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Goldeneye 007 Tutorial: Surface 2 Agent

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This is a tutorial for Goldeneye 007. For an outline of the strategies used in this tutorial, see the main level page.

Walkthrough

Target Time - 0:48

Use Control Style 2.2.

Cut the cinemas since they are boring and unnecessary. Just like in all the Surface levels, start in right strafe, and get as close to the tree line as possible. Get into look down.

Switch to the mine. The line you want to take is similar to that of Surface 1 SA/00A strats'. Follow the tree line, and go parallel to the last wall before it breaks to the left. Then move ever so slightly to the left in your line.

After a while of strafing, you should see a building and a distinctive mound of snow. You want to use the mound to propel your mine throw far. It's hard to explain this in words, so watch the video. You need to go halfway into that triangular snow formation in front of the building, run up the mound, and throw the mine. Hold Z the whole while, get back into right strafe, and push A+B to detonate the mine after about 2 seconds after the throw.

The throw is the level. The hardest part is to play for hours, never hitting the throw, just believing that it will all work and the objective will complete. This is the key to getting this WR.

Anyways, if you did it correctly and luckily, the objective will complete. Now your nerves kick in. Keep in right strafe. You should see the helicopter and bunker coming up. You want to be on the right side of the door. Anyways, drop down, turn hard, open the door and switch weapons to hopefully warp the door and finish the level!