Spyro 2: Ripto's Rage!

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Spyro 2: Ripto's Rage (also known as Gateway to Glimmer in Europe) is the second installment to Insomniac's original Spyro trilogy. It is a popular game to speedrun on. This page will feature proven strategies and techniques to speedrun the game following certain conditions and guideline.

Due to the varying different classifications for speedrunning Spyro 2, there is definitive record. However a time of 09:38 by Touval is the current World Record for beating the game with as little as possible (see Speedrun Challenge 1).

Speed Run Challenges

There are four notable ways to speedrun Spyro 2. They are as followed:

1. Super Speedrun - Finish the game with as fast as possible with as little as possible.

2. Standard - Finish the game with 15 talismans and 40 orbs.

3. Advanced - Finish the game with 15 talismans, 64 orbs and 10000 gems.

4. Complete Speedrun - Finish the game with all talismans, orbs, gems, skill points and finish Dragon Shores.

For Funruns (or extra-challenging speedruns), some popular rules include:

1. No glitches, exploits or use of the double jump/walk double jump/swim through air function.

2. Limited gliding (use as little gliding as possible - there are time penalties per glide - these can be custom penalties).


Speedrun Challenge: Super Speedrun Strategy

Current World Record: 09:38 by Touval

This challenge is easily the hardest, but fastest way to beat Spyro 2. It utilizes the three main glitches in the game to achieve this (see techniques for details).

Touval beat the game with just one talisman, no orbs and only with the ability to swim purchased off of Moneybags.

The strategy uses:

1. The double jump and walking double jump

2. Swim through air

3. Boundary breaks


Step One: Get out of Glimmer

You begin the game in Glimmer and exit level is not yet an option in the pause menu so you must finish this level. It is advised to try and collect around 100 gems as you will eventually need 500 gems to purchase the ability to swim off of Moneybags at some point. If you would rather just gather gems in the home worlds, then simply charge straight ahead at the start of the level and jump up to one of the raised platforms in the first area and use the double jump to get onto the surrounding boundaries (clearly marked as they have grass on top).