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Difference between revisions of "Fennerstart"

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#* Releasing A for less time is better.
 
#* Releasing A for less time is better.
 
#* Just like Everettstart, If you press A again too soon, you wipe out with gray smoke.  If you release A too late, you wipe out with orange smoke.
 
#* Just like Everettstart, If you press A again too soon, you wipe out with gray smoke.  If you release A too late, you wipe out with orange smoke.
 +
 +
[http://www.youtube.com/watch?v=yWmbUDY94hs demonstration on Fennerstart]
  
 
'''DON'T BE CONFUSED WITH EVERETTSTART AND THIS!'''
 
'''DON'T BE CONFUSED WITH EVERETTSTART AND THIS!'''
 
  
 
== Examples ==
 
== Examples ==
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'''Super Mario Kart'''
 
'''Super Mario Kart'''
 
* [http://www.youtube.com/watch?v=12ojpvCyfPM Rubstart - PAL]
 
* [http://www.youtube.com/watch?v=12ojpvCyfPM Rubstart - PAL]
* Fennerstart - NTSC
+
* [http://www.youtube.com/watch?v=yMkjlJeBKwE Fennerstart - NTSC]

Latest revision as of 17:57, 7 April 2011

Super Mario Kart

  1. Start holding B before the green light
  2. Release B for atleast 0.5 seconds during the green light
  • THIS IS MORE USEFUL ON THE PAL THAN NTSC DUE TO FRAMERATE

NTSC - Fennerstart

PAL - Rubstart

Mario Kart 64

Similar to the everettstart.

  1. Start holding A before Lakitu
  2. HOWEVER, Release A before reaching the 2nd light. Then tap A mildly in the end of the second light. Next press A again when it's time to go.
    • Releasing A for less time is better.
    • Just like Everettstart, If you press A again too soon, you wipe out with gray smoke. If you release A too late, you wipe out with orange smoke.

demonstration on Fennerstart

DON'T BE CONFUSED WITH EVERETTSTART AND THIS!

Examples

Super Mario Kart