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| '''''Sonic Advance''''' is a platformer developed by Dimps that was released for Nintendo's [[:Category:GBA games|Game Boy Advance]] at the end of 2001. It was the first ''Sonic'' game released for a Nintendo console. The series continued with [[Sonic Advance 2]] and [[Sonic Advance 3]]. | | '''''Sonic Advance''''' is a platformer developed by Dimps that was released for Nintendo's [[:Category:GBA games|Game Boy Advance]] at the end of 2001. It was the first ''Sonic'' game released for a Nintendo console. The series continued with [[Sonic Advance 2]] and [[Sonic Advance 3]]. |
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− | == Speedruns == | + | == Speedrun == |
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| [[The Sonic Center]] hosts Sonic Advance competition. The current proven [[world record]] for Sonic Advance completion is 16 minutes and 18.50 seconds, achieved by Daniel "[[Daniel Zurad|NintenDan]]" Zurad on 25 July 2005. | | [[The Sonic Center]] hosts Sonic Advance competition. The current proven [[world record]] for Sonic Advance completion is 16 minutes and 18.50 seconds, achieved by Daniel "[[Daniel Zurad|NintenDan]]" Zurad on 25 July 2005. |
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| ;Corner Avoidance:Sometimes, when you go fast across a stage, you find corners that stop you. You can avoid many of these corners if you tap the opposite direction of your advance right before touching them. | | ;Corner Avoidance:Sometimes, when you go fast across a stage, you find corners that stop you. You can avoid many of these corners if you tap the opposite direction of your advance right before touching them. |
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− | ;Pause Abuse:Pausing the game is useful to make the boss at the end of [[Casino Paradise Zone Act 2]] easier to defeat. | + | ;Jump Dash Boost:If you play as Sonic, you can gain extra momentum by jumping a little and jump dashing quickly just before the beginning of a slope or as you enter a loop. |
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− | ;Jump Dash Boost:If you play as Sonic, you can gain extra momentum by jumping a little and jump dashing quickly just before the beginning of a slope or as you enter a loop. This technique is useful on [[Neo Green Hill Zone Act 1]], [[Neo Green Hill Zone Act 2]], [[Secret Base Zone Act 2]], [[Casino Paradise Zone Act 1]], [[Angel Island Zone Act 1]] and [[Angel Island Zone Act 2]].
| + | ;Superglide:If you play as Knuckles, you can perform a Superglide to gain height and make your glide longer by jumping and gliding just before contacting an enemy or item box. |
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− | ;Superglide:If you play as Knuckles, you can perform a Superglide to gain height and make your glide longer by jumping and gliding just before contacting an enemy or item box. This technique is useful on [[Angel Island Zone Act 2]] and [[Egg Rocket Zone Act 1]]. | |
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| ;Superflight:The same as above, but playing as Tails and flying. | | ;Superflight:The same as above, but playing as Tails and flying. |
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− | ;Hammer Bounce:If you play as Amy, you can bounce off springs higher and faster than usual by hitting them with the Piko Piko Hammer. This technique is useful on [[Neo Green Hill Zone Act 2]], [[Secret Base Zone Act 2]], [[Ice Mountain Zone Act 1]], [[Casino Paradise Zone Act 2]] and [[Egg Rocket Zone Act 1]]. | + | ;Hammer Bounce:If you play as Amy, you can bounce off springs higher and faster than usual by hitting them with the Piko Piko Hammer. |
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| == External Links == | | == External Links == |
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| * [http://soniccenter.org/rankings/sonic_advance Sonic Advance rankings] | | * [http://soniccenter.org/rankings/sonic_advance Sonic Advance rankings] |
| * [http://soniccenter.org/videos/sonic_advance Sonic Advance videos] | | * [http://soniccenter.org/videos/sonic_advance Sonic Advance videos] |
− | * [http://speeddemosarchive.com/SonicAdvance.html Dan Zurad's Sonic Advance speedrun] | + | * [http://speeddemosarchive.com/SonicAdvance.html Sonic Advance speedrun] |
− | * [http://swiathostingow.pl/ Hosting]
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| [[Category:Games]] | | [[Category:Games]] |
| [[Category:GBA games]] | | [[Category:GBA games]] |
| [[Category:Sonic the Hedgehog series]] | | [[Category:Sonic the Hedgehog series]] |