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'''Mirror Temple''' is the 5th main level in ''[[Celeste]]'' and forms both the 5th and 6th stages of the main any% route. It contains a wide variety of unique obstacles, including entities known only as "doors", red bubbles, which function similarly to the green bubbles from [[Golden Ridge]] except their range is unlimited, seekers, indestructable enemies which can fly in any direction. Furthermore, 5A and 5B contain "Theo sections" where Madeline must carry a helpless Theo through each room. Finally, the level contains zip blocks, which function similarly to traffic blocks from [[Forsaken City]] with the exception that dashing anywhere activates them instead of touching them.
 
'''Mirror Temple''' is the 5th main level in ''[[Celeste]]'' and forms both the 5th and 6th stages of the main any% route. It contains a wide variety of unique obstacles, including entities known only as "doors", red bubbles, which function similarly to the green bubbles from [[Golden Ridge]] except their range is unlimited, seekers, indestructable enemies which can fly in any direction. Furthermore, 5A and 5B contain "Theo sections" where Madeline must carry a helpless Theo through each room. Finally, the level contains zip blocks, which function similarly to traffic blocks from [[Forsaken City]] with the exception that dashing anywhere activates them instead of touching them.
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Temple A includes the YEET, a very visualy impressive strat which involves hypering off a zip block to obtain a great rightwards velocity, bunnyhopping off a platform, then performing an upwards ultra into a diagonal cornerboost to maintain the momentum into the next room, allowing the zip block in that room to be skipped entirely. It also contains some skips such as searchskip and double bubble skip which are obsolete in any% and are now only used in 5A ILs.
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Temple A includes the YEET, a very visually impressive strat which involves hypering off a zip block to obtain a great rightwards velocity, bunnyhopping off a platform, then performing an upwards ultra into a diagonal cornerboost to maintain the momentum into the next room, allowing the zip block in that room to be skipped entirely. It also contains some skips such as searchskip and double bubble skip which are obsolete in any% and are now only used in 5A ILs.
    
The Mirror Temple is of particular interest because of its implications for the any% route. Firstly, completing a level's B-Side will unlock the following level, just as completing the level's A-side does. In 5A, the tape room is reasonably close to the beginning, and 5B is significantly shorter than 5A. The optimal route is, therefore, to obtain the tape in 5A to unlock 5B, quit out of the level, then complete 5B. Mirror Temple is not unique in this regards; this is also true of [[Reflection]], but is generally not done there for a number of reasons.
 
The Mirror Temple is of particular interest because of its implications for the any% route. Firstly, completing a level's B-Side will unlock the following level, just as completing the level's A-side does. In 5A, the tape room is reasonably close to the beginning, and 5B is significantly shorter than 5A. The optimal route is, therefore, to obtain the tape in 5A to unlock 5B, quit out of the level, then complete 5B. Mirror Temple is not unique in this regards; this is also true of [[Reflection]], but is generally not done there for a number of reasons.
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