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121 bytes added ,  12:10, 20 October 2006
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Kick from here into the spring.  Sometimes you'll just bonk your head on the platform above; this is no good and you should restart if it happens.  Usually the camera will spin around and you can press forward to land on the pulley.  You can get to this point in less than 5 seconds.  As you ride up, jump right as you reach the top, and hold A just long enough to get a [[SA2 terminology|quick climb]].  Climb up, moving to the center after you pass the platform that's acting as a roof to you, and do a [[SA2 terminology|ledge jump]] at the top to save time.
 
Kick from here into the spring.  Sometimes you'll just bonk your head on the platform above; this is no good and you should restart if it happens.  Usually the camera will spin around and you can press forward to land on the pulley.  You can get to this point in less than 5 seconds.  As you ride up, jump right as you reach the top, and hold A just long enough to get a [[SA2 terminology|quick climb]].  Climb up, moving to the center after you pass the platform that's acting as a roof to you, and do a [[SA2 terminology|ledge jump]] at the top to save time.
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Now you want to run forward just enough to come to a stop on the yellow B symbol.  A kick will overshoot, so you're stuck running.  After you stop, you have to put on the Treasure Scope, which takes four Y presses followed by a B press.  [[SA2 terminology|Rapid pausing]] can save time by the game clock here, as opposed to pure Y mashing.  There's one last thing to watch out for: if you start holding forward as soon as the spring appears, and you were near the back end of it, you'll bonk your head on the underside of the Chao platform.  Just land smoothly on it, and run ahead to the Chao in what should be under 15 seconds.
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Now you want to run forward just enough to come to a stop on the yellow B symbol.  A kick will either overshoot or take an annoyingly long time to go through the braking animation before you can start cycling through commands with Y, so you're stuck running.  After you stop, you have to put on the Treasure Scope, which takes four Y presses followed by a B press.  [[SA2 terminology|Rapid pausing]] can save time by the game clock here, as opposed to pure Y mashing.  There's one last thing to watch out for: if you start holding forward as soon as the spring appears, and you were near the back end of it, you'll bonk your head on the underside of the Chao platform.  Just land smoothly on it, and run ahead to the Chao in what should be under 15 seconds.
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Record video: [http://soniccenter.org/videos/SecurityHall3-0.14.17.avi 0:14.17 by SuperSonic101]
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Record video: [http://soniccenter.org/videos/2-4-24-3-1399.avi 0:13.99 by SadisticMystic]
    
'''Mission 5'''
 
'''Mission 5'''