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Difference between revisions of "Pokémon Red and Blue"
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==Speed Runs== | ==Speed Runs== | ||
− | Pokemon Red and Blue speed runs are hosted on the [[Speed Demos Archive]]. The current record is 2 hours and 19 minutes on the Red version by Ben " | + | Pokemon Red and Blue speed runs are hosted on the [[Speed Demos Archive]]. The current record is 2 hours and 19 minutes on the Red version by Ben "Cygnus" Goldberg. Timing is taken from the ingame clock displayed right before the credits at the end of the game. |
===General Tips and Tactics=== | ===General Tips and Tactics=== |
Revision as of 14:16, 31 August 2010
Pokemon Red and Pokemon Blue are RPG's for the original Game Boy, released in September of 1998 by Nintendo and developed by Game Freak. They were released simultaneously with each other in America. The two are different games, but the differences haven't been discovered to benefit speed running one over the other. For that, they will be considered the same game for this article.
Speed Runs
Pokemon Red and Blue speed runs are hosted on the Speed Demos Archive. The current record is 2 hours and 19 minutes on the Red version by Ben "Cygnus" Goldberg. Timing is taken from the ingame clock displayed right before the credits at the end of the game.
General Tips and Tactics
- The clock starts as soon as you gain control of your character, so long as there's no saved game on the cart. To erase all data, press UP, SELECT, and B at the title screen.
- Since the beginning dialog doesn't count to the overall time, you can name your character whatever you want without effect to your time. The shorter the name, the quicker the dialog though, so the quickest option is to name the hero, rival, and the starting Pokemon all one letter names.
- Before you select NEW GAME, select OPTION. Set Text Speed to Fast, Battle Animation to Off, and Battle Style to Set.
- For every Yes/No box that you select No, push the B button instead of manually selecting No.
- Run away from every random battle unless otherwise stated.
- Use the bike at all possible times to increase speed.
- Between Silph Co. and Sabrina, go to the Power Plant and catch Zapdos with the Master Ball to make fighting easier.
Starting Pokemon
For a Red/Blue run, it is generally accepted that using the starter Pokemon throughout the run is the fastest method of completing the game. It is also generally accepted that Squirtle is the best starter Pokemon for the following reasons:
- Squirtle has a powerful moveset to begin with, and with the addition of TM's like Dig and Mega Punch, Squirtle has no real weakness until the Elite Four.
- Squirtle is the only starter Pokemon that can learn Surf, which you need to teach a Pokemon to complete the game. If you used a different starter, it would require a Pokemon to be caught that can learn Surf.
Bulbasaur is the worst starter Pokemon of all three for a speedrun because he has a low attack compared to Squirtle and Charmander. He does have a type advantage against the first two Gym's and is resistant to Sarge's electric Pokemon in the third Gym, but even with those advantages he still falls behind from the get go. Almost all the trainers up to Mt. Moon use Bug Pokemon, putting Bulbasaur at a big disadvantage. Later in the game, Bulbasaur's moveset just can't do the job against the stronger Pokemon.
Charmander is almost as fast to use in a speedrun, and might be faster than Squirtle if it weren't for some problems.
- Charmander flies through the beginning of the game, thanks to his advantage over Bug Pokemon, but it gets negated from the severe disadvantage in the Pewter City Gym.
- Charmander has more difficulty battling the Elite Four compared to Squirtle.
Speed Route and General Strat for Squirtle
Insert route here.