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== Introduction ==
 
== Introduction ==
  
When I first approached Ilari to ask if he'd update his Wiki page, we agreed that a few short paragraphs on his career would make a great summary for people to read. At the time the thought of producing what you see before you today never even crossed my mind once. But then he started talking ... and never stopped ...
+
'''Ilari "Illu" Pekkala''' is synonymous with creativity, genius, insane gaming, [[Dark License To Kill]], [http://perfectdarkelite.yuku.com/topic/2046 AWESOME] and walls of text in the [http://the-elite.net/chat.html Elite's Chatroom]. His contribution to strategy formation and perfection, swift video proof, emotional storytelling and overall positve attitude on the [http://perfectdarkelite.yuku.com/directory message boards] have made him countless friends for life throughout the gaming community. In fact it often goes unnoticed that he simply never has a bad word to say about anyone. With a rise to the top of the ranks that gave so much enjoyment to those who witnessed his era, as a person and as a player Ilari was thus the perfect legend on which to write an extended biography of this kind.
 
 
'''Ilari "Illu" Pekkala''' is synonymous with creativity, genius, insane gaming, [[Dark License To Kill]], [http://perfectdarkelite.yuku.com/topic/2046 AWESOME] and walls of text in the [http://the-elite.net/chat.html Elite's Chatroom]. His contribution to strategy formation and perfection, swift video proof, emotional storytelling and overall positve attitude on the [http://perfectdarkelite.yuku.com/directory message boards] have made him countless friends for life throughout the gaming community. In fact it often goes unnoticed that he simply never has a bad word to say about anyone. With a rise to the top of the ranks that gave so much enjoyment to those who witnessed his era, as a person and as a player Ilari was thus the perfect legend on which to write an extended biography of this kind. He is truly one of the most inspirational people I have ever had the privilege of knowing and it is an honour to have had the opportunity to write this page.
 
 
 
I can't thank Ilari enough for his time in producing what has grown to be one of the best projects in [[Elite]] history. I hope you have as much fun reading it as I had assembling it. - [[Shep]]
 
 
 
  
 
== Summary ==
 
== Summary ==
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'''[[Ilari_Pekkala#Dark_License_to_Kill|Dark License To Kill]]''' – First person ever to beat any level on [[DLTK]] difficulty setting. Sets multiple World Records and, beginning with [[Dam]], has been the first to complete every single challenging stage remaining, in some cases still being the only person in history to do so.<br>
 
'''[[Ilari_Pekkala#Dark_License_to_Kill|Dark License To Kill]]''' – First person ever to beat any level on [[DLTK]] difficulty setting. Sets multiple World Records and, beginning with [[Dam]], has been the first to complete every single challenging stage remaining, in some cases still being the only person in history to do so.<br>
 
'''[[Ilari_Pekkala#GoldenEye|GoldenEye]]''' - Sets countless World Records, several of which have been called the 'best ever' at the time including [[Dam]] Secret Agent 1:17 and [[Jungle]] SA 0:54. Becomes the Proven [[GoldenEye]] Champion in January 2007<br>
 
'''[[Ilari_Pekkala#GoldenEye|GoldenEye]]''' - Sets countless World Records, several of which have been called the 'best ever' at the time including [[Dam]] Secret Agent 1:17 and [[Jungle]] SA 0:54. Becomes the Proven [[GoldenEye]] Champion in January 2007<br>
'''[[Ilari_Pekkala#Perfect_Dark|Perfect Dark]]''' - Unties [[Defection]] World Records on Special Agent and Perfect Agent – including beating [[Sucram]]s infamous claimed time on SA. Reaches the Top 10 with other WRs<br>
+
'''[[Ilari_Pekkala#Perfect_Dark|Perfect Dark]]''' - Unties [[Defection]] World Records on Agent, Special Agent and Perfect Agent – including beating [[Sucram]]s infamous claimed time on SA. Reaches the Top 10 with other WRs. Achieved Defection Agent 0:05 on November 7, 2010, destroying a 9-year-old time and making 55+ people lose a world record.<br>
 
'''[[Ilari_Pekkala#Further_Gaming|Further Gaming]]''' - Holds both [[NTSC]] and [[PAL]] World Records simultaneously on [[Super Mario 64]] for 16 star completion. PAL run is still the WR 3 years later<br>
 
'''[[Ilari_Pekkala#Further_Gaming|Further Gaming]]''' - Holds both [[NTSC]] and [[PAL]] World Records simultaneously on [[Super Mario 64]] for 16 star completion. PAL run is still the WR 3 years later<br>
 
'''[[Ilari_Pekkala#Outside_Gaming|Outside Gaming]]''' – Continues to follow track and field and enjoys various other sporting activities. Is always full of stories to tell and has attended gamer meets with other [[Eliters]].<br>
 
'''[[Ilari_Pekkala#Outside_Gaming|Outside Gaming]]''' – Continues to follow track and field and enjoys various other sporting activities. Is always full of stories to tell and has attended gamer meets with other [[Eliters]].<br>
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[[Image:Illu logo.jpg|frame|The Illu logo used in many of Ilari's videos]]
 
[[Image:Illu logo.jpg|frame|The Illu logo used in many of Ilari's videos]]
  
<font color=blue>'''The Illu:'''</font> someone started calling me Illu back in school<br>
 
<font color=blue>'''The Illu:'''</font> just a random name<br>
 
<font color=blue>'''The Illu:'''</font> like first or second grade<br>
 
<font color=blue>'''The Illu:'''</font> now it's almost like a split personality sometimes<br>
 
<font color=blue>'''The Illu:'''</font> sometimes it's still just my nick<br>
 
<font color=blue>'''The Illu:'''</font> but it can be molded into many shapes and that<br>
 
<font color=blue>'''The Illu:'''</font> I grew to like it<br>
 
  
 
At high school Ilari had studied carpentry and media in particular, but he never completed his education there. Instead he became very interested in athletics.  
 
At high school Ilari had studied carpentry and media in particular, but he never completed his education there. Instead he became very interested in athletics.  
 
<font color=blue>'''The Illu:'''</font> I was training running<br>
 
<font color=blue>'''The Illu:'''</font> for 800-5000m distances mainly<br>
 
<font color=blue>'''The Illu:'''</font> I was in a decent shape<br>
 
<font color=blue>'''The Illu:'''</font> ran a few races for the local club<br>
 
<font color=blue>'''The Illu:'''</font> my best was probably a 3rd place in some 5.3km race<br>
 
<font color=blue>'''The Illu:'''</font> in a city bit away from where I live<br>
 
<font color=blue>'''The Illu:'''</font> but I did some serious workout back then<br>
 
<font color=blue>'''The Illu:'''</font> like 6 times a week<br>
 
<font color=blue>'''The Illu:'''</font> could be like.. one day 12x 200m runs<br>
 
<font color=blue>'''The Illu:'''</font> then next day like 10km jogging<br>
 
<font color=blue>'''The Illu:'''</font> maybe 5x 1000m.. each in just a bit over 3min<br>
 
<font color=blue>'''The Illu:'''</font> but I just found the training too hard in the long run<br>
 
  
 
=== Gaming ===
 
=== Gaming ===
Line 57: Line 32:
 
[[Image:Aliensyndrome.jpg|frame|Gameplay screenshot from Alien Syndrome]]
 
[[Image:Aliensyndrome.jpg|frame|Gameplay screenshot from Alien Syndrome]]
  
<font color=blue>'''The Illu:'''</font> it was some game on the sega master system<br>
 
<font color=blue>'''The Illu:'''</font> I think it was called alien syndrome<br>
 
<font color=blue>'''The Illu:'''</font> and you shoot monsters<br>
 
<font color=blue>'''The Illu:'''</font> I tried that game at a friends house and got hooked instantly pretty much<br>
 
<font color=blue>'''The Illu:'''</font> he had one more master system console and sold it to me<br>
 
<font color=blue>'''The Illu:'''</font> I was particularly obsessed with sonic for awhile<br>
 
  
 
Although his biggest competitive gaming achievements would come on the [[N64]], Ilari’s early gaming experiences came on other platforms. In fact he skipped Nintendo out altogether until 2000 when he bought a [[SNES]] to play games he’d missed out on.
 
Although his biggest competitive gaming achievements would come on the [[N64]], Ilari’s early gaming experiences came on other platforms. In fact he skipped Nintendo out altogether until 2000 when he bought a [[SNES]] to play games he’d missed out on.
  
<font color=blue>'''The Illu:'''</font> some games I saw as really awesome experiences in my life<br>
 
<font color=blue>'''The Illu:'''</font> really lived into them<br>
 
<font color=blue>'''The Illu:'''</font> more so with the N64 games like mario 64 and zelda when those came along<br>
 
<font color=blue>'''The Illu:'''</font> though somehow I got most obsessed with metal gear solid<br>
 
  
 
Ilari had borrowed a friend’s Playstation to play the first [[Metal Gear Solid]] (MGS) game. He then saved enough money to be able to purchase the [[Playstation 2]] system when it came out to pick up [[MGS2]].
 
Ilari had borrowed a friend’s Playstation to play the first [[Metal Gear Solid]] (MGS) game. He then saved enough money to be able to purchase the [[Playstation 2]] system when it came out to pick up [[MGS2]].
Line 75: Line 40:
 
[[Image:Mgs2 pic(taken with ingame cam).jpg|frame|left|Saved still from [[Metal Gear Solid 2]]]]
 
[[Image:Mgs2 pic(taken with ingame cam).jpg|frame|left|Saved still from [[Metal Gear Solid 2]]]]
  
<font color=blue>'''The Illu:'''</font> never waited so eagerly to play a game<br>
 
<font color=blue>'''The Illu:'''</font> actually that was really on the edge you know<br>
 
<font color=blue>'''The Illu:'''</font> I dunno if I'll ever get, or want to, be that obsessed with a game again lol<br>
 
<font color=blue>'''The Illu:'''</font> I guess the story line was well crafted into the game<br>
 
<font color=blue>'''The Illu:'''</font> kinda dived into the experiences with so many senses<br>
 
<font color=blue>'''The Illu:'''</font> I read everything, I saw the characters as real people almost<br>
 
<font color=blue>'''The Illu:'''</font> and when I beat it it was almost like I was emotionally really tired<br>
 
<font color=blue>'''The Illu:'''</font> like this awesome game I waited for so long was over<br>
 
<font color=blue>'''The Illu:'''</font> but I played it through again like 10 times to find everything there was<br>
 
<font color=blue>'''The Illu:'''</font> I had been playing games since I was 8, that was like the highlight for me<br>
 
  
 
By now games had become an integral part of Ilari’s life.  
 
By now games had become an integral part of Ilari’s life.  
 
<font color=blue>'''The Illu:'''</font> I guess they have helped me through some tough times even<br>
 
<font color=blue>'''The Illu:'''</font> even though I sometimes think that I played too much<br>
 
<font color=blue>'''The Illu:'''</font> I mean games take often 20-60h to play through<br>
 
<font color=blue>'''The Illu:'''</font> so if you really play them through fully they take a huge part of our life<br>
 
{{clr}}
 
  
 
Alongside the games that were life experiences, Ilari had also begun to get competitive in other games, in particular the racing genre. He enjoyed many hours playing against his brother and their friend Dantte and competing for times versus the group and against himself. Although he was never particularly interested in [[Mario Kart]].
 
Alongside the games that were life experiences, Ilari had also begun to get competitive in other games, in particular the racing genre. He enjoyed many hours playing against his brother and their friend Dantte and competing for times versus the group and against himself. Although he was never particularly interested in [[Mario Kart]].
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[[Image:goood(illu with friend).JPG|thumb|500px|right|Ilari with Dantte]]
 
[[Image:goood(illu with friend).JPG|thumb|500px|right|Ilari with Dantte]]
  
<font color=blue>'''The Illu:'''</font> I thought [[wave race]] to be more impressive for example<br>
 
<font color=blue>'''The Illu:'''</font> I guess I looked up records for that too for awhile<br>
 
<font color=blue>'''The Illu:'''</font> found I was doing well<br>
 
<font color=blue>'''The Illu:'''</font> I was obsessed with having all records<br>
 
<font color=blue>'''The Illu:'''</font> even had a couple [[PAL]] wrs on it for awhile<br>
 
<font color=blue>'''The Illu:'''</font> but didn't really get into it more<br>
 
<font color=blue>'''The Illu:'''</font> probably I kinda had a thing for competition and speedrunning before [[GE]] too<br>
 
<font color=blue>'''The Illu:'''</font> ya for sure<br>
 
<font color=blue>'''The Illu:'''</font> just it got extreme first when I found the-elite<br>
 
  
 
Then in January 2004 he discovered [[The Elite]] by accident.
 
Then in January 2004 he discovered [[The Elite]] by accident.
  
<font color=blue>'''The Illu:'''</font> hmm I think it was some magazine possibly<br>
 
<font color=blue>'''The Illu:'''</font> a swedish magazine<br>
 
<font color=blue>'''The Illu:'''</font> but I'm still not sure<br>
 
<font color=blue>'''The Illu:'''</font> its possible<br>
 
<font color=blue>'''The Illu:'''</font> I think I found a link though<br>
 
<font color=blue>'''The Illu:'''</font> on a swedish game site<br>
 
<font color=blue>'''The Illu:'''</font> [http://www.gamecore.se www.gamecore.se]<br>
 
<font color=blue>'''The Illu:'''</font> they had some headline like: crazy records<br>
 
<font color=blue>'''The Illu:'''</font> nintendo crazies<br>
 
<font color=blue>'''The Illu:'''</font> or something like that heh<br>
 
{{clr}}
 
  
 
The site immediately grabbed his attention as shortly before this discovery, Ilari had started playing more [[GoldenEye]]. In particular what soon came to be known as [[Dark License to Kill]].
 
The site immediately grabbed his attention as shortly before this discovery, Ilari had started playing more [[GoldenEye]]. In particular what soon came to be known as [[Dark License to Kill]].
Line 134: Line 63:
  
  
<font color=blue>'''The Illu:'''</font> I just thought it was awesome to try and beat levels with the highest settings<br>
 
<font color=blue>'''The Illu:'''</font> I was trying out [[facility]] a bit<br>
 
<font color=blue>'''The Illu:'''</font> back in 2002 before I even found the-elite<br>
 
<font color=blue>'''The Illu:'''</font> my bro played too<br>
 
<font color=blue>'''The Illu:'''</font> and we kinda competed who would beat facility<br>
 
<font color=blue>'''The Illu:'''</font> he discovered that using boxes to blow up guards was useful<br>
 
<font color=blue>'''The Illu:'''</font> but I was the one to beat the level<br>
 
<font color=blue>'''The Illu:'''</font> completion was probably over 10min<br>
 
<font color=blue>'''The Illu:'''</font> could have been like 20min<br>
 
<font color=blue>'''The Illu:'''</font> heh<br>
 
<font color=blue>'''The Illu:'''</font> but I never really went for times<br>
 
<font color=blue>'''The Illu:'''</font> it was just completion then<br>
 
{{clr}}
 
 
At this point no existing member of [[The Elite]] had legitimately beaten a level on DLTK, nor had any serious attempts been undertaken. In late 2003 Ilari lowered his [[Facility]] time to 8:57 and on January 30th 2004 made his [http://perfectdarkelite.yuku.com/topic/1118?page=1 first ever post] on [http://perfectdarkelite.yuku.com/directory The Elite Boards].  
 
At this point no existing member of [[The Elite]] had legitimately beaten a level on DLTK, nor had any serious attempts been undertaken. In late 2003 Ilari lowered his [[Facility]] time to 8:57 and on January 30th 2004 made his [http://perfectdarkelite.yuku.com/topic/1118?page=1 first ever post] on [http://perfectdarkelite.yuku.com/directory The Elite Boards].  
  
 
[[Image:archives dltk.jpg|frame|left|Escaping the cell on [[Archives]] has never been this much fun!]]
 
[[Image:archives dltk.jpg|frame|left|Escaping the cell on [[Archives]] has never been this much fun!]]
  
<font color=blue>'''The Illu:'''</font> I just was curious to see if someone else had beaten facility or other levels<br>
 
<font color=blue>'''The Illu:'''</font> yes people were sceptical of whether I had actually beaten facility<br>
 
<font color=blue>'''The Illu:'''</font> well just a few<br>
 
<font color=blue>'''The Illu:'''</font> they wanted to see a vid<br>
 
  
 
‘Vid online = I am pwned, but until then I think you're full of crap.’ - [[Jimbo]]
 
‘Vid online = I am pwned, but until then I think you're full of crap.’ - [[Jimbo]]
  
<font color=blue>'''The Illu:'''</font> but [[Wouter]] was faster on that heh<br>
 
<font color=blue>'''The Illu:'''</font> just when I got the camera to record the vid Wouter had already gotten that insane 3:00<br>
 
<font color=blue>'''The Illu:'''</font> so I thought the 8min vid was just boring or something<br>
 
<font color=blue>'''The Illu:'''</font> I guess it would have been nice to make it anyway now that I think of it<br>
 
  
 
Soon after the thread was created people started completing some of the easier levels. [[Surface 2]], [[Egypt]], [[Runway]] and [[Archives]] were quickly beaten by existing players such as [[Wouter Jansen]] and [[Brandon Sanford]]. Ilari worked on lowering some of their times, playing for over 40 hours to obtain Facility 2:51 in February before taking the World Records on Egypt, [[Frigate]] and [[Bunker 2]].
 
Soon after the thread was created people started completing some of the easier levels. [[Surface 2]], [[Egypt]], [[Runway]] and [[Archives]] were quickly beaten by existing players such as [[Wouter Jansen]] and [[Brandon Sanford]]. Ilari worked on lowering some of their times, playing for over 40 hours to obtain Facility 2:51 in February before taking the World Records on Egypt, [[Frigate]] and [[Bunker 2]].
 
{{clr}}
 
{{clr}}
<font color=blue>'''The Illu:'''</font> then soon we had levels left that we didn't know if they could be beaten<br>
 
  
 
=== Dam ===
 
=== Dam ===
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[[Image:dam dltk.jpg|frame|Steady aim is needed to snipe on top of the Dam]]
 
[[Image:dam dltk.jpg|frame|Steady aim is needed to snipe on top of the Dam]]
  
<font color=blue>'''The Illu:'''</font> I went for Dam<br>
 
<font color=blue>'''The Illu:'''</font> this was the first one that felt like really big<br>
 
<font color=blue>'''The Illu:'''</font> it was longer than the others and probably took me 30h<br>
 
<font color=blue>'''The Illu:'''</font> and I was for sure the first to beat it<br>
 
  
 
With [[Dam]] being so huge and the duration of the run so long, there were many little tricks that were developed to ensure a completion. Shooting boxes for ammo became very important and Ilari spent countless hours establishing the safest places to take out the guards from.  Nevertheless there were many painful failures late in the level and he estimates around 20 runs ended with a death in the tunnel at the end.  But on 6th March 2004, the stage was finally beaten for the first time.
 
With [[Dam]] being so huge and the duration of the run so long, there were many little tricks that were developed to ensure a completion. Shooting boxes for ammo became very important and Ilari spent countless hours establishing the safest places to take out the guards from.  Nevertheless there were many painful failures late in the level and he estimates around 20 runs ended with a death in the tunnel at the end.  But on 6th March 2004, the stage was finally beaten for the first time.
  
<font color=blue>'''The Illu:'''</font> I was extremely scared running to jump off lol<br>
 
<font color=blue>'''The Illu:'''</font> I remember the air even felt fresh on the dam<br>
 
<font color=blue>'''The Illu:'''</font> like if I was there for real<br>
 
<font color=blue>'''The Illu:'''</font> I almost could feel the breeze<br>
 
<font color=blue>'''The Illu:'''</font> the wind<br>
 
<font color=blue>'''The Illu:'''</font> my bro and a friend saw me beat it<br>
 
<font color=blue>'''The Illu:'''</font> I started like headbanging in front of my bro and my friend<br>
 
<font color=blue>'''The Illu:'''</font> I dunno what the hell that was<br>
 
<font color=blue>'''The Illu:'''</font> but it was crazy hahah<br>
 
  
 
Ilari’s first completion took over 35 minutes. He considered that time to be too long to produce a video for and thus went back a second time to lower it before releasing it to the community. The result was a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Dam%20Dark%20Licence%20To%20Kill%2026.29.wmv 26:29].
 
Ilari’s first completion took over 35 minutes. He considered that time to be too long to produce a video for and thus went back a second time to lower it before releasing it to the community. The result was a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Dam%20Dark%20Licence%20To%20Kill%2026.29.wmv 26:29].
 
<font color=blue>'''The Illu:'''</font> the 26 vid is almost like some horror movie<br>
 
<font color=blue>'''The Illu:'''</font> partly because of the horrible vid quality<br>
 
<font color=blue>'''The Illu:'''</font> the music was really crazy too<br>
 
<font color=blue>'''The Illu:'''</font> I dunno what the hell it was, my bro chose it<br>
 
<font color=blue>'''The Illu:'''</font> I called the end part.. hell<br>
 
<font color=blue>'''The Illu:'''</font> going down to hell there<br>
 
  
 
=== Surface 1 ===
 
=== Surface 1 ===
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[[Image:s1 dltk.jpg|frame|left|On the roof of the Communications Tower observing the confusion below]]
 
[[Image:s1 dltk.jpg|frame|left|On the roof of the Communications Tower observing the confusion below]]
  
<font color=blue>'''The Illu:'''</font> what helped most was probably that I found that there were like 4 guards out there<br>
 
<font color=blue>'''The Illu:'''</font> that randomly appear<br>
 
<font color=blue>'''The Illu:'''</font> so I figured I had to find a way past those somehow<br>
 
<font color=blue>'''The Illu:'''</font> if I shoot them they just reappear<br>
 
<font color=blue>'''The Illu:'''</font> but I found I could run on the edge on the level close to the sides<br>
 
<font color=blue>'''The Illu:'''</font> so I could make it quite often up to the tower alive<br>
 
<font color=blue>'''The Illu:'''</font> so I started shooting snipers from there<br>
 
<font color=blue>'''The Illu:'''</font> until they reappeared as klobb guards<br>
 
<font color=blue>'''The Illu:'''</font> but that was not always necessary<br>
 
<font color=blue>'''The Illu:'''</font> since I lured them up to the tower anyway<br>
 
<font color=blue>'''The Illu:'''</font> and hopefully they got stuck there<br>
 
<font color=blue>'''The Illu:'''</font> and I ran out and completed rest of the objectives<br>
 
  
 
Ilari completed the level in [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Surface%201%20Dark%20Licence%20To%20Kill%206.44.wmv 6:44] on the 26th of March. Not only did this stand as the World Record for several years, but it was the only completion for the same duration.
 
Ilari completed the level in [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Surface%201%20Dark%20Licence%20To%20Kill%206.44.wmv 6:44] on the 26th of March. Not only did this stand as the World Record for several years, but it was the only completion for the same duration.
{{clr}}
 
<font color=blue>'''The Illu:'''</font> I remember Wouter trying it<br>
 
<font color=blue>'''The Illu:'''</font> he couldn't understand my strat<br>
 
<font color=blue>'''The Illu:'''</font> I remember him being frustrated<br>
 
<font color=blue>'''The Illu:'''</font> asking me how to do it<br>
 
<font color=blue>'''The Illu:'''</font> but I guess he got sick of it and went back to normal<br>
 
  
 
=== Break ===
 
=== Break ===
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With the ‘easy’ levels beaten and challenging World Records set, participatory interest in the DLTK league somewhat declined. People were still incredibly interested in what Ilari was doing however, even if they weren’t able to complete themselves. However even for Ilari the challenges left seemed daunting at this stage of his career.
 
With the ‘easy’ levels beaten and challenging World Records set, participatory interest in the DLTK league somewhat declined. People were still incredibly interested in what Ilari was doing however, even if they weren’t able to complete themselves. However even for Ilari the challenges left seemed daunting at this stage of his career.
  
<font color=blue>'''The Illu:'''</font> I was like pretty much left alone to keep completing what was left<br>
 
<font color=blue>'''The Illu:'''</font> but then I didn't play DLTK for some time<br>
 
<font color=blue>'''The Illu:'''</font> the rest of the levels seemed impossible at the time<br>
 
<font color=blue>'''The Illu:'''</font> there was just so much more I could do in normal<br>
 
  
 
In late 2004 he made his return.
 
In late 2004 he made his return.
  
<font color=blue>'''The Illu:'''</font> hmm I've never reflected over that much<br>
 
<font color=blue>'''The Illu:'''</font> I guess time went by and I wanted to return<br>
 
<font color=blue>'''The Illu:'''</font> the scariest damn levels lol<br>
 
<font color=blue>'''The Illu:'''</font> I slept the days<br>
 
<font color=blue>'''The Illu:'''</font> exhausted from the job during night<br>
 
<font color=blue>'''The Illu:'''</font> didn't see any daylight<br>
 
<font color=blue>'''The Illu:'''</font> only darkness<br>
 
<font color=blue>'''The Illu:'''</font> dark LTK<br>
 
  
 
=== Aztec ===
 
=== Aztec ===
Line 251: Line 108:
  
 
   
 
   
<font color=blue>'''The Illu:'''</font> I found a trap to lure Jaws into :) <br>
 
<font color=blue>'''The Illu:'''</font> I just thought about how the guards get stuck in the mainframe sometimes<br>
 
<font color=blue>'''The Illu:'''</font> and I kinda knew how that worked from trying the glass strat on normal<br>
 
<font color=blue>'''The Illu:'''</font> so thought it would work with jaws too<br>
 
<font color=blue>'''The Illu:'''</font> doesn’t work 100%<br>
 
<font color=blue>'''The Illu:'''</font> but if I did it the right way it's very likely that he would get stuck<br>
 
<font color=blue>'''The Illu:'''</font> and it needed patience<br>
 
<font color=blue>'''The Illu:'''</font> but I had that<br>
 
<font color=blue>'''The Illu:'''</font> I ran into lots of other problems though<br>
 
<font color=blue>'''The Illu:'''</font> but I kept finding solutions<br>
 
  
 
One of the biggest problems on DLTK difficulty is ammo shortage. Much planning went into each of Ilari’s runs to ensure that he didn’t run out of bullets. Fortunately on Aztec things were a little easier after the very challenging start where at one point he was down to just 3 bullets.
 
One of the biggest problems on DLTK difficulty is ammo shortage. Much planning went into each of Ilari’s runs to ensure that he didn’t run out of bullets. Fortunately on Aztec things were a little easier after the very challenging start where at one point he was down to just 3 bullets.
Line 267: Line 114:
  
  
<font color=blue>'''The Illu:'''</font> yes laser ya<br>
 
<font color=blue>'''The Illu:'''</font> infinite ammo<br>
 
<font color=blue>'''The Illu:'''</font> I shot for ages behind those boxes<br>
 
<font color=blue>'''The Illu:'''</font> the laser was one of the key things yea<br>
 
<font color=blue>'''The Illu:'''</font> and a good hiding spot during countdown<br>
 
<font color=blue>'''The Illu:'''</font> never died during that<br>
 
<font color=blue>'''The Illu:'''</font> I had planned that so well<br>
 
<font color=blue>'''The Illu:'''</font> was more calm than at the end on some other levels<br>
 
<font color=blue>'''The Illu:'''</font> as I was really sure the countdown hide spot worked<br>
 
<font color=blue>'''The Illu:'''</font> I was surprised I even died so many times before that<br>
 
<font color=blue>'''The Illu:'''</font> always thought I planned it so well<br>
 
<font color=blue>'''The Illu:'''</font> but I guess first completion is tough<br>
 
<font color=blue>'''The Illu:'''</font> you want it so much<br>
 
{{clr}}
 
 
Even with a fully planned and tested strategy, a completion did not come right away.
 
Even with a fully planned and tested strategy, a completion did not come right away.
  
<font color=blue>'''The Illu:'''</font> it took like another 8h to beat it after I found out how to do everything<br>
 
<font color=blue>'''The Illu:'''</font> that was almost one of the crazier things with that lol<br>
 
<font color=blue>'''The Illu:'''</font> and why the time ended up much slower than I first thought<br>
 
<font color=blue>'''The Illu:'''</font> I was dead tired that morning when I beat it<br>
 
  
 
Ilari beat Aztec with a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Aztec%20Dark%20Licence%20To%20Kill%2026.09.avi 26:09] in late September 2004. It remained the only completion of the level for years. On 5th January 2008 he reclaimed the World Record in a time of [http://www.thengamer.com/GE/19-Aztec/Illu%20-%20Aztec%20Dark%20LTK%208.19.wmv 8:19] with the first, and only, succesful completion using the glass strat.
 
Ilari beat Aztec with a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Aztec%20Dark%20Licence%20To%20Kill%2026.09.avi 26:09] in late September 2004. It remained the only completion of the level for years. On 5th January 2008 he reclaimed the World Record in a time of [http://www.thengamer.com/GE/19-Aztec/Illu%20-%20Aztec%20Dark%20LTK%208.19.wmv 8:19] with the first, and only, succesful completion using the glass strat.
Line 294: Line 123:
 
As news of the unexpected Aztec completion spread across the Elite, collaborative strategic thought continued on the forums over the remaining levels.
 
As news of the unexpected Aztec completion spread across the Elite, collaborative strategic thought continued on the forums over the remaining levels.
  
<font color=blue>'''The Illu:'''</font> that got people going<br>
 
<font color=blue>'''The Illu:'''</font> trying to figure out strats for those other non beaten ones<br>
 
<font color=blue>'''The Illu:'''</font> I remember talk about [[caverns]]<br>
 
<font color=blue>'''The Illu:'''</font> but many were worried about the ending parts<br>
 
<font color=blue>'''The Illu:'''</font> but I had already started working on that<br>
 
<font color=blue>'''The Illu:'''</font> I kinda planned it from the beginning myself, it was a one man show pretty much<br>
 
<font color=blue>'''The Illu:'''</font> I even made a map over the level with all the guards and all<br>
 
<font color=blue>'''The Illu:'''</font> damn that level was even more big and complex than any I had ever beaten<br>
 
  
 
Ilari’s map of Caverns can be inspected by clicking the thumbnail to the right. It’s a testament to the scale of the level that such a detailed plan was needed. However just the existence of the map wasn’t enough, there was still the ending to figure out, and countless never before seen problems that needed to be overcome.
 
Ilari’s map of Caverns can be inspected by clicking the thumbnail to the right. It’s a testament to the scale of the level that such a detailed plan was needed. However just the existence of the map wasn’t enough, there was still the ending to figure out, and countless never before seen problems that needed to be overcome.
Line 307: Line 128:
 
[[Image:Plan for Caverns Dark LTK.JPG|thumb|400px|right|Plan for [[Caverns]] [[DLTK]]. Click to enlarge.]]
 
[[Image:Plan for Caverns Dark LTK.JPG|thumb|400px|right|Plan for [[Caverns]] [[DLTK]]. Click to enlarge.]]
  
<font color=blue>'''The Illu:'''</font> of course some of the guards having BA<br>
 
<font color=blue>'''The Illu:'''</font> so couldn't keep up the old stun technique<br>
 
<font color=blue>'''The Illu:'''</font> but yea I found a way around that<br>
 
<font color=blue>'''The Illu:'''</font> the guards stupidity you know<br>
 
<font color=blue>'''The Illu:'''</font> I tried many things that didn’t work at first<br>
 
<font color=blue>'''The Illu:'''</font> shooting and hiding<br>
 
<font color=blue>'''The Illu:'''</font> losing too much ammo<br>
 
<font color=blue>'''The Illu:'''</font> that was more of a problem on that level too<br>
 
<font color=blue>'''The Illu:'''</font> than ever before<br>
 
<font color=blue>'''The Illu:'''</font> so I had to find some easy way to hit their head with good accuracy<br>
 
<font color=blue>'''The Illu:'''</font> but I kinda found fast that you just lure them out<br>
 
<font color=blue>'''The Illu:'''</font> and hide<br>
 
<font color=blue>'''The Illu:'''</font> then go around certain corner<br>
 
<font color=blue>'''The Illu:'''</font> and they stop there<br>
 
<font color=blue>'''The Illu:'''</font> and then just unload your magazine on them<br>
 
<font color=blue>'''The Illu:'''</font> the spiral helped too with that<br>
 
<font color=blue>'''The Illu:'''</font> but they're not always that predictable<br>
 
<font color=blue>'''The Illu:'''</font> but it was doable now<br>
 
{{clr}}
 
 
[[Image:cavs dltk slap.PNG|frame|left|Slapping guards is slow, but necessary to conserve ammo!]]
 
[[Image:cavs dltk slap.PNG|frame|left|Slapping guards is slow, but necessary to conserve ammo!]]
  
 
Having dealt with the Body Armour guards, multiple guards at once, serious ammo shortages, having to slap guards for the first time, as well as uncooperative scientists, progress was being made. What wasn’t doable just yet was the ending.
 
Having dealt with the Body Armour guards, multiple guards at once, serious ammo shortages, having to slap guards for the first time, as well as uncooperative scientists, progress was being made. What wasn’t doable just yet was the ending.
  
<font color=blue>'''The Illu:'''</font> the most scary was the key thing and the ending though<br>
 
<font color=blue>'''The Illu:'''</font> no one still knew how to do it<br>
 
<font color=blue>'''The Illu:'''</font> it took just ages to get there<br>
 
<font color=blue>'''The Illu:'''</font> more guards to kill than ever<br>
 
<font color=blue>'''The Illu:'''</font> you had this room full of sensitive mission objectives<br>
 
<font color=blue>'''The Illu:'''</font> rcp guards<br>
 
<font color=blue>'''The Illu:'''</font> shotgun guards showing up right at the end<br>
 
<font color=blue>'''The Illu:'''</font> you had to be kinda fast too<br>
 
<font color=blue>'''The Illu:'''</font> but though I mean that's how most saw it probably<br>
 
<font color=blue>'''The Illu:'''</font> like me<br>
 
<font color=blue>'''The Illu:'''</font> before<br>
 
{{clr}}
 
 
Faced with such a complex problem, the strategy was nonetheless discovered relatively quickly.
 
Faced with such a complex problem, the strategy was nonetheless discovered relatively quickly.
  
 
[[Image:cavs dltk.PNG|frame|Dealing with the Radio Room  requires a lot of patience]]
 
[[Image:cavs dltk.PNG|frame|Dealing with the Radio Room  requires a lot of patience]]
 
<font color=blue>'''The Illu:'''</font> I found out pretty fast<br>
 
<font color=blue>'''The Illu:'''</font> the simple solution<br>
 
<font color=blue>'''The Illu:'''</font> just had to stay behind that slow door heh<br>
 
<font color=blue>'''The Illu:'''</font> open close<br>
 
<font color=blue>'''The Illu:'''</font> open<br>
 
<font color=blue>'''The Illu:'''</font> close<br>
 
<font color=blue>'''The Illu:'''</font> opencloseopleclose<br>
 
<font color=blue>'''The Illu:'''</font> it's just patience heh<br>
 
<font color=blue>'''The Illu:'''</font> nerves<br>
 
<font color=blue>'''The Illu:'''</font> stuff<br>
 
<font color=blue>'''The Illu:'''</font> I think I died sometime at a 50min run<br>
 
<font color=blue>'''The Illu:'''</font> it was like... horrible<br>
 
<font color=blue>'''The Illu:'''</font> but I had kinda started getting used to it<br>
 
<font color=blue>'''The Illu:'''</font> when I knew now for sure that caverns was doable I just needed to do it<br>
 
<font color=blue>'''The Illu:'''</font> it was like some obsession<br>
 
{{clr}}
 
However there was still the drone tunnel to navigate. After a brutal last minute death using his initial strategy, Ilari figured out a better method of dealing with it for the next time.
 
 
<font color=blue>'''The Illu:'''</font> I died at the end before because I wasn't fast enough to shoot the drone guns<br>
 
<font color=blue>'''The Illu:'''</font> so I figured I needed to be faster there<br>
 
<font color=blue>'''The Illu:'''</font> so I took out the drone guns in advance<br>
 
<font color=blue>'''The Illu:'''</font> before I had to run there<br>
 
<font color=blue>'''The Illu:'''</font> and quickly after the last objectives just get in there<br>
 
<font color=blue>'''The Illu:'''</font> closed doors behind me<br>
 
<font color=blue>'''The Illu:'''</font> rcp of course came in handy at the end<br>
 
<font color=blue>'''The Illu:'''</font> since it shoots trough doors and guards<br>
 
  
 
With the objectives beaten, drone guns destroyed, and doors closed behind him, a visibly nervous Ilari faced the area in front of the lift.
 
With the objectives beaten, drone guns destroyed, and doors closed behind him, a visibly nervous Ilari faced the area in front of the lift.
  
<font color=blue>'''The Illu:'''</font> it's still maybe the place where my heartrate was highest ever on a GE run<br>
 
<font color=blue>'''The Illu:'''</font> it even began when I was taking care of the guards near those sensitive stuff<br>
 
<font color=blue>'''The Illu:'''</font> the radio<br>
 
<font color=blue>'''The Illu:'''</font> had to be so careful there not to blow it up and all<br>
 
<font color=blue>'''The Illu:'''</font> make sure the door kept going back and forth<br>
 
<font color=blue>'''The Illu:'''</font> from there to the end<br>
 
<font color=blue>'''The Illu:'''</font> felt like over 10min of heartrate 150 per minute or something lol<br>
 
<font color=blue>'''The Illu:'''</font> felt almost like when I was running<br>
 
  
 
Ilari finally beat the level in [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Caverns%20Dark%20Licence%20To%20Kill%2041.08.avi 41:08] at the start of October 2004. Whilst he had previously revisited levels to lower his time before making a video, this was not to be the case with Caverns.
 
Ilari finally beat the level in [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Caverns%20Dark%20Licence%20To%20Kill%2041.08.avi 41:08] at the start of October 2004. Whilst he had previously revisited levels to lower his time before making a video, this was not to be the case with Caverns.
  
<font color=blue>'''The Illu:'''</font> never tried that level again haha<br>
 
<font color=blue>'''The Illu:'''</font> and it's still the fastest so<br>
 
<font color=blue>'''The Illu:'''</font> but one guy has beaten it now except me<br>
 
<font color=blue>'''The Illu:'''</font> it was all mine for 3 years<br>
 
  
 
=== Jungle ===
 
=== Jungle ===
Line 397: Line 148:
 
[[Image:Dltk xenia death.jpg|frame|left|Xenia can be killed safely here]]
 
[[Image:Dltk xenia death.jpg|frame|left|Xenia can be killed safely here]]
  
<font color=blue>'''The Illu:'''</font> Xenia was just impossible<br>
 
<font color=blue>'''The Illu:'''</font> but [[Henrik]] found that you could get her from behind the plane<br>
 
<font color=blue>'''The Illu:'''</font> just you needed to lure her there<br>
 
<font color=blue>'''The Illu:'''</font> just stand there and Nat takes care of her<br>
 
<font color=blue>'''The Illu:'''</font> heh it's amazing there was that sweet spot at the beginning<br>
 
<font color=blue>'''The Illu:'''</font> I don't know of any other place like that<br>
 
<font color=blue>'''The Illu:'''</font> maybe there are<br>
 
<font color=blue>'''The Illu:'''</font> but that was just perfect safe way to kill Xenia pretty much every time<br>
 
<font color=blue>'''The Illu:'''</font> so I got excited<br>
 
  
 
Minor strategies that had assisted on Caverns proved especially helpful on Jungle also.
 
Minor strategies that had assisted on Caverns proved especially helpful on Jungle also.
  
<font color=blue>'''The Illu:'''</font> the slap was more useful than ever<br>
 
<font color=blue>'''The Illu:'''</font> some guards died really easily with that on jungle<br>
 
<font color=blue>'''The Illu:'''</font> I still don't know why<br>
 
<font color=blue>'''The Illu:'''</font> lots of places to hide and that in the jungle too<br>
 
<font color=blue>'''The Illu:'''</font> just you get lost there easily<br>
 
  
 
Once he’d found the way to the end it was now only a matter of coming up with the best strategy to take care of the guards.
 
Once he’d found the way to the end it was now only a matter of coming up with the best strategy to take care of the guards.
Line 419: Line 156:
 
[[Image:Jungle dltk (working together with nat).PNG|frame|Working together with Nat]]
 
[[Image:Jungle dltk (working together with nat).PNG|frame|Working together with Nat]]
  
<font color=blue>'''The Illu:'''</font> the ending was unpredictable<br>
 
<font color=blue>'''The Illu:'''</font> I had to have like plan A<br>
 
<font color=blue>'''The Illu:'''</font> plan B<br>
 
<font color=blue>'''The Illu:'''</font> plan C<br>
 
<font color=blue>'''The Illu:'''</font> plan A was like.. I shoot guards and hope they stay fixed in their positions<br>
 
<font color=blue>'''The Illu:'''</font> and all work out fine<br>
 
<font color=blue>'''The Illu:'''</font> but usually I had to use the plan B<br>
 
<font color=blue>'''The Illu:'''</font> some guards came running from the exit<br>
 
<font color=blue>'''The Illu:'''</font> had to back up<br>
 
<font color=blue>'''The Illu:'''</font> it's risky<br>
 
<font color=blue>'''The Illu:'''</font> had to make myself visible for them<br>
 
<font color=blue>'''The Illu:'''</font> but yea could lure the spawned guards there<br>
 
<font color=blue>'''The Illu:'''</font> and AR them<br>
 
<font color=blue>'''The Illu:'''</font> then back to the business again<br>
 
<font color=blue>'''The Illu:'''</font> taking care of the guards behind crates<br>
 
<font color=blue>'''The Illu:'''</font> but sometimes I was slow<br>
 
<font color=blue>'''The Illu:'''</font> or more guards would come from the exit<br>
 
<font color=blue>'''The Illu:'''</font> and then I had to begin all over<br>
 
<font color=blue>'''The Illu:'''</font> new guards had appeared behind the crates<br>
 
<font color=blue>'''The Illu:'''</font> so I kinda jumped to plan C instantly<br>
 
<font color=blue>'''The Illu:'''</font> speed<br>
 
  
 
[[Image:Jungle dltk.PNG|frame|Taking out the guards at the end]]
 
[[Image:Jungle dltk.PNG|frame|Taking out the guards at the end]]
  
<font color=blue>'''The Illu:'''</font> but yea it's not really that simple that I can say that I just had those plans<br>
 
<font color=blue>'''The Illu:'''</font> it's all about just adapting much<br>
 
<font color=blue>'''The Illu:'''</font> experience<br>
 
<font color=blue>'''The Illu:'''</font> if I knew what situations came up<br>
 
<font color=blue>'''The Illu:'''</font> I could be prepared<br>
 
<font color=blue>'''The Illu:'''</font> still new ones kept happening<br>
 
<font color=blue>'''The Illu:'''</font> stuff might not go as I planned<br>
 
  
 
Finally, it was a tip from [[Swaff]] that combined perfectly with his strategy of speed to make the ending possible.
 
Finally, it was a tip from [[Swaff]] that combined perfectly with his strategy of speed to make the ending possible.
  
<font color=blue>'''The Illu:'''</font> it was great tip I got from swaff there<br>
 
<font color=blue>'''The Illu:'''</font> shoot the guards until their BA is off<br>
 
<font color=blue>'''The Illu:'''</font> leave them there<br>
 
<font color=blue>'''The Illu:'''</font> but do it quickly before nat took any of them out<br>
 
<font color=blue>'''The Illu:'''</font> if you kill one at a time they just reappear<br>
 
<font color=blue>'''The Illu:'''</font> had to kill them fast<br>
 
<font color=blue>'''The Illu:'''</font> like at once<br>
 
<font color=blue>'''The Illu:'''</font> place remote mines or grenade<br>
 
<font color=blue>'''The Illu:'''</font> and use the GL<br>
 
<font color=blue>'''The Illu:'''</font> so they blow up pretty much at the same time<br>
 
<font color=blue>'''The Illu:'''</font> then quickly to the end<br>
 
<font color=blue>'''The Illu:'''</font> so they don't have time to respawn<br>
 
<font color=blue>'''The Illu:'''</font> then very scary run<br>
 
  
 
Ilari completed Jungle in [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Jungle%20Dark%20Licence%20To%20Kill%2020.31.wmv 20:31] on 12th October 2004, and to this day is still the only player to have finished the level.
 
Ilari completed Jungle in [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Jungle%20Dark%20Licence%20To%20Kill%2020.31.wmv 20:31] on 12th October 2004, and to this day is still the only player to have finished the level.
Line 477: Line 173:
 
[[Image:control dltk oops.jpg|frame|Boris presents no additional challenge, even on this difficulty]]
 
[[Image:control dltk oops.jpg|frame|Boris presents no additional challenge, even on this difficulty]]
  
<font color=blue>'''The Illu:'''</font> you just think like control ahh dltk ahh<br>
 
<font color=blue>'''The Illu:'''</font> no way<br>
 
<font color=blue>'''The Illu:'''</font> but when I got working with it<br>
 
<font color=blue>'''The Illu:'''</font> when I got serious about wanting to beat it<br>
 
<font color=blue>'''The Illu:'''</font> I didn't really see any problems<br>
 
<font color=blue>'''The Illu:'''</font> I just was looking for solutions<br>
 
<font color=blue>'''The Illu:'''</font> I was motivated again<br>
 
<font color=blue>'''The Illu:'''</font> then the pieces came together<br>
 
  
 
One of these solutions required switching control styles to tackle some of the more difficult areas.
 
One of these solutions required switching control styles to tackle some of the more difficult areas.
 
   
 
   
<font color=blue>'''The Illu:'''</font> I was using [[1.2]] at the time<br>
 
<font color=blue>'''The Illu:'''</font> for the first time for DLTK<br>
 
<font color=blue>'''The Illu:'''</font> but I used [[1.1]] for the crate area<br>
 
<font color=blue>'''The Illu:'''</font> where I needed to walk forward very carefully<br>
 
<font color=blue>'''The Illu:'''</font> I sneak up on the guards<br>
 
<font color=blue>'''The Illu:'''</font> make their head show a bit<br>
 
<font color=blue>'''The Illu:'''</font> take their BA off<br>
 
<font color=blue>'''The Illu:'''</font> and usually they throw grenades<br>
 
<font color=blue>'''The Illu:'''</font> just had to make sure to listen to the sounds of grenades hitting the ground<br>
 
<font color=blue>'''The Illu:'''</font> run away.. and they blew themselves up<br>
 
  
 
To the casual observer, the protect objective still appeared impossible. As [[Andrew Kent]] put it: ‘Think of protecting Nat amongst all those guards. I'd rather not. That there'd be enough ammunition is just inconceivable.’ However the strategy [[Boss]] had posted did prove to be a success.
 
To the casual observer, the protect objective still appeared impossible. As [[Andrew Kent]] put it: ‘Think of protecting Nat amongst all those guards. I'd rather not. That there'd be enough ammunition is just inconceivable.’ However the strategy [[Boss]] had posted did prove to be a success.
Line 503: Line 181:
 
[[Image:control dltk.PNG|frame|left|On the run to the lift]]
 
[[Image:control dltk.PNG|frame|left|On the run to the lift]]
  
<font color=blue>'''The Illu:'''</font> you didn't need to face those BA guards on protect<br>
 
<font color=blue>'''The Illu:'''</font> with that trick that Bryan had<br>
 
<font color=blue>'''The Illu:'''</font> it was just weird<br>
 
<font color=blue>'''The Illu:'''</font> just go stand in front of the screen<br>
 
<font color=blue>'''The Illu:'''</font> and the BA guards get stuck somewhere<br>
 
<font color=blue>'''The Illu:'''</font> it didn't work 100%<br>
 
<font color=blue>'''The Illu:'''</font> but often enough<br>
 
<font color=blue>'''The Illu:'''</font> then for the ending I just took an alternate path<br>
 
<font color=blue>'''The Illu:'''</font> took care of everything I could before the protect<br>
 
<font color=blue>'''The Illu:'''</font> so I just needed to get to the exit at the end<br>
 
<font color=blue>'''The Illu:'''</font> I got the BA<br>
 
<font color=blue>'''The Illu:'''</font> and ran like crazy<br>
 
<font color=blue>'''The Illu:'''</font> I knew I could take one hit<br>
 
<font color=blue>'''The Illu:'''</font> I think I even got boosted into the elevator on that run<br>
 
{{clr}}
 
 
Amazingly the run to the elevator worked the first time he attempted it. On [http://perfectdarkelite.yuku.com/reply/50664/t/007-difficulty-EH-1000-ED1000-EA100-ERS100-.html#reply-50664 12th July 2005] Control was beaten in a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Control%20Dark%20Licence%20To%20Kill%2016.33.avi 16:33]. Ilari is still the only player who has completed the level.
 
Amazingly the run to the elevator worked the first time he attempted it. On [http://perfectdarkelite.yuku.com/reply/50664/t/007-difficulty-EH-1000-ED1000-EA100-ERS100-.html#reply-50664 12th July 2005] Control was beaten in a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Control%20Dark%20Licence%20To%20Kill%2016.33.avi 16:33]. Ilari is still the only player who has completed the level.
  
Line 526: Line 189:
 
[[Image:depot dltk rollerdoor.PNG|frame|Opening and closing the rollerdoor whilst shooting the guards is harder than it looks!]]
 
[[Image:depot dltk rollerdoor.PNG|frame|Opening and closing the rollerdoor whilst shooting the guards is harder than it looks!]]
  
<font color=blue>'''The Illu:'''</font> I decided to really try it<br>
 
<font color=blue>'''The Illu:'''</font> just it was again those guards that keep appearing<br>
 
<font color=blue>'''The Illu:'''</font> I just needed to find some new way again<br>
 
<font color=blue>'''The Illu:'''</font> so I hid myself in one of the many depots<br>
 
<font color=blue>'''The Illu:'''</font> I kinda thought I'll just wait out all the guards<br>
 
<font color=blue>'''The Illu:'''</font> then I tried to lure them to a spot so I could run away to the next spot and leave them behind<br>
 
<font color=blue>'''The Illu:'''</font> so I'd have them all in a nice pack<br>
 
<font color=blue>'''The Illu:'''</font> then I just used the openclose technique again<br>
 
<font color=blue>'''The Illu:'''</font> like on caverns<br>
 
<font color=blue>'''The Illu:'''</font> sometimes there were lots guards gathered outside<br>
 
<font color=blue>'''The Illu:'''</font> sometimes not<br>
 
<font color=blue>'''The Illu:'''</font> so some stuff like that was never possible to be 100% on<br>
 
<font color=blue>'''The Illu:'''</font> you just had to take it as it went on the run<br>
 
<font color=blue>'''The Illu:'''</font> it wasn't that bad<br>
 
<font color=blue>'''The Illu:'''</font> depot is short<br>
 
<font color=blue>'''The Illu:'''</font> not that many guards to kill<br>
 
  
 
In the end, what had seemed totally impossible to begin with actually turned out to be relatively easy for Ilari. On [http://perfectdarkelite.yuku.com/reply/50696/t/007-difficulty-EH-1000-ED1000-EA100-ERS100-.html#reply-50696 16th July 2005] he completed the level in a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Depot%20Dark%20Licence%20To%20Kill%208.45.avi 8:45]. It’s still the only completion by any player.
 
In the end, what had seemed totally impossible to begin with actually turned out to be relatively easy for Ilari. On [http://perfectdarkelite.yuku.com/reply/50696/t/007-difficulty-EH-1000-ED1000-EA100-ERS100-.html#reply-50696 16th July 2005] he completed the level in a time of [http://www.thengamer.com/GE/27-DarkLTK/Ilari%20Pekkala%20-%20Depot%20Dark%20Licence%20To%20Kill%208.45.avi 8:45]. It’s still the only completion by any player.
Line 549: Line 196:
 
Depot is the last level Ilari has successfully beaten on Dark License to Kill difficulty. However he did make some serious attempts at [[Train]] shortly after completing it.
 
Depot is the last level Ilari has successfully beaten on Dark License to Kill difficulty. However he did make some serious attempts at [[Train]] shortly after completing it.
  
<font color=blue>'''The Illu:'''</font> I tried train right away<br>
 
<font color=blue>'''The Illu:'''</font> thought I had it going well<br>
 
<font color=blue>'''The Illu:'''</font> I got to the middle of the 2nd van<br>
 
<font color=blue>'''The Illu:'''</font> but getting to the ending is hard<br>
 
<font color=blue>'''The Illu:'''</font> very limited ammo<br>
 
<font color=blue>'''The Illu:'''</font> BA guards<br>
 
<font color=blue>'''The Illu:'''</font> not enough room to hide and all that<br>
 
<font color=blue>'''The Illu:'''</font> there's really no way to have a really good strat<br>
 
<font color=blue>'''The Illu:'''</font> you just have to try and shoot and hide in the limited spots that you have<br>
 
<font color=blue>'''The Illu:'''</font> I think it's doable<br>
 
<font color=blue>'''The Illu:'''</font> the ending will just be a bit hard with the pressure<br>
 
 
[[Image:Train dltk.jpg|frame|left|Using the watch laser in [[Train]] attempts]]
 
 
 
It seemed strange to many that a level Ilari thought was doable would not produce a completion.
 
 
<font color=blue>'''The Illu:'''</font> I just found that it's really really hard<br>
 
<font color=blue>'''The Illu:'''</font> in a way that I don't like<br>
 
<font color=blue>'''The Illu:'''</font> it's like... I need to use lots of really precise peeking around corners<br>
 
<font color=blue>'''The Illu:'''</font> or take chances<br>
 
<font color=blue>'''The Illu:'''</font> it also needs lots of 1.1 control style I think in the beginning<br>
 
<font color=blue>'''The Illu:'''</font> I guess I don't like switching much anymore<br>
 
<font color=blue>'''The Illu:'''</font> so just didn't have the motivation to keep trying<br>
 
<font color=blue>'''The Illu:'''</font> normal was going well<br>
 
<font color=blue>'''The Illu:'''</font> and I kept becoming more and more successful there<br>
 
<font color=blue>'''The Illu:'''</font> but I guess I still have some feeling in me that tells me that I should give it some more tries :p<br>
 
{{clr}}
 
On 23rd January 2006 [[Rayan Isran]] [http://perfectdarkelite.yuku.com/reply/50959/t/007-difficulty-EH-1000-ED1000-EA100-ERS100-.html#reply-50959 posted] that he had beaten the level in 58:49. Unlike every single other time that Rayan has achieved, he failed to provide video proof. He also failed to explain his strategy, giving different excuses each time it was requested.
 
 
<font color=blue>'''The Illu:'''</font> maybe Rayan did it<br>
 
<font color=blue>'''The Illu:'''</font> just no vid<br>
 
<font color=blue>'''The Illu:'''</font> but he even said he shot Xenia<br>
 
<font color=blue>'''The Illu:'''</font> and that's super unlikely<br>
 
<font color=blue>'''The Illu:'''</font> I have done it with double zmg<br>
 
<font color=blue>'''The Illu:'''</font> it's just super rare to happen<br>
 
<font color=blue>'''The Illu:'''</font> but still I trust ace and so<br>
 
  
 
The time was never accepted by the Elite and is not on the rankings.
 
The time was never accepted by the Elite and is not on the rankings.
Line 593: Line 203:
 
Other than Train, the only levels that have still never been beaten are [[Cradle]], [[Silo]] and [[Streets]].
 
Other than Train, the only levels that have still never been beaten are [[Cradle]], [[Silo]] and [[Streets]].
  
<font color=blue>'''The Illu:'''</font> yea well I still wouldn't be surprised if those got beaten some day<br>
 
<font color=blue>'''The Illu:'''</font> considering what I've seen before<br>
 
<font color=blue>'''The Illu:'''</font> impossible becoming possible<br>
 
<font color=blue>'''The Illu:'''</font> I dunno I guess I just kinda have much else to do with my time also<br>
 
<font color=blue>'''The Illu:'''</font> nowadays<br>
 
  
 
[[Image:Cradle dltk death.jpg|frame|left|[[Cradle]] death past the bridge]]
 
[[Image:Cradle dltk death.jpg|frame|left|[[Cradle]] death past the bridge]]
Line 604: Line 209:
 
That being said Ilari did make a small attempt at each of the three levels.
 
That being said Ilari did make a small attempt at each of the three levels.
  
<font color=blue>'''The Illu:'''</font> on silo I think I got past 2nd room where you place the plastique<br>
 
<font color=blue>'''The Illu:'''</font> I died<br>
 
<font color=blue>'''The Illu:'''</font> maybe had 2min left<br>
 
<font color=blue>'''The Illu:'''</font> wouldn't have been enough<br>
 
  
<font color=blue>'''The Illu:'''</font> I got past the bridge on cradle<br>
 
<font color=blue>'''The Illu:'''</font> made two [http://www.thengamer.com/GE/18-Cradle/Illu%20-%20Getting%20over%20bridge%20-%20Cradle%20Dark%20LTK.wmv vids] of me doing that<br>
 
<font color=blue>'''The Illu:'''</font> just never got farther<br>
 
<font color=blue>'''The Illu:'''</font> well Trev is super hard<br>
 
<font color=blue>'''The Illu:'''</font> he takes more than one grenade<br>
 
<font color=blue>'''The Illu:'''</font> and his BA needs to be taken off first<br>
 
{{clr}}
 
 
[[Image:Defection dltk 1,47.jpg|frame|[[Defection]] [[DLTK]] 1:47]]
 
[[Image:Defection dltk 1,47.jpg|frame|[[Defection]] [[DLTK]] 1:47]]
  
<font color=blue>'''The Illu:'''</font> streets I tried<br>
 
<font color=blue>'''The Illu:'''</font> just barely<br>
 
<font color=blue>'''The Illu:'''</font> I don't think I'm even the one to get furthest on that<br>
 
<font color=blue>'''The Illu:'''</font> I think someone got to the tank<br>
 
<font color=blue>'''The Illu:'''</font> heheh<br>
 
  
 
He also had a brief play with DLTK settings on [[Perfect Dark]].
 
He also had a brief play with DLTK settings on [[Perfect Dark]].
  
<font color=blue>'''The Illu:'''</font> I did [[defection]] heh<br>
 
<font color=blue>'''The Illu:'''</font> 1:40 or so<br>
 
<font color=blue>'''The Illu:'''</font> but it was pretty much like PA<br>
 
<font color=blue>'''The Illu:'''</font> just a couple of harder guard kills<br>
 
<font color=blue>'''The Illu:'''</font> but yea another guy was doing such a great job with that already<br>
 
<font color=blue>'''The Illu:'''</font> [[Mahrla]]<br>
 
  
 
=== Reflections ===
 
=== Reflections ===
Line 637: Line 220:
 
Having made so many epic completions, all of which displaying amazing creativity and calmness under pressure, it’s interesting to know which of the records Ilari values the most.
 
Having made so many epic completions, all of which displaying amazing creativity and calmness under pressure, it’s interesting to know which of the records Ilari values the most.
  
<font color=blue>'''The Illu:'''</font> I guess it used to be Caverns<br>
 
<font color=blue>'''The Illu:'''</font> it took so long and all<br>
 
<font color=blue>'''The Illu:'''</font> now it being tied however<br>
 
<font color=blue>'''The Illu:'''</font> I guess it's jungle<br>
 
<font color=blue>'''The Illu:'''</font> with all the mess there<br>
 
<font color=blue>'''The Illu:'''</font> funny xenia kill<br>
 
<font color=blue>'''The Illu:'''</font> and the unsure ending<br>
 
 
   
 
   
 
Indeed Jungle is one of the three levels that Ilari is still the only player to have beaten, almost four years now since his first completion.
 
Indeed Jungle is one of the three levels that Ilari is still the only player to have beaten, almost four years now since his first completion.
 
<font color=blue>'''The Illu:'''</font> jungle and control has their reasons I guess<br>
 
<font color=blue>'''The Illu:'''</font> they take lots of investigation<br>
 
<font color=blue>'''The Illu:'''</font> it's really hard to explain the strats<br>
 
<font color=blue>'''The Illu:'''</font> you need to explain lots of things that can happen<br>
 
<font color=blue>'''The Illu:'''</font> and you probably need to experience those happening<br>
 
<font color=blue>'''The Illu:'''</font> to understand what you have in front of you<br>
 
  
 
Ilari has since continued to lower his times on some of the easier levels every so often, offers advice to others and participates in ongoing strategy discussions on the [http://perfectdarkelite.yuku.com/forums/2 boards].
 
Ilari has since continued to lower his times on some of the easier levels every so often, offers advice to others and participates in ongoing strategy discussions on the [http://perfectdarkelite.yuku.com/forums/2 boards].
Line 665: Line 234:
 
During Ilari’s first break from playing [[DLTK]] in March 2004 he began to experiment a little with [[GoldenEye]] normal difficulty to see where he stood relative to others. Initially though he was very reluctant.
 
During Ilari’s first break from playing [[DLTK]] in March 2004 he began to experiment a little with [[GoldenEye]] normal difficulty to see where he stood relative to others. Initially though he was very reluctant.
  
<font color=blue>'''The Illu:'''</font> I pretty much just didn't want to join if I didn't have anything cool to contribute<br>
 
<font color=blue>'''The Illu:'''</font> like with DLTK I think I had something<br>
 
<font color=blue>'''The Illu:'''</font> normal would just pale in comparison if I wasn't even in the top 100<br>
 
<font color=blue>'''The Illu:'''</font> but it was interesting to try out<br>
 
<font color=blue>'''The Illu:'''</font> and I guess some said I'd be good if I practised more<br>
 
<font color=blue>'''The Illu:'''</font> people convinced me kinda<br>
 
<font color=blue>'''The Illu:'''</font> [[Brandon]], [[Shep]], [[Wouter]]<br>
 
<font color=blue>'''The Illu:'''</font> I spoke to Brandon much I guess<br>
 
<font color=blue>'''The Illu:'''</font> he saw my [[Dam]] times and my 1:40 something total time and said like<br>
 
<font color=blue>'''The Illu:'''</font> dude<br>
 
<font color=blue>'''The Illu:'''</font> that's good<br>
 
  
 
Ilari had not made it public that he was playing much on normal difficulty, only speaking to a few individuals about the times he had. He began to put together a page to see where he’d be on the ranks and continued to play around with various levels, getting multiple Dam 54s in particular. Furthermore to satisfy his goal of joining the ranks with a World Record, he had already prepared himself in every way possible by purchasing [[NTSC]] capability.
 
Ilari had not made it public that he was playing much on normal difficulty, only speaking to a few individuals about the times he had. He began to put together a page to see where he’d be on the ranks and continued to play around with various levels, getting multiple Dam 54s in particular. Furthermore to satisfy his goal of joining the ranks with a World Record, he had already prepared himself in every way possible by purchasing [[NTSC]] capability.
Line 681: Line 239:
 
[[Image:Illu.JPG|thumb|320px|left|[[NTSC]] or [[PAL]]? Not always a straightforward choice]]
 
[[Image:Illu.JPG|thumb|320px|left|[[NTSC]] or [[PAL]]? Not always a straightforward choice]]
  
<font color=blue>'''The Illu:'''</font> I really wanted to make sure I had the best stuff and know everything since I really wanted to get WRs<br>
 
<font color=blue>'''The Illu:'''</font> I guess WRs was on the back of my mind all the way<br>
 
<font color=blue>'''The Illu:'''</font> I didn't just tell people how high I was aiming that much<br>
 
<font color=blue>'''The Illu:'''</font> and I couldn't know for sure I'd ever get any WRs anyway<br>
 
<font color=blue>'''The Illu:'''</font> but sure I wanted to try my best<br>
 
  
 
However in the end it was not a World Record that started it all off.
 
However in the end it was not a World Record that started it all off.
  
<font color=blue>'''The Illu:'''</font> first normal PR that I posted and joined ranks with was [[Control]] A 4:09<br>
 
<font color=blue>'''The Illu:'''</font> 2004-11-04<br>
 
<font color=blue>'''The Illu:'''</font> I guess wr was 4:02<br>
 
<font color=blue>'''The Illu:'''</font> I was myself not very happy with it<br>
 
<font color=blue>'''The Illu:'''</font> but I just posted it and said that I'm joining the ranks with that<br>
 
<font color=blue>'''The Illu:'''</font> and whatever times I had already<br>
 
<font color=blue>'''The Illu:'''</font> I was maybe top 50<br>
 
  
 
Nevertheless Ilari’s first World Record followed swiftly.
 
Nevertheless Ilari’s first World Record followed swiftly.
Line 704: Line 250:
 
Many new players had joined the ranks recently and picked up a World Record quickly, so an early WR was nothing particularly shocking. What did surprise people was the level on which Ilari’s came. Dam Agent 0:53 was one of the most controversial World Records at the time. Only two players, [[Boss]] and [[Dan Berube]] had claimed the time, but whilst Boss had provided video proof, Berube had not. As an otherwise very low ranked player with a notoriously inflammatory attitude, Dan was scrutinised heavily and his failure to provide evidence left many, especially [[Wouter Jansen]], infuriated.
 
Many new players had joined the ranks recently and picked up a World Record quickly, so an early WR was nothing particularly shocking. What did surprise people was the level on which Ilari’s came. Dam Agent 0:53 was one of the most controversial World Records at the time. Only two players, [[Boss]] and [[Dan Berube]] had claimed the time, but whilst Boss had provided video proof, Berube had not. As an otherwise very low ranked player with a notoriously inflammatory attitude, Dan was scrutinised heavily and his failure to provide evidence left many, especially [[Wouter Jansen]], infuriated.
  
<font color=blue>'''The Illu:'''</font> oh I thought the story around the 53 was interesting<br>
 
<font color=blue>'''The Illu:'''</font> I guess my interest in it<br>
 
<font color=blue>'''The Illu:'''</font> new dude new motivation<br>
 
<font color=blue>'''The Illu:'''</font> new way to do the end<br>
 
<font color=blue>'''The Illu:'''</font> kinda hehe<br>
 
  
 
Indeed this wasn’t just an exact replication of the strategy Boss had used on his video. Ilari had invented a new technique that produced a more consistent result for him.
 
Indeed this wasn’t just an exact replication of the strategy Boss had used on his video. Ilari had invented a new technique that produced a more consistent result for him.
Line 714: Line 255:
 
[[Image:dam 53 lookup.jpg|frame|[[Dam]] 0:53 Lookup]]
 
[[Image:dam 53 lookup.jpg|frame|[[Dam]] 0:53 Lookup]]
  
<font color=blue>'''The Illu:'''</font> look up<br>
 
<font color=blue>'''The Illu:'''</font> yea I guess that was particularly what caught everyones eye when they saw the vid<br>
 
<font color=blue>'''The Illu:'''</font> I guess I thought it seemed to reduce lag more<br>
 
<font color=blue>'''The Illu:'''</font> it felt more natural for that part<br>
 
  
 
On the [http://perfectdarkelite.yuku.com/reply/48155/t/Post-New-WR-s-here.html#reply-48155 8th of November 2004] [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%20-%20Agent%20-%200.53%20(remake).avi Dam 0:53] was finally secured, on NTSC. Achieving his first World Record with such an infamous time was clearly a defining moment.
 
On the [http://perfectdarkelite.yuku.com/reply/48155/t/Post-New-WR-s-here.html#reply-48155 8th of November 2004] [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%20-%20Agent%20-%200.53%20(remake).avi Dam 0:53] was finally secured, on NTSC. Achieving his first World Record with such an infamous time was clearly a defining moment.
  
<font color=blue>'''The Illu:'''</font> it felt like getting a WR for real<br>
 
<font color=blue>'''The Illu:'''</font> it really felt special actually<br>
 
<font color=blue>'''The Illu:'''</font> I dunno how it sounds but I really just had some feeling go through my body when I fell off the Dam on that run<br>
 
<font color=blue>'''The Illu:'''</font> some fresh feeling or something<br>
 
<font color=blue>'''The Illu:'''</font> like if something really cool had happened<br>
 
<font color=blue>'''The Illu:'''</font> I was just in the moment<br>
 
<font color=blue>'''The Illu:'''</font> I pressed A<br>
 
<font color=blue>'''The Illu:'''</font> and saw 53 coming up and like YESSSSS!!!!! <br>
 
<font color=blue>'''The Illu:'''</font> well I didn't scream but<br>
 
  
 
=== 1.1/1.2 ===
 
=== 1.1/1.2 ===
Line 761: Line 289:
 
In May 2006 he began attempting the time and right away was given hope that his target could be achieved.
 
In May 2006 he began attempting the time and right away was given hope that his target could be achieved.
  
<font color=blue>'''The Illu:'''</font> actually I felt that 1:17 I don't know if I can get<br>
 
<font color=blue>'''The Illu:'''</font> but then tied 1:18 soon with big stuck<br>
 
<font color=blue>'''The Illu:'''</font> I was surprised<br>
 
<font color=blue>'''The Illu:'''</font> thought that 1:17 is probably really doable<br>
 
<font color=blue>'''The Illu:'''</font> but damn<br>
 
  
 
[[Image:dam 117.jpg|frame|left|Taking out the alarms]]
 
[[Image:dam 117.jpg|frame|left|Taking out the alarms]]
Line 771: Line 294:
 
Weeks passed by without improvement as he continued to play around the clock.
 
Weeks passed by without improvement as he continued to play around the clock.
  
<font color=blue>'''The Illu:'''</font> I guess that was the price I had to pay for some reason<br>
 
<font color=blue>'''The Illu:'''</font> I don't know if many thought I would really get it<br>
 
<font color=blue>'''The Illu:'''</font> I was posting 1:18s but people didn't say much<br>
 
<font color=blue>'''The Illu:'''</font> got around 35 1:18s<br>
 
<font color=blue>'''The Illu:'''</font> also I had 1:17 fails that to me seemed like legit<br>
 
<font color=blue>'''The Illu:'''</font> but I didn't tell about those<br>
 
<font color=blue>'''The Illu:'''</font> 3 very good fails<br>
 
<font color=blue>'''The Illu:'''</font> where I just missed one alarm<br>
 
<font color=blue>'''The Illu:'''</font> or one shot<br>
 
<font color=blue>'''The Illu:'''</font> I guess the last alarm makes it hard<br>
 
<font color=blue>'''The Illu:'''</font> it's not very easy to get all the alarms down in 1:17 speed<br>
 
<font color=blue>'''The Illu:'''</font> and then you approach the last alarm<br>
 
<font color=blue>'''The Illu:'''</font> which is the hardest already<br>
 
<font color=blue>'''The Illu:'''</font> so then you have to nail it<br>
 
  
 
However his perseverance would ultimately pay off. 110 hours and a month of elapsed time later, on the 8th of June 2006, Ilari finally completed a [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%20SA%201.17(original).wmv 1:17] run.
 
However his perseverance would ultimately pay off. 110 hours and a month of elapsed time later, on the 8th of June 2006, Ilari finally completed a [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%20SA%201.17(original).wmv 1:17] run.
Line 790: Line 299:
 
[[Image:illu as bond(1.17).PNG|frame|Snowdome Productions presents Illu as Bond]]
 
[[Image:illu as bond(1.17).PNG|frame|Snowdome Productions presents Illu as Bond]]
  
<font color=blue>'''The Illu:'''</font> many said 1:17 was the best wr for sure at the time<br>
 
<font color=blue>'''The Illu:'''</font> I guess that was what I was aiming for pretty much<br>
 
<font color=blue>'''The Illu:'''</font> but I didn't think that much about it<br>
 
<font color=blue>'''The Illu:'''</font> I just knew that was the best I've done<br>
 
<font color=blue>'''The Illu:'''</font> so I was super happy with it<br>
 
  
 
Not only was the time considered by many to be the best World Record, but the [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%20SA%201.17(original).wmv video of the run] was at that time without question the best produced.
 
Not only was the time considered by many to be the best World Record, but the [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%20SA%201.17(original).wmv video of the run] was at that time without question the best produced.
  
<font color=blue>'''The Illu:'''</font> hehe well yea I actually had planned the vid before hand<br>
 
<font color=blue>'''The Illu:'''</font> I was so determined to get 1:17<br>
 
<font color=blue>'''The Illu:'''</font> so that I had it all planned out made it possible for me to stay motivated for all the hours<br>
 
<font color=blue>'''The Illu:'''</font> I had that music in mind<br>
 
<font color=blue>'''The Illu:'''</font> but decided on that just when I made the vid<br>
 
<font color=blue>'''The Illu:'''</font> rex's lair from [[MGS]]<br>
 
<font color=blue>'''The Illu:'''</font> the first vid by Snowdome Productions ;-) <br>
 
{{clr}}
 
  
 
=== Aftermath ===
 
=== Aftermath ===
Line 811: Line 307:
 
[[Image:banjo speaking in 159 vid.PNG|frame|left|[[Banjo]] speaking in the [[Dam]] 1:59 video]]
 
[[Image:banjo speaking in 159 vid.PNG|frame|left|[[Banjo]] speaking in the [[Dam]] 1:59 video]]
  
<font color=blue>'''The Illu:'''</font> after 1:17 I never really felt pressure with GE anymore though<br>
 
<font color=blue>'''The Illu:'''</font> at least not that much<br>
 
<font color=blue>'''The Illu:'''</font> but I felt more laid back after it<br>
 
<font color=blue>'''The Illu:'''</font> but it didn't exactly make me pr/wr less<br>
 
  
 
Indeed only two days later Ilari broke the 2:00 barrier on Dam 00 for the first time, untying the stage with [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%2000%20Agent%201.59.wmv 1:59]. More WRs followed, [http://www.thengamer.com/GE/05-Bunker%201/Illu%20-%20Bunker%201%20Agent%200.17.wmv [[Bunker 1]] 0:17]/0:23, [[Statue]]s, [[Archives]], [http://www.thengamer.com/GE/17-Caverns/Illu%20-%20Caverns%2000A%201.42.wmv [[Caverns]] 00 1:42], untieds on [[Jungle]]
 
Indeed only two days later Ilari broke the 2:00 barrier on Dam 00 for the first time, untying the stage with [http://www.thengamer.com/GE/01-Dam/Illu%20-%20Dam%2000%20Agent%201.59.wmv 1:59]. More WRs followed, [http://www.thengamer.com/GE/05-Bunker%201/Illu%20-%20Bunker%201%20Agent%200.17.wmv [[Bunker 1]] 0:17]/0:23, [[Statue]]s, [[Archives]], [http://www.thengamer.com/GE/17-Caverns/Illu%20-%20Caverns%2000A%201.42.wmv [[Caverns]] 00 1:42], untieds on [[Jungle]]
  
<font color=blue>'''The Illu:'''</font> I dunno if it was that thing on Jungle DLTK that got me thinking<br>
 
<font color=blue>'''The Illu:'''</font> that many guards on jungle are weak for the slap<br>
 
<font color=blue>'''The Illu:'''</font> so you slap the first guard instead of shooting him<br>
 
<font color=blue>'''The Illu:'''</font> so yea everyone slaps that guard now hehe<br>
 
<font color=blue>'''The Illu:'''</font> and made it more possible to untie those<br>
 
<font color=blue>'''The Illu:'''</font> which I did<br>
 
<font color=blue>'''The Illu:'''</font> SA and Agent at least at the time<br>
 
{{clr}}
 
<font color=blue>'''The Illu:'''</font> I think 2006 was when I got player of the year award finally
 
  
 
=== Proven Champ ===
 
=== Proven Champ ===
Line 832: Line 315:
 
Despite the frantic pace of World Records, Ilari was still only ranked in second place overall, behind Bryan Bosshardt. However unlike Ilari, Bryan had always been incredibly slow with proof. Although no one had ever questioned whether he had in fact got the times he was claiming, the speed at which Boss released vids frustrated many of the top players.
 
Despite the frantic pace of World Records, Ilari was still only ranked in second place overall, behind Bryan Bosshardt. However unlike Ilari, Bryan had always been incredibly slow with proof. Although no one had ever questioned whether he had in fact got the times he was claiming, the speed at which Boss released vids frustrated many of the top players.
  
<font color=blue>'''The Illu:'''</font> it made it hard to see what the score really was<br>
 
<font color=blue>'''The Illu:'''</font> so as it became unclear I just decided that I know what my score is at least<br>
 
<font color=blue>'''The Illu:'''</font> I have vids for everything<br>
 
<font color=blue>'''The Illu:'''</font> and we didn't know how long Bryan was gonna wait with his proof<br>
 
  
 
At the beginning of 2007 the Elite administration had had enough. Bryan was rolled back to his proven times until he released new videos, thus in January 2007 Ilari became the number one ranked player in the world.
 
At the beginning of 2007 the Elite administration had had enough. Bryan was rolled back to his proven times until he released new videos, thus in January 2007 Ilari became the number one ranked player in the world.
Line 841: Line 320:
 
[[Image:facility 00 55(posing beside screen).PNG|frame|Ilari posing beside [[Facility]] 00 Agent 0:55 screen]]
 
[[Image:facility 00 55(posing beside screen).PNG|frame|Ilari posing beside [[Facility]] 00 Agent 0:55 screen]]
  
<
+
 
 
Ilari had untied Facility 00 Agent in a time of 0:55. The 8 minute long video titled ‘[http://www.thengamer.com/GE/22-Misc/Illu%20in%20real%20life.wmv Illu in Real Life]’, released on 10th January 2007, included messages referring to his new status as the Goldeneye Champ, pending Bryan sending proof. The former No.1 didn't appear impressed.
 
Ilari had untied Facility 00 Agent in a time of 0:55. The 8 minute long video titled ‘[http://www.thengamer.com/GE/22-Misc/Illu%20in%20real%20life.wmv Illu in Real Life]’, released on 10th January 2007, included messages referring to his new status as the Goldeneye Champ, pending Bryan sending proof. The former No.1 didn't appear impressed.
  
Line 862: Line 341:
 
[[Image:Jaws drops in at end of 132 run.PNG|frame|Jaws drops in at the end of Agent 1:32 run]]
 
[[Image:Jaws drops in at end of 132 run.PNG|frame|Jaws drops in at the end of Agent 1:32 run]]
  
<font color=blue>'''The Illu:'''</font> I got bored of my job lol<br>
 
  
 
Ilari resumed his career on Aztec, initially untying Secret Agent with [http://www.thengamer.com/GE/19-Aztec/Illu%20-%20Aztec%20Secret%20Agent%201.40.wmv 1:40] and 00 Agent with [http://www.thengamer.com/GE/19-Aztec/Illu%20-%20Aztec%2000A%201.45.wmv 1:45] with some minor alterations in the strats.
 
Ilari resumed his career on Aztec, initially untying Secret Agent with [http://www.thengamer.com/GE/19-Aztec/Illu%20-%20Aztec%20Secret%20Agent%201.40.wmv 1:40] and 00 Agent with [http://www.thengamer.com/GE/19-Aztec/Illu%20-%20Aztec%2000A%201.45.wmv 1:45] with some minor alterations in the strats.
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Still perfect execution and a little luck would be needed if Ilari was to set a new world record on Secret Agent difficulty.
 
Still perfect execution and a little luck would be needed if Ilari was to set a new world record on Secret Agent difficulty.
  
<font color=blue>'''The Illu:'''</font> I was going for 55<br>
 
<font color=blue>'''The Illu:'''</font> which Clemens and me spoke about just before<br>
 
<font color=blue>'''The Illu:'''</font> we went back and forth between if 55 really would happen<br>
 
<font color=blue>'''The Illu:'''</font> I didn't have much doubts though<br>
 
<font color=blue>'''The Illu:'''</font> but yea it never did<br>
 
  
 
The day after untying Jungle 00 Agent, Ilari sat down to play Secret Agent and soon was on a run where everything did begin perfectly.  
 
The day after untying Jungle 00 Agent, Ilari sat down to play Secret Agent and soon was on a run where everything did begin perfectly.  
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However defection was still the only level that he continued to attempt serious times on, getting 0:06 on Agent in February 2005 and later improving Special Agent to 0:39 on 19th February 2005.
+
However defection was still the only level that he continued to attempt serious times on, getting 0:06 on Agent in February 2005 and later improving Special Agent to 0:39 on 19th February 2005. Later, on November 7, 2010 he untied a 9-year-old World Record of Defection Agent 0:06 and made 55+ people lose a World Record. He obtained a proved 0:05.  
  
 
=== Overall Improvements ===
 
=== Overall Improvements ===
Line 1,016: Line 489:
 
=== Banjo ===
 
=== Banjo ===
  
Perhaps one game that has had a profound influence on Ilari’s contributions to speed running, video making, and life in general, is [[Banjo-Kazooie]].
+
Perhaps one game that has had a profound influence on Ilari’s contributions to speedrunning, video making, and life in general, is [[Banjo-Kazooie]].
  
 
[[Image:Banjo grunt statue.jpg|thumb|right|400 px|[[Banjo]]!]]
 
[[Image:Banjo grunt statue.jpg|thumb|right|400 px|[[Banjo]]!]]
Line 1,026: Line 499:
  
 
== Outside Gaming ==
 
== Outside Gaming ==
 
<font color=red>'''rshepherd1000 (14:04:02):'''</font> ok slow down a sec<br>
 
<font color=blue>'''The Illu (14:04:13):'''</font> yea lol when I get going with my stories<br>
 
  
 
Shortly before joining [[The Elite]], Ilari had given up running and the intense training programme that went alongside. Now his time was split between active competition on [[DLTK]] and employment.  
 
Shortly before joining [[The Elite]], Ilari had given up running and the intense training programme that went alongside. Now his time was split between active competition on [[DLTK]] and employment.  
Line 1,055: Line 525:
 
[[Image:balance pic.jpg|frame|[http://youtube.com/watch?v=1ZWBW2PegHk Balance]]]
 
[[Image:balance pic.jpg|frame|[http://youtube.com/watch?v=1ZWBW2PegHk Balance]]]
  
As much as he is famous for being an incredibly skilled  gamer, Ilari is without a doubt the most creative video maker [[The Elite]], and perhaps the gaming community as a whole, has seen. He had previously made several miscellaneous videos such as [http://youtube.com/watch?v=1ZWBW2PegHk Balance] on 31st July 2004 and [http://www.thengamer.com/GE/22-Misc/Hungry%20Illu%20-%204%20hotdogs%20-%202.39.wmv Hot Dog Eating] on 17th June 2005, but it was really his imagination and vision in pioneering entertaining videos of GoldenEye speed runs that caught the community’s attention.
+
As much as he is famous for being an incredibly skilled  gamer, Ilari is without a doubt the most creative video maker [[The Elite]], and perhaps the gaming community as a whole, has seen. He had previously made several miscellaneous videos such as [http://youtube.com/watch?v=1ZWBW2PegHk Balance] on 31st July 2004 and [http://www.thengamer.com/GE/22-Misc/Hungry%20Illu%20-%204%20hotdogs%20-%202.39.wmv Hot Dog Eating] on 17th June 2005, but it was really his imagination and vision in pioneering entertaining videos of GoldenEye speedrun that caught the community’s attention.
  
  
 
Here is a collection of Ilari’s 10 best videos, chosen by himself. These capture a broad range of emotions from the story behind Lost Without You to the truly ridiculous comedy in [[Dam]] 1:59. The intensity of [[DLTK]] and the genius of Dam 117 and [[Jungle]] 54. A magnificently colourful collection that is a must watch for any fan of gaming and creative film making.
 
Here is a collection of Ilari’s 10 best videos, chosen by himself. These capture a broad range of emotions from the story behind Lost Without You to the truly ridiculous comedy in [[Dam]] 1:59. The intensity of [[DLTK]] and the genius of Dam 117 and [[Jungle]] 54. A magnificently colourful collection that is a must watch for any fan of gaming and creative film making.
{{clr}}
 
 
=== Ilari’s 10 Favourite Videos ===
 
=== Ilari’s 10 Favourite Videos ===
  
Line 1,111: Line 580:
  
 
'Because of some controversy in getting ''illyus masdeterpiecde'' linked we replaced it with [[Aztec]] 1:33, which is a funny vid'
 
'Because of some controversy in getting ''illyus masdeterpiecde'' linked we replaced it with [[Aztec]] 1:33, which is a funny vid'
{{clr}}
 
  
 
=== More Videos ===
 
=== More Videos ===
Line 1,127: Line 595:
 
* [http://quentin.meunier.free.fr/gewrs/players.php?player=ilari_pekkala Ilari's GE World Records]
 
* [http://quentin.meunier.free.fr/gewrs/players.php?player=ilari_pekkala Ilari's GE World Records]
 
* [http://www.geocities.com/solid_illu/PD_times.html Ilari's Perfect Dark Times]
 
* [http://www.geocities.com/solid_illu/PD_times.html Ilari's Perfect Dark Times]
 +
* [http://pdwrs.free.fr/players.php?player=ilari_pekkala Ilari's PD World Records]
 
* [http://thengamer.com/xstats/elite/ranks.php?name=Illu Ilari's Elite Contest History]
 
* [http://thengamer.com/xstats/elite/ranks.php?name=Illu Ilari's Elite Contest History]
  
  
{{2010 Elite Summer Contest}}
+
{{2011 Elite Summer Contest}}
  
 
[[Category:People]]
 
[[Category:People]]
 
[[Category:Eliters]]
 
[[Category:Eliters]]

Latest revision as of 23:04, 25 February 2022

Ilari "Illu" Pekkala

Introduction

Ilari "Illu" Pekkala is synonymous with creativity, genius, insane gaming, Dark License To Kill, AWESOME and walls of text in the Elite's Chatroom. His contribution to strategy formation and perfection, swift video proof, emotional storytelling and overall positve attitude on the message boards have made him countless friends for life throughout the gaming community. In fact it often goes unnoticed that he simply never has a bad word to say about anyone. With a rise to the top of the ranks that gave so much enjoyment to those who witnessed his era, as a person and as a player Ilari was thus the perfect legend on which to write an extended biography of this kind.

Summary

Early Life – Lives in Borås, Sweden. Huge interest in Track and Field and videogames. Joins The Elite in January 2004
Dark License To Kill – First person ever to beat any level on DLTK difficulty setting. Sets multiple World Records and, beginning with Dam, has been the first to complete every single challenging stage remaining, in some cases still being the only person in history to do so.
GoldenEye - Sets countless World Records, several of which have been called the 'best ever' at the time including Dam Secret Agent 1:17 and Jungle SA 0:54. Becomes the Proven GoldenEye Champion in January 2007
Perfect Dark - Unties Defection World Records on Agent, Special Agent and Perfect Agent – including beating Sucrams infamous claimed time on SA. Reaches the Top 10 with other WRs. Achieved Defection Agent 0:05 on November 7, 2010, destroying a 9-year-old time and making 55+ people lose a world record.
Further Gaming - Holds both NTSC and PAL World Records simultaneously on Super Mario 64 for 16 star completion. PAL run is still the WR 3 years later
Outside Gaming – Continues to follow track and field and enjoys various other sporting activities. Is always full of stories to tell and has attended gamer meets with other Eliters.
Creative Videos - Makes some of the most original and entertaining videos the gaming community has ever seen.


Early Life

Ilari Pekkala was born of Finnish parents on December 16th 1982 in Borås, Sweden, and has lived there since. He has a sister, Susanna, who is 7 years older and a brother, Miikka, who is 2 years younger. Early in life he was known just as Ilari, but later in high school was given a nickname that several years later would become his famous online persona.

The Illu logo used in many of Ilari's videos


At high school Ilari had studied carpentry and media in particular, but he never completed his education there. Instead he became very interested in athletics.

Gaming

Throughout this period Ilari had another love; video games. He was a gamer from an early age, getting his first taste of action at the age of only 8 years.

Gameplay screenshot from Alien Syndrome


Although his biggest competitive gaming achievements would come on the N64, Ilari’s early gaming experiences came on other platforms. In fact he skipped Nintendo out altogether until 2000 when he bought a SNES to play games he’d missed out on.


Ilari had borrowed a friend’s Playstation to play the first Metal Gear Solid (MGS) game. He then saved enough money to be able to purchase the Playstation 2 system when it came out to pick up MGS2.

Saved still from Metal Gear Solid 2


By now games had become an integral part of Ilari’s life.

Alongside the games that were life experiences, Ilari had also begun to get competitive in other games, in particular the racing genre. He enjoyed many hours playing against his brother and their friend Dantte and competing for times versus the group and against himself. Although he was never particularly interested in Mario Kart.

Ilari with Dantte


Then in January 2004 he discovered The Elite by accident.


The site immediately grabbed his attention as shortly before this discovery, Ilari had started playing more GoldenEye. In particular what soon came to be known as Dark License to Kill.


Dark License to Kill

Origins and the ‘Easy’ Levels

Ilari had skipped trying to play Goldeneye normal mode competitively and had instead been experimenting with 007 Mode difficulty, placing all settings on maximum. This method of game play, in which enemies can withstand 10 headshots before dying, was later christened Dark License To Kill.

Where it all began. Killing multiple guards at once on Facility


At this point no existing member of The Elite had legitimately beaten a level on DLTK, nor had any serious attempts been undertaken. In late 2003 Ilari lowered his Facility time to 8:57 and on January 30th 2004 made his first ever post on The Elite Boards.

Escaping the cell on Archives has never been this much fun!


‘Vid online = I am pwned, but until then I think you're full of crap.’ - Jimbo


Soon after the thread was created people started completing some of the easier levels. Surface 2, Egypt, Runway and Archives were quickly beaten by existing players such as Wouter Jansen and Brandon Sanford. Ilari worked on lowering some of their times, playing for over 40 hours to obtain Facility 2:51 in February before taking the World Records on Egypt, Frigate and Bunker 2.

Dam

Steady aim is needed to snipe on top of the Dam


With Dam being so huge and the duration of the run so long, there were many little tricks that were developed to ensure a completion. Shooting boxes for ammo became very important and Ilari spent countless hours establishing the safest places to take out the guards from. Nevertheless there were many painful failures late in the level and he estimates around 20 runs ended with a death in the tunnel at the end. But on 6th March 2004, the stage was finally beaten for the first time.


Ilari’s first completion took over 35 minutes. He considered that time to be too long to produce a video for and thus went back a second time to lower it before releasing it to the community. The result was a time of 26:29.

Surface 1

With Dam beaten, people across the community began to get excited that so many levels could really in fact be completed. Lots volunteered tips, but it was only Ilari who continued to put significant time into trying to execute the strategies being discussed. Many were surprised that Surface 1, one of the levels that had proved most difficult for LTK players, was the next to be seriously attempted. However Ilari had spent time studying the level and made some revolutionary observations..

On the roof of the Communications Tower observing the confusion below


Ilari completed the level in 6:44 on the 26th of March. Not only did this stand as the World Record for several years, but it was the only completion for the same duration.

Break

With the ‘easy’ levels beaten and challenging World Records set, participatory interest in the DLTK league somewhat declined. People were still incredibly interested in what Ilari was doing however, even if they weren’t able to complete themselves. However even for Ilari the challenges left seemed daunting at this stage of his career.


In late 2004 he made his return.


Aztec

Little had changed over the preceding months. The levels that remained were still just as difficult as they were before. A strategic epiphany was needed for progress to be made again and, to many people’s surprise, it came on Aztec.

Jaws can be trapped in the Mainframe, where he dies a slow death


One of the biggest problems on DLTK difficulty is ammo shortage. Much planning went into each of Ilari’s runs to ensure that he didn’t run out of bullets. Fortunately on Aztec things were a little easier after the very challenging start where at one point he was down to just 3 bullets.

Or you can just use the glass strat, here for a new World Record in 2008


Even with a fully planned and tested strategy, a completion did not come right away.


Ilari beat Aztec with a time of 26:09 in late September 2004. It remained the only completion of the level for years. On 5th January 2008 he reclaimed the World Record in a time of 8:19 with the first, and only, succesful completion using the glass strat.

Caverns

As news of the unexpected Aztec completion spread across the Elite, collaborative strategic thought continued on the forums over the remaining levels.


Ilari’s map of Caverns can be inspected by clicking the thumbnail to the right. It’s a testament to the scale of the level that such a detailed plan was needed. However just the existence of the map wasn’t enough, there was still the ending to figure out, and countless never before seen problems that needed to be overcome.

Plan for Caverns DLTK. Click to enlarge.
Slapping guards is slow, but necessary to conserve ammo!

Having dealt with the Body Armour guards, multiple guards at once, serious ammo shortages, having to slap guards for the first time, as well as uncooperative scientists, progress was being made. What wasn’t doable just yet was the ending.

Faced with such a complex problem, the strategy was nonetheless discovered relatively quickly.

Dealing with the Radio Room requires a lot of patience

With the objectives beaten, drone guns destroyed, and doors closed behind him, a visibly nervous Ilari faced the area in front of the lift.


Ilari finally beat the level in 41:08 at the start of October 2004. Whilst he had previously revisited levels to lower his time before making a video, this was not to be the case with Caverns.


Jungle

On a roll, Ilari was enthusiastic to try more levels and subsequently got into Jungle. There were still major unresolved problems with the stage though. The ending was again a huge concern with the respawning guards and of course there was Xenia.

Xenia can be killed safely here


Minor strategies that had assisted on Caverns proved especially helpful on Jungle also.


Once he’d found the way to the end it was now only a matter of coming up with the best strategy to take care of the guards.

Working together with Nat


Taking out the guards at the end


Finally, it was a tip from Swaff that combined perfectly with his strategy of speed to make the ending possible.


Ilari completed Jungle in 20:31 on 12th October 2004, and to this day is still the only player to have finished the level.

Now for a second time, both he and the community were lost as to how the remaining levels could be beaten. After using all his energy on the previous three levels, Ilari felt the need for a break.

Control

In the Summer of 2005 Ilari made his second return to DLTK competition. Bryan Bosshardt had posted a thought on how it may be possible to do the protect Natalya sequence on Control. There were still other things to figure out on the level too, but this was the boost Ilari needed to give it a go.

Boris presents no additional challenge, even on this difficulty


One of these solutions required switching control styles to tackle some of the more difficult areas.


To the casual observer, the protect objective still appeared impossible. As Andrew Kent put it: ‘Think of protecting Nat amongst all those guards. I'd rather not. That there'd be enough ammunition is just inconceivable.’ However the strategy Boss had posted did prove to be a success.

On the run to the lift

Amazingly the run to the elevator worked the first time he attempted it. On 12th July 2005 Control was beaten in a time of 16:33. Ilari is still the only player who has completed the level.

Depot

Next came Depot, a level that Ilari had really believed could not be beaten. However many others felt that it should be possible with the right combination of luck with the random guards outside the warehouses.

Opening and closing the rollerdoor whilst shooting the guards is harder than it looks!


In the end, what had seemed totally impossible to begin with actually turned out to be relatively easy for Ilari. On 16th July 2005 he completed the level in a time of 8:45. It’s still the only completion by any player.

Train

Depot is the last level Ilari has successfully beaten on Dark License to Kill difficulty. However he did make some serious attempts at Train shortly after completing it.


The time was never accepted by the Elite and is not on the rankings.

Remaining Levels

Other than Train, the only levels that have still never been beaten are Cradle, Silo and Streets.


Cradle death past the bridge


That being said Ilari did make a small attempt at each of the three levels.



He also had a brief play with DLTK settings on Perfect Dark.


Reflections

Having made so many epic completions, all of which displaying amazing creativity and calmness under pressure, it’s interesting to know which of the records Ilari values the most.


Indeed Jungle is one of the three levels that Ilari is still the only player to have beaten, almost four years now since his first completion.

Ilari has since continued to lower his times on some of the easier levels every so often, offers advice to others and participates in ongoing strategy discussions on the boards.

Train, Silo, Cradle and Streets have still never been beaten.


GoldenEye

Intro

During Ilari’s first break from playing DLTK in March 2004 he began to experiment a little with GoldenEye normal difficulty to see where he stood relative to others. Initially though he was very reluctant.


Ilari had not made it public that he was playing much on normal difficulty, only speaking to a few individuals about the times he had. He began to put together a page to see where he’d be on the ranks and continued to play around with various levels, getting multiple Dam 54s in particular. Furthermore to satisfy his goal of joining the ranks with a World Record, he had already prepared himself in every way possible by purchasing NTSC capability.

NTSC or PAL? Not always a straightforward choice


However in the end it was not a World Record that started it all off.


Nevertheless Ilari’s first World Record followed swiftly.

Dam 53

Many new players had joined the ranks recently and picked up a World Record quickly, so an early WR was nothing particularly shocking. What did surprise people was the level on which Ilari’s came. Dam Agent 0:53 was one of the most controversial World Records at the time. Only two players, Boss and Dan Berube had claimed the time, but whilst Boss had provided video proof, Berube had not. As an otherwise very low ranked player with a notoriously inflammatory attitude, Dan was scrutinised heavily and his failure to provide evidence left many, especially Wouter Jansen, infuriated.


Indeed this wasn’t just an exact replication of the strategy Boss had used on his video. Ilari had invented a new technique that produced a more consistent result for him.

Dam 0:53 Lookup


On the 8th of November 2004 Dam 0:53 was finally secured, on NTSC. Achieving his first World Record with such an infamous time was clearly a defining moment.


1.1/1.2

Safe Lockshot on Dam Secret Agent 1:20

Ilari had begun his playing career using the 1.1 control style. Although several players had done exceptionally well using this method, it was by now widely considered to be the harder of the styles to use to get top times with, and had been proven to be slower at the very very top level.

Eventually he got the hang of it and struggled to his first 1.2 PR, Dam SA 1:20 on 19th February 2005. He never returned to 1.1


Surface 1 Agent 1:03


The PRs continued to flow, as did the World Records. Soon Ilari was ranked in the Top 10.


Aztec

As the end of 2005 approached, Ilari had tied many World Records but as yet had not got an untied time himself. Then he started playing Aztec.

Aztec Secret Agent 1:42


He continued battling with Cervone for space in the WR topic, pulling out times such as Dam SA 1:18 and Bunker 2 00 1:15 amongst other PRs. But in an attempt to find his level, Ilari went back to Aztec.

Dam SA 117

Having swept Aztec, in the process untying the Agent World Record that itself had been untied for years, many would have assumed Ilari had found his level. Yet there was still one special time that had always been in the back of his mind, something that would be truly incredible could he pull it off.

In May 2006 he began attempting the time and right away was given hope that his target could be achieved.


Taking out the alarms

Weeks passed by without improvement as he continued to play around the clock.


However his perseverance would ultimately pay off. 110 hours and a month of elapsed time later, on the 8th of June 2006, Ilari finally completed a 1:17 run.

Snowdome Productions presents Illu as Bond


Not only was the time considered by many to be the best World Record, but the video of the run was at that time without question the best produced.


Aftermath

Banjo speaking in the Dam 1:59 video


Indeed only two days later Ilari broke the 2:00 barrier on Dam 00 for the first time, untying the stage with 1:59. More WRs followed, Bunker 1 0:17/0:23, Statues, Archives, Caverns 00 1:42, untieds on Jungle


Proven Champ

Despite the frantic pace of World Records, Ilari was still only ranked in second place overall, behind Bryan Bosshardt. However unlike Ilari, Bryan had always been incredibly slow with proof. Although no one had ever questioned whether he had in fact got the times he was claiming, the speed at which Boss released vids frustrated many of the top players.


At the beginning of 2007 the Elite administration had had enough. Bryan was rolled back to his proven times until he released new videos, thus in January 2007 Ilari became the number one ranked player in the world.

Ilari posing beside Facility 00 Agent 0:55 screen


Ilari had untied Facility 00 Agent in a time of 0:55. The 8 minute long video titled ‘Illu in Real Life’, released on 10th January 2007, included messages referring to his new status as the Goldeneye Champ, pending Bryan sending proof. The former No.1 didn't appear impressed.


Bryan did indeed get himself proven again quickly and reclaimed the top position in April. Around this time Ilari’s activity had begun to decline.

An AWESOME April Fool. Or was it?


It wasn’t long however before Ilari did make his return, on April 1st 2007, claiming he’d tied Runway A 0:22.


Nevertheless he remained somewhat inactive.


More Aztec

Then he returned.

Jaws drops in at the end of Agent 1:32 run


Ilari resumed his career on Aztec, initially untying Secret Agent with 1:40 and 00 Agent with 1:45 with some minor alterations in the strats.

He also lowered his own Aztec Agent record to 1:32 on 6th June 2007.

Aztec 00 Agent 1:44


Despite the critical praise for his existing Aztec times, Ilari continued to play Aztec 00 occasionally.

Aztec Agent 1:31

1:32 Agent was still considered by Boss to be the best record but there was the tradition to be upheld. Furthermore there was still something magical about the 1:31 time claimed by Steven Zwartjes many years ago. Although the Aztec times had slowly been lowered to almost reach that mark, Steven's time saving strat itself wasn’t made use of at all


Nevertheless, using the existing strat, on 15th November 2007 Ilari recorded the first ever proven 1:31. It took almost 70 hours.


Jungle SA 0:54

Although it was starting to appear that many levels were reaching their max for Ilari’s plans, for the time being that was only the end of Aztec.

Illu and Nat in Jungle 00 Agent 0:56


Better strafing at the end, boost ratios and the guard slap at the start had all contributed to lowering the Jungle times.


Still perfect execution and a little luck would be needed if Ilari was to set a new world record on Secret Agent difficulty.


The day after untying Jungle 00 Agent, Ilari sat down to play Secret Agent and soon was on a run where everything did begin perfectly.


Jungle Secret Agent 0:54 Xenia


During his playing sessions Ilari would pause out if at any point the run was not going to be a 5x second time completion. Now he was on a run with a great overall boost ratio, perfect mine throws, no off-course boosts, and the kind of Xenia you don't get on like any attempt...

On 25th November 2007 Ilari completed Jungle Secret Agent in a time of 0:54. It is without question considered to be one of the best Goldeneye World Records ever.

Laercio's reaction to Jungle Secret Agent 0:54


Although on 27th June 2008, Rayan Isran posted that he had untied Ilari's time with 0:53, it is worth remembering just what an important moment 0:54 was for the community when it was set. It also puts what Ace has subsequently achieved into perspective.

‘Probably his career-defining time’ - Boss
‘I dunno theres a lot of good wrs but i guess 54 could very well be the best’ - Clemens
‘Its better than silo sa for sure’ - Wouter
‘Best WR ever. Better than 110 even.’ - Goose
‘This is why I joined the elite, its times like this that makes you feel privileged to be a part of it.’ - Grags
‘54 is easily the best wr by far.’ - Alex
‘I can't believe what I've just seen...’Silver Angel
‘Probably the smoothest run ever’ - Luke
‘I can't do it any longer. I was going to save my 1000th post to my 16 arch but I can't take it anymore. WTF is going on around here.’ - Patrik
‘It is the best WR right now. End of story.’ - Vitor

Current Activity

On 10th December 2007, Ilari untied Agent in 0:51, holding a sweep of the level. It was to be his last special GoldenEye record.


However competition continues. New players have joined the ranks and had great success. Rayan Isran and David Clemens have now both overtaken Ilari and Boss at the top of the ranks.


Perfect Dark

Ilari had been playing a lot of multiplayer Perfect Dark with his brother since its European release. Yet it wasn’t until after he started speedrunning Goldeneye that interest in playing PD for times also arose.


Defection

Ilari quickly obtained very good times, initially posting 1:38 PA on 18th December 2004. This was still 15 seconds away from the claimed World Record on that level at the time but was worth a lot of points since many other top players found the level too difficult to play.


Thus in a similar manner to the way his GoldenEye career started, Ilari’s serious playing time began on a level with a history engulfed in controversy. In early 2002, Marcus "Sucram" Dolejsi had claimed times of 0:37 SA and 1:23 PA, far far beyond anything else another player had set. His failure to tape those runs led to the largest controversy in Perfect Dark history over whether to keep the times on the rankings and resulted in the development of the first official Elite Proof Policy. Ilari was one of those who felt the times should be removed.

Defection Perfect Agent 1:26


Ryan Dwyer had got 1:27 on 13th December 2004 and claimed it as the real World Record. Sucram’s time was removed from the rankings and, whilst Ilari’s playing time was mostly devoted to GoldenEye, he now had a little more motivation to play Defection.

Defection Special Agent 0:34


Although continuing with GoldenEye as his primary focus, for a while Ilari branched out to play other levels, setting himself small goals initially.


However defection was still the only level that he continued to attempt serious times on, getting 0:06 on Agent in February 2005 and later improving Special Agent to 0:39 on 19th February 2005. Later, on November 7, 2010 he untied a 9-year-old World Record of Defection Agent 0:06 and made 55+ people lose a World Record. He obtained a proved 0:05.

Overall Improvements

Investigation Agent 1:28

Then in 2006 Ilari started to play other levels more seriously, although he continued to play Defection as well. He cut his Villa Agent time down to 1:10, tied the Chicago Agent World Record and on 23rd September 2006 with his 1,000th post on The Elite Boards(by accident – he had planned something special but forgot) announced he had untied Defection SA with 0:34, a time now faster than the one Sucram had claimed many years previously. He also lowered the PA World Record again to 1:24 on 26th September 2006.


G5 Special Agent 0:45


At the time the most famous sweep in the game existed on G5. Karl Jobst had set what were considered to be some of, if not THE, best World Records in Perfect Dark. No other player had come close at all to tying the SA or PA times.


At a Swedish gamer meeting in late summer 2007 at Patrik Nilsson’s house, Ilari came close.


Current Activity

It wasn’t just Ilari who felt the wrath of Rayan and his new NTSC console. As records were shattered everywhere, very few of the World Records Ilari had tied or untied remained.


Air Base Agent 1:15


Since setting his G5 times, Ilari has rarely played Perfect Dark. He PRd on Maian SOS Agent with 1:38 on 29th December 2007, but his first WR in almost 12 months came on 7th June 2008 on Air Base Agent where he tied several others with 1:15.


Further Gaming

Ilari’s world class talent at video games extended outside of GoldenEye/Perfect Dark and there were other games in which he obtained some spectacular World Records after joining The Elite.


However Ilari is arguably most famous in the gaming community as a whole for his work on Super Mario 64.

Super Mario 64

Still from the PAL World Record

In June 2004 a guy called Dom Dunk had just come up with a basic strategy on how to beat Mario 64 with only 16 stars. Someone posted a link to it on The Elite Boards and Ilari took up the challenge of setting the early World Records.


Ilari quickly became the fastest player on both NTSC and PAL, his first World Record coming at the end of 2004.


This former NTSC World Record run has over 1,000,000 views on YouTube


Despite the fact Ilari’s fastest PAL time was set on 13th June 2005, it is still the World Record today. His first NTSC run is hosted on YouTube and with over 1,000,000 views is Ilari’s most watched gaming video. His best NTSC time however has since been beaten.


Banjo

Perhaps one game that has had a profound influence on Ilari’s contributions to speedrunning, video making, and life in general, is Banjo-Kazooie.


Instead over the years Banjo has become someone very close to Ilari.


Outside Gaming

Shortly before joining The Elite, Ilari had given up running and the intense training programme that went alongside. Now his time was split between active competition on DLTK and employment.

Ilari at home

Between April and November 2004 he worked a tough job delivering newspapers that was physically and mentally draining. He left of his own choice and used the newly created free time to readjust to a normal sleeping pattern and focus on his gaming. During this time Ilari increasingly spent more time conversing with friends in The Elite Chatroom and could always be relied on to spark interesting discussions.

By mid 2005 he decided to take up meditation with holosync and then later in the year a chance meeting with an old friend in town led to his return to active physical exercise.


Clockwise from top left: Ilari, Henning, Patrik and Axel Z

He subsequently took a job working as a cook and janitor at a school, where he excelled. Despite his outstanding performance and the fun working environment, Ilari left the job in late 2007 in preparation for his desire to return to education. Shortly prior to this decision, he had travelled to Patrik Nilsson’s house to meet other Swedish Eliters.

Jump!


Furthermore, following the success of his wrestling and boxing, Ilari began training athletics again.

Unsurprisingly Ilari is glued to the television whenever there’s a track and field meet being broadcast. He also watches a little football and F1 and has developed new interests, including going karting with friends at the local track. In August of 2008 he returns to high school to finish what he missed out on completing the first time. He has also continued with the meditation he started several years previously.


Creative Videos

As much as he is famous for being an incredibly skilled gamer, Ilari is without a doubt the most creative video maker The Elite, and perhaps the gaming community as a whole, has seen. He had previously made several miscellaneous videos such as Balance on 31st July 2004 and Hot Dog Eating on 17th June 2005, but it was really his imagination and vision in pioneering entertaining videos of GoldenEye speedrun that caught the community’s attention.


Here is a collection of Ilari’s 10 best videos, chosen by himself. These capture a broad range of emotions from the story behind Lost Without You to the truly ridiculous comedy in Dam 1:59. The intensity of DLTK and the genius of Dam 117 and Jungle 54. A magnificently colourful collection that is a must watch for any fan of gaming and creative film making.

Ilari’s 10 Favourite Videos

Lost Without You

'For that girl.'

Depot Dark LTK 8:45

'Had bit of a surprise beginning here with the crap digicam and black and white quality for this one. Then getting thrown into an aim convo with some mysterious dark, crazy (crazy Illu) side of myself. Some different pieces of music thrown into it for even more emotion for the different scenes of the vid.'

Maya?

'Pretty much my most insane moment, reflected in the vid, in my ways. I decided to use the word Maya since it means illusion, like a coverup for what was in the vid'

Dam 1:59 (in the breeze of 1:17)

Three days later.PNGAudience (evening in dam, sky altered).pngAudience say welcome (dam 159 vid).PNGAudience(tonightshow with illu).PNGIllu in dam evening(altered sky)2.PNG

'Only 2 days after I achieved 1:17. I was really in the mood to put in lots of humor into this and surprises after the more serious 1:17 vid. Not as good of a time (1:59) but the most I felt creative with doing a vid this time around - and made 1:59 look kinda easy this time.'

Aiming with controller (from Illu in Real Life)


Illu in Real Life

'Had achieved first in GE (proven champ) and this shows more of me in real life in this vid. Turns into some kind of a music vid after the interview beginning with clips of me and my best GE runs. Surprise untied at the end of vid.'

Dam SA 1:17

'I played more intensively than ever for this wr for the longest time. Not one of the longer vids but gave a pretty powerful impression with the (for the time) insane wr.'

Control Dark LTK 16:33

'Pretty varying run, cool strat, got hit twice but was protected by BA both times. Pretty intense ending (wasn't sure how it was gonna work). Added just music to this, a few pieces that makes it kinda fun to watch with the different challenges this level offers on dark LTK.'

Aztec 450 (147).PNG


Aztec 450

'A bit confusing vid at the time, kinda a teaser trailer for the world record (00 1:47 confirmed in wr topic next day). Just some clips from the actual wr run.'

Aztec SA 1:40 (The Aztec Master)

'Had some weird (real) convo thrown into this vids beginning, me speaking in the vid, a bit bad vid quality, borrowed my friends cam, I had to get a vid out of this.'

Aztec A 1:33

'Because of some controversy in getting illyus masdeterpiecde linked we replaced it with Aztec 1:33, which is a funny vid'

More Videos


Other links


The 2011 Elite Summer Contest
Full Bracket | First Vote | Spread Betting | Matchups, Results & VotDs

Irroels in the Hot Tob
1. Carathorn | 8. CHUYA
4. Alecboy | 5. BloodE
3. PYL | 6. Roel
2. Clemens | 7. Ace

SUCK BRICK KID
1. Woll | 8. Nodjo
4. Alex | 5. Silver Angel
3. OD | 6. Disco
2. Neo | 7. BRIO

A Game of Throws
1. Lovins | 8. Silent Thunder
4. Luke | 5. Jones
3. Comet | 6. bcks
2. Henning | 7. Weatherton

The Chip Wagon
1. Goose | 8. Rachel
4. Come | 5. Axel Z
3. Shep | 6. Dayle
2. Matis | 7. Henrik

Southeast Division
1. DK | 8. Cervone
4. Eise | 5. Mgay
3. Axel A | 6. Nate
2. Third | 7. Wabs

Team Express!
1. Patrik | 8. Howes
4. octo | 5. Sterling
3. Inkosi | 6. Jack
2. Jimbo | 7. Liz

The Organ MastHURR
1. wiff | 8. Taka
4. Red Bull | 5. Cyber
3. Trent | 6. Poker Mark
2. Durk | 7. Lockwood

A 5 Second Defector
1. Illu | 8. drag
4. SZ | 5. wheat
3. afan | 6. YE
2. Thingy | 7. Zerg