconds) before you can start moving.  However, if you release A to stop gliding just as you would connect with the wall, that delay is skipped.  Use it whenever possible.
 
'''Quick climb:'''  Normally when you start climbing a wall, there's a delay of 17 frames (almost 0.3 seconds) before you can start moving.  However, if you release A to stop gliding just as you would connect with the wall, that delay is skipped.  Use it whenever possible.
   −
'''Rapid pause:'''  This is simply the act of pausing and unpausing the game very quickly.  Some players find it useful for things such as simulating slow motion, getting more time to react fast to minor errors in their running line, and (as Knuckles and Rouge) cycling through the action list to get to Sunglasses/Treasure Scope with repetitive START-Y-START faster (by the game clock) than they would be able to press Y alone the requisite four times.
+
'''Rapid pause:'''  This is simply the act of pausing and unpausing the game very quickly.  Some players find it useful for things such as simulating slow motion, getting more time to react fast to minor errors in their running line, and (as Knuckles and Rouge) cycling through the action list to get to Sunglasses/Treasure Scope with repetitive START-Y-START or A-Y-START faster (by the game clock) than they would be able to press Y alone the requisite four times.
   −
'''Super Bounce Attack:''' If you spindash into a wall as Sonic from right next to it, then immediately bounce, you'll occasionally be able to get a far higher bounce than normal.  This can be used to make large ascents quickly.
+
'''Super Bounce Attack:''' If you spindash into a wall as Sonic, then immediately jump and bounce, you'll occasionally be able to get a far higher bounce than normal.  This can be used to make large ascents quickly.
    
TODO: add more terms
 
TODO: add more terms

Navigation menu