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Difference between revisions of "Skedar Jump"
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The '''Skedar Jump''' is a technique used in [[Perfect Dark]] on the level [[Skedar Ruins: Battle Shrine]]. It involves using a grenade from a [[Devastator]] to [[boost]] yourself across the gap where ordinarily you would spend several costly seconds activating a nearby bridge. It mainly involves timing, but also (naturally) carries a health risk, particularly on [[PA]]. | The '''Skedar Jump''' is a technique used in [[Perfect Dark]] on the level [[Skedar Ruins: Battle Shrine]]. It involves using a grenade from a [[Devastator]] to [[boost]] yourself across the gap where ordinarily you would spend several costly seconds activating a nearby bridge. It mainly involves timing, but also (naturally) carries a health risk, particularly on [[PA]]. | ||
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| + | The Skedar Jump was invented by [[Ngamer]] before being improved upon by [[Discombobulator]] and eventually [[GoldenVinze]] and [[Jugador]]. | ||
[[Category:Perfect Dark]] | [[Category:Perfect Dark]] | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
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Latest revision as of 23:14, 17 November 2006
The Skedar Jump is a technique used in Perfect Dark on the level Skedar Ruins: Battle Shrine. It involves using a grenade from a Devastator to boost yourself across the gap where ordinarily you would spend several costly seconds activating a nearby bridge. It mainly involves timing, but also (naturally) carries a health risk, particularly on PA.
The Skedar Jump was invented by Ngamer before being improved upon by Discombobulator and eventually GoldenVinze and Jugador.