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Difference between revisions of "GridWars"

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(To be continued...)
 
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==Settings==
 
==Settings==
  
The playing field can be customised to a very large extent; by default, it imitates Retro Evolved by being slightly larger than your actual screen, and scrolling to follow your movement.
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GridWars scores must be split up by ''difficulty setting'' and also by ''screen resolution'', as a larger screen equates to an easier game. The rest of the game's settings can be set to ''anything you wish'', though there are some obvious preferences:
  
The preferred settings for serious high score play are, however:
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* The game is best played with a dual analogue controller, but WASD/arrow keys will also serve.
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* By default, the playing field imitates Retro Evolved by being slightly larger than your actual screen, and scrolling to follow your movement. It is preferable, however, to set the playing field to exactly match your screen resolution and turn off scrolling.
  
* No scrolling, full screen 1024x768
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Non-standard settings for Extra Bomb and Extra Life score boundaries are generally not worth considering. Easy, Medium and Hard generally have these covered.
* No scrolling, full screen 1280x1024
 
  
Other visual settings are largely cosmetic and are best chosen to suit your personal preferences.
 
 
GridWars is best played with a dual analogue controller but WASD/arrow keys will also serve.
 
  
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:PC Games]]
 
[[Category:PC Games]]

Revision as of 12:58, 5 July 2006

GridWars is a highly strategic arcade shoot-em-up for the PC. It was created in BlitzBasic by Marco Incitti and the latest version is freely available to download from [1].

GridWars is unashamedly modelled on Geometry Wars, a hidden sub-game in Project Gotham Racing 2 for the Xbox, and its sequel, Geometry Wars: Retro Evolved on the Xbox 360. However, GridWars manages to surpass Geometry Wars by having a fractionally slower pace which makes the game less instinctive and vastly more tactical.

Settings

GridWars scores must be split up by difficulty setting and also by screen resolution, as a larger screen equates to an easier game. The rest of the game's settings can be set to anything you wish, though there are some obvious preferences:

  • The game is best played with a dual analogue controller, but WASD/arrow keys will also serve.
  • By default, the playing field imitates Retro Evolved by being slightly larger than your actual screen, and scrolling to follow your movement. It is preferable, however, to set the playing field to exactly match your screen resolution and turn off scrolling.

Non-standard settings for Extra Bomb and Extra Life score boundaries are generally not worth considering. Easy, Medium and Hard generally have these covered.