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| *# Press left for 1 frame (yellow), right for 4 frames, and left for 1 frame (red). Then instantly release R to release the MT. Note that these are theoretical minimums; realistically your MTs will be slower than that. Most people should do this step as fast as they can. You will only need to slow down if you have a very fast thumb. | | *# Press left for 1 frame (yellow), right for 4 frames, and left for 1 frame (red). Then instantly release R to release the MT. Note that these are theoretical minimums; realistically your MTs will be slower than that. Most people should do this step as fast as they can. You will only need to slow down if you have a very fast thumb. |
| *#: '''Common mistake:''' Many beginners instantly move the control stick back and forth as fast as they can, and then get stuck on the white-yellow transition. Do not rush that step; it will only make the MT slower. | | *#: '''Common mistake:''' Many beginners instantly move the control stick back and forth as fast as they can, and then get stuck on the white-yellow transition. Do not rush that step; it will only make the MT slower. |
− | *: '''Common mistake:''' Many beginners overlook MT speed on corners. It is important to note that MTing as fast as possible also means starting the MT as late as possible, so that you can charge it up quickly and release it instantly without having to wait. | + | *: '''Common mistake:''' Overlooking MT speed on corners. It is important to note that MTing as fast as possible also means starting the MT as late as possible, so that you can charge it up quickly and release it instantly without having to wait. |
| * In some cases, it is better to drag out an MT a little in order to release it onto a straightaway. | | * In some cases, it is better to drag out an MT a little in order to release it onto a straightaway. |
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| ====Shroomsliding==== | | ====Shroomsliding==== |
| While shrooming, sliding is faster than driving straight, so you should always slide while shrooming. The same is true for rocket boosts. | | While shrooming, sliding is faster than driving straight, so you should always slide while shrooming. The same is true for rocket boosts. |
− | : '''Common mistake:''' Many people overlook tightness while shroomsliding in open areas that are followed by turns or corners. When shrooming in open areas, it is important to turn as far as possible as soon as you shroom, rather than turning a lot in the middle of the shroom, so that the path of the shroomslide is as straight as possible. | + | : '''Common mistake:''' Overlooking tightness while shroomsliding in open areas that are followed by turns or corners. When shrooming in open areas, it is important to turn as far as possible as soon as you shroom, rather than turning a lot in the middle of the shroom, so that the path of the shroomslide is as straight as possible. |
| * To do a shroomslide, hop first and then shroom almost immediately after landing (if you wait too long, the slide will slow you down). Release an MT exactly as the shroom wears off (if you release the MT too early, part of it will be wasted). | | * To do a shroomslide, hop first and then shroom almost immediately after landing (if you wait too long, the slide will slow you down). Release an MT exactly as the shroom wears off (if you release the MT too early, part of it will be wasted). |
| * For double shrooms, wait until the first shroom wears off before shrooming again, or part of the shroom will be wasted. | | * For double shrooms, wait until the first shroom wears off before shrooming again, or part of the shroom will be wasted. |