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Within weeks after joining Monteith achieved his first World Record, Runway Secret Agent [http://www.youtube.com/watch?v=nHyr8EB_848 0:23].  He was also PRing rapidly, with many times that were considered pretty good for being the "new guy".  His first time that really showed his potential was Facility Agent [http://www.youtube.com/watch?v=xBryl3lRuy0 0:46].  What was so impressive about it is that [[Facility]] is one of the most played and most skillful levels, having very little luck factors and mostly requiring raw skill, that and the fact that most people who had 0:46 were long time veterans of the game, and even many of them had struggled for it.  He also achieved [[Facility]] Secret Agent [http://www.youtube.com/watch?v=fHThJGPNq_8 0:55] just a few days later which is also a very respectable 91 pointer. He also achieved 2 more World Records in February, [[Archives]] Agent [http://www.youtube.com/watch?v=IwEHfzRDcqQ 0:16] and [[Streets]] Agent [http://www.youtube.com/watch?v=TSMACxmfIzA 1:13].
 
Within weeks after joining Monteith achieved his first World Record, Runway Secret Agent [http://www.youtube.com/watch?v=nHyr8EB_848 0:23].  He was also PRing rapidly, with many times that were considered pretty good for being the "new guy".  His first time that really showed his potential was Facility Agent [http://www.youtube.com/watch?v=xBryl3lRuy0 0:46].  What was so impressive about it is that [[Facility]] is one of the most played and most skillful levels, having very little luck factors and mostly requiring raw skill, that and the fact that most people who had 0:46 were long time veterans of the game, and even many of them had struggled for it.  He also achieved [[Facility]] Secret Agent [http://www.youtube.com/watch?v=fHThJGPNq_8 0:55] just a few days later which is also a very respectable 91 pointer. He also achieved 2 more World Records in February, [[Archives]] Agent [http://www.youtube.com/watch?v=IwEHfzRDcqQ 0:16] and [[Streets]] Agent [http://www.youtube.com/watch?v=TSMACxmfIzA 1:13].
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== Taking advantage of 2.X ==
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== New Strat for 2.2 and 2.4 Control Style ==
    
When Monteith was first going for [[Dam]] Agent 0:53, he tried experimenting with 2.2 Control style and he discovered that he could achieve full speed in both left and right strafe with [[Cruise Control]] set straight back when using a 3rd party superpad 64 controller. It was only thought to be possible to hold full speed in one of the strafes at a time with Cruise Control set diagonally, because most standard N64 joysticks are worn down and don't have the range, which greatly limited there use of 2.4 and 2.2. Although he later tested it out with a nintendo controller with a perfect stick and was able to get full speed in both strafes, though it was much easier to lose full speed on strafe changes which makes superpads or controllers with gamecube style sticks much more ideal. But anyway, by doing this he was able to get many World Records, including [[Depot]] Secret Agent 0:40, Depot 00 Agent [http://www.youtube.com/watch?v=pUPSETEQWYg 0:49], Dam Agent [http://www.youtube.com/watch?v=gUjhsX7thbE 0:53] (no boost), and [[Runway]] Agent [http://www.youtube.com/watch?v=TWW9pivb8No 0:22], the last of which took less then an hour, and only had 6 boosts.  This technique led to 3 seconds being taken off the total time, 1 second by Monteith himself on Depot SA 0:40, and 2 seconds by [[Bryan Bosshardt]] on Runway SA 0:22 and Depot 00A 0:48.
 
When Monteith was first going for [[Dam]] Agent 0:53, he tried experimenting with 2.2 Control style and he discovered that he could achieve full speed in both left and right strafe with [[Cruise Control]] set straight back when using a 3rd party superpad 64 controller. It was only thought to be possible to hold full speed in one of the strafes at a time with Cruise Control set diagonally, because most standard N64 joysticks are worn down and don't have the range, which greatly limited there use of 2.4 and 2.2. Although he later tested it out with a nintendo controller with a perfect stick and was able to get full speed in both strafes, though it was much easier to lose full speed on strafe changes which makes superpads or controllers with gamecube style sticks much more ideal. But anyway, by doing this he was able to get many World Records, including [[Depot]] Secret Agent 0:40, Depot 00 Agent [http://www.youtube.com/watch?v=pUPSETEQWYg 0:49], Dam Agent [http://www.youtube.com/watch?v=gUjhsX7thbE 0:53] (no boost), and [[Runway]] Agent [http://www.youtube.com/watch?v=TWW9pivb8No 0:22], the last of which took less then an hour, and only had 6 boosts.  This technique led to 3 seconds being taken off the total time, 1 second by Monteith himself on Depot SA 0:40, and 2 seconds by [[Bryan Bosshardt]] on Runway SA 0:22 and Depot 00A 0:48.
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== Depot Madness ==
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== Depot Success and First Untied WR ==
    
Shortly after Monteith started experimenting with 2.4 he decided to work on [[Depot]] Secret Agent.  With 2.4 he was able to bring his PR down from :47 to a 95 point time of [http://www.youtube.com/watch?v=R4dkDy-hH5w :43] in less then 2 hours.  About a week later he achieved :42, and then the very next day he got the World Record of [http://www.youtube.com/watch?v=JsBryMuvOH4 :41], tying [[Clemens]] and [[Isran]].  After seeing the video, Clemens told him he thought the run was pretty sloppy and also told Monteith to go for :40 as it might be his only chance at an untied.  At first Monteith really didn't think he was capable of 40, but he decided he would go for it a little and see what happens anyway, knowing he had a chance at an untied.  Once he legitimately failed a :40, he decided to go all out for it.  20 days and and about 40 hours of playing later, he achieved it giving him an untied World Record. He then took a break from [[Depot]] for a couple weeks before returning to it and tying the [[Clemens]] untied of Depot 00 Agent 0:49. He has since lost his 00 Agent record but he plans to get it back eventually, as well as go for the agent record to give him first place and 300 points on depot. His Secret Agent record remains untied still to this day.
 
Shortly after Monteith started experimenting with 2.4 he decided to work on [[Depot]] Secret Agent.  With 2.4 he was able to bring his PR down from :47 to a 95 point time of [http://www.youtube.com/watch?v=R4dkDy-hH5w :43] in less then 2 hours.  About a week later he achieved :42, and then the very next day he got the World Record of [http://www.youtube.com/watch?v=JsBryMuvOH4 :41], tying [[Clemens]] and [[Isran]].  After seeing the video, Clemens told him he thought the run was pretty sloppy and also told Monteith to go for :40 as it might be his only chance at an untied.  At first Monteith really didn't think he was capable of 40, but he decided he would go for it a little and see what happens anyway, knowing he had a chance at an untied.  Once he legitimately failed a :40, he decided to go all out for it.  20 days and and about 40 hours of playing later, he achieved it giving him an untied World Record. He then took a break from [[Depot]] for a couple weeks before returning to it and tying the [[Clemens]] untied of Depot 00 Agent 0:49. He has since lost his 00 Agent record but he plans to get it back eventually, as well as go for the agent record to give him first place and 300 points on depot. His Secret Agent record remains untied still to this day.
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