Changes

319 bytes added ,  09:23, 14 February 2007
no edit summary
Line 12: Line 12:     
=== Speed Run Strategies ===
 
=== Speed Run Strategies ===
 +
 +
'''Avoiding fall damage''' - There are many ways to avoid fall damage. 1) Falling in water, even if it is a little puddle, will never incur fall damage. 2) Catching a ladder while falling instantly removes all speed in the z-vector 3) Two walls put together at an angle less than 90 degrees will not give fall damage.
    
'''Bunnyhopping''' - a tactic that is invaluable in making a good run. Basically, it involves running and jumping in a zig-zag motion to achieve a speed increase. This is complicated to explain in words, and everyone has a different style of bunnyhopping. However, there is a [http://fidosrevenge.com/bhop good online tutorial]. Good bunnyhopping can result in a speed increase of 70%, although the maximum speed is capped in the latest releases of the game. But in versions 1.1.0.7 and earlier, or if you use the Bunny Mod, there is no theoretical limit to the speed you can reach.
 
'''Bunnyhopping''' - a tactic that is invaluable in making a good run. Basically, it involves running and jumping in a zig-zag motion to achieve a speed increase. This is complicated to explain in words, and everyone has a different style of bunnyhopping. However, there is a [http://fidosrevenge.com/bhop good online tutorial]. Good bunnyhopping can result in a speed increase of 70%, although the maximum speed is capped in the latest releases of the game. But in versions 1.1.0.7 and earlier, or if you use the Bunny Mod, there is no theoretical limit to the speed you can reach.