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Difference between revisions of "Unarmed"

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{{Template:Perfect Dark Firing Range}}
 
{{Template:Perfect Dark Firing Range}}
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Revision as of 18:38, 17 November 2006

Unarmed is a "weapon" in the games GoldenEye 007 and Perfect Dark. More specifically, it is the absence of weapon you get when you put away all your weapons and gadgets and just have your bare hands.

In GoldenEye, pressing Z while unarmed results in Bond doing a diagonal judo chop. This is not particularly damaging to enemies, and never used in speed strategies.

In Perfect Dark, pressing Z while unarmed causes Jo to deliver a flurry of punches. This, again, isn't especially damaging, unless you manage to catch an enemy from behind without him seeing you, in which case you stand a good chance of knocking him out.

In Perfect Dark it is infinitely more useful to make use of Unarmed's secondary function, "Disarm". This causes you to steal the weapon of whoever you hit, as well as dealing a small amount of damage. This is staggeringly useful as it can be used to effectively neutralise enemies (and gain ammunition and weapons) without having to actually waste time doing battle with and killing them. (Note that this does not work on Skedar.)

There are no actual Unarmed Firing Range challenges. Instead, unarmed combat is featured in two challenges in the hologram training room next door.

Perfect Dark Firing Range

Pistols: Falcon 2 / silenced / scoped | Magsec 4 | DY357 Magnum / LX | Mauler | Phoenix
Machine guns: CMP150 | AR34 | Dragon / SuperDragon | Cyclone | K7 Avenger | Laptop Gun | RC-P120 | Callisto NTG | Reaper
Explosives: Devastator | Rocket Launcher | Slayer | Grenade | Timed Mine / Proximity Mine / Remote Mine
Miscellaneous: Unarmed | Shotgun | Sniper Rifle | Farsight XR-20 | Combat Knife | Crossbow | Tranquilizer | Laser | Psychosis Gun



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