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| [[Image:dkc.jpg|thumb|Donkey Kong Country]] | | [[Image:dkc.jpg|thumb|Donkey Kong Country]] |
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− | '''Donkey Kong Country''' is a Platformer released in November of 1994 by Rare for the [[:Category:SNES games|Super Nintendo Entertainment System]]. The series continued with [[Donkey Kong Country 2: Diddy's Kong Quest]] and [[Donkey Kong Country 3: Dixie Kong's Double Trouble]]. | + | '''Donkey Kong Country''' is a platformer developed by Rare and published by Nintendo in November of 1994 for the [[:Category:SNES games|Super Nintendo Entertainment System]]. The game would go on to receive two sequels for the same system [[Donkey Kong Country 2: Diddy's Kong Quest]] and [[Donkey Kong Country 3: Dixie Kong's Double Trouble]]. |
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− | == Speed Runs == | + | == Speedrun == |
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− | The [[Speed Demos Archive]] hosts Donkey Kong Country competition. The current proven [[World Record]] for a complete-game, 101% DKC speedrun is 50 minutes, achieved by Derek "[[Derek Kisman|SnapDragon]]" Kisman in September of 2001. | + | The [[Speed Demos Archive]] hosts Donkey Kong Country competition. |
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− | 101% DKC speedrun 44 minutes was achieved by Adam 'Lucid Faia' Sweeney on August 23th, 2007.
| + | '''Current SDA Records''' |
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− | === Speed Run Strategies === | + | {|border |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Category |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Game-time |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Date |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Player |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | NB |
| + | |- |
| + | | style="padding-left: 1em;padding-right: 1em;" | 101% |
| + | | style="padding-left: 1em;padding-right: 1em;" | 0:44 |
| + | | style="padding-left: 1em;padding-right: 1em;" | 2007-08-23 |
| + | | style="padding-left: 1em;padding-right: 1em;" | Adam 'Lucid Faia' Sweeney |
| + | | style="padding-left: 1em;padding-right: 1em;" | Single-segment. |
| + | |- |
| + | | style="padding-left: 1em;padding-right: 1em;" | Any% |
| + | | style="padding-left: 1em;padding-right: 1em;" | 0:23 |
| + | | style="padding-left: 1em;padding-right: 1em;" | 2010-05-01 |
| + | | style="padding-left: 1em;padding-right: 1em;" | Timothy 'tjp7154' Peters |
| + | | style="padding-left: 1em;padding-right: 1em;" | Single-segment. |
| + | |- |
| + | | style="padding-left: 1em;padding-right: 1em;" | Any% without glitch warps |
| + | | style="padding-left: 1em;padding-right: 1em;" | 0:32 |
| + | | style="padding-left: 1em;padding-right: 1em;" | 2007-06-23 |
| + | | style="padding-left: 1em;padding-right: 1em;" | Timothy 'tjp7154' Peters |
| + | | style="padding-left: 1em;padding-right: 1em;" | Segmented. |
| + | |} |
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| + | |
| + | '''Unofficial World Record''' |
| + | |
| + | Real-time means the time from reset to the movie with Cranky Kong. |
| + | |
| + | {|border |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Category |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Game-time |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Real-time |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Date |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | Player |
| + | ! style="padding-left: 1em;padding-right: 1em; text-align: left;" | NB |
| + | |- |
| + | | style="padding-left: 1em;padding-right: 1em;" | any% |
| + | | style="padding-left: 1em;padding-right: 1em;" | -- |
| + | | style="padding-left: 1em;padding-right: 1em;" | 0:20:37 |
| + | | style="padding-left: 1em;padding-right: 1em;" | 2010-02-06 |
| + | | style="padding-left: 1em;padding-right: 1em;" | Yonesuke |
| + | | style="padding-left: 1em;padding-right: 1em;" | with WiiVC. segmented. ver(J). with the warp glitch from 1-1 to 4-5(This warp available in ver1.0(J),1.1(J)). |
| + | |} |
| + | |
| + | === Speedrun Strategies === |
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| '''Intro''' | | '''Intro''' |
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− | Donkey Kong Country can be a very rewarding game to speed run, because rolling through the enemies and past the obstacles like you never have done before is very exhilarating. The more tricks you learn and master, the more rewarding it can be. | + | Donkey Kong Country can be a very rewarding game to speedrun, because rolling through the enemies and past the obstacles like you never have done before is very exhilarating. The more tricks you learn and master, the more rewarding it can be. |
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− | '''Standard speed runs submittable to Speed Demos Archive:''' | + | '''Standard speedrun submittable to Speed Demos Archive:''' |
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| * Any% without glitched warp in Jungle Hijinxs (Segmented and Single-segment, glitched warp only available in 1.0 version cartridge) | | * Any% without glitched warp in Jungle Hijinxs (Segmented and Single-segment, glitched warp only available in 1.0 version cartridge) |
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− | '''Basic pointers'''
| + | ===Basic pointers=== |
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| '''General''' | | '''General''' |
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| * Insert strategies here. | | * Insert strategies here. |
| + | |
| + | *[[Jungle Hijinxs]] |
| + | *[[Ropey Rampage]] |
| + | *[[Reptile Rumble]] |
| + | *[[Coral Capers]] |
| + | *[[Barrel Cannon Canyon]] |
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| == External Links == | | == External Links == |