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| | '''Attack Ship: Covert Assault''' is [[Perfect Dark]]'s 16th level. This is the level where [[Perfect Dark]] "jumps the shark", so to speak. This is for two reasons: | | '''Attack Ship: Covert Assault''' is [[Perfect Dark]]'s 16th level. This is the level where [[Perfect Dark]] "jumps the shark", so to speak. This is for two reasons: |
| | # This is the level where all the human enemies are replaced with alien Skedar. | | # This is the level where all the human enemies are replaced with alien Skedar. |
| − | # This is the level where Elvis successfully dethrones [[GoldenEye 007]]'s Natalya as the most annoying non-player character in either game. Words cannot adequately express how frustratingly Elvis behaves in this level. His utter lack of self-preservation instinct, combat ability and speed combine with his critical importance to the mission to promote him beyond "liability" to "ball and chain" status. Any speed run in which Elvis completes his objectives at a high speed without dying is a statistical fluke. | + | # This is the level where Elvis successfully dethrones [[GoldenEye 007]]'s Natalya as the most annoying non-player character in either game. Words cannot adequately express how frustratingly Elvis behaves in this level. His utter lack of self-preservation instinct, combat ability and speed combine with his critical importance to the mission to promote him beyond "liability" to "ball and chain" status. Any speedrun in which Elvis completes his objectives at a high speed without dying is a statistical fluke. |
| | | | |
| | ===Combat with Skedar=== | | ===Combat with Skedar=== |
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| | == Agent == | | == Agent == |
| | | | |
| − | Strat here.
| + | * '''World Record Video''': [http://www.youtube.com/watch?v=hoDBItqvH6k Chuya Takizawa - Attack Ship A 2:06] |
| | | | |
| − | * '''World Record Video''': [http://video.google.com/videoplay?docid=802296275346006045 Sim Threat - Attack Ship - A - 2:10] ([http://www.thengamer.com/PD/16-Attack%20Ship/Sim%20Threat%20-%20Attack%20Ship%20-%20A%20-%20210.wmv Download!)]
| + | '''Target Time Video (2:10)''': [http://www.youtube.com/watch?v=nMFxpDNZsMc Big Bossman - Attack Ship A 2:10] |
| | | | |
| | == Special Agent == | | == Special Agent == |
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| | Strat here. | | Strat here. |
| | | | |
| − | * '''World Record Video''': [http://video.google.com/videoplay?docid=2800937356968040199 Funky Buddha - Attack Ship - SA - 2:37] ([http://www.thengamer.com/PD/16-Attack%20Ship/Funky%20Buddha%20-%20Attack%20Ship%20-%20SA%20-%20237.avi Download!)] | + | * '''World Record Video''': [http://www.youtube.com/watch?v=OmFJwo7X2MA Greenounet - Attack Ship SA 2:33] |
| | | | |
| | == Perfect Agent == | | == Perfect Agent == |
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| | '''4:20 strategy''' | | '''4:20 strategy''' |
| | | | |
| − | Let's not make any mistake here - Attack Ship [[PA]] is one of the hardest levels in the game. Not the hardest, that honour goes to [[Maian SOS]] PA, but close enough to make it incredibly unpleasant to try to get anything approaching a fast time. This strategy assumes you already have reasonably well-developed moving and aiming skills and a good knowledge of the level. Under 5:00 should be cake. | + | Let's not make any mistake here - Attack Ship [[PA]] is one of the hardest levels in the game. Not the hardest, that honour goes to [[Maian SOS]] PA or [[Air Base]] PA, but close enough to make it incredibly unpleasant to try to get anything approaching a fast time. This strategy assumes you already have reasonably well-developed moving and aiming skills and a good knowledge of the level. Under 5:00 should be cake. |
| | | | |
| | Time your exit from the cinema so the first lift is right there when you get there. Play a couple of times through to work out exactly when this is. I generally choose after Jo groans the second time, but it depends how quickly you can pull off the first bit. Immediately left-[[strafe]] towards the door and zoom through, around the corner. Switch to right-strafing at the corner and skid over to the first Skedar. Two things could happen now: either it spots you and starts shooting back, in which case you should circle warily and try to slash it from behind, or it will not see you in which case one slash to the tail will sort it out instantly. Pick up the [[Mauler]] and switch it to charge-up shots if you haven't already done so, and take aim at the leftmost shield generator. Shoot once three shots have charged - you don't need more energy than that so it's a waste of precious ammo waiting for it to charge fully. Strafe right a pace or two, shoot the second generator and then the third as fast as possible. Do not wait, the pause between shooting each generator is enough time for the Mauler to charge up. Listen out for the lift arriving at this point. | | Time your exit from the cinema so the first lift is right there when you get there. Play a couple of times through to work out exactly when this is. I generally choose after Jo groans the second time, but it depends how quickly you can pull off the first bit. Immediately left-[[strafe]] towards the door and zoom through, around the corner. Switch to right-strafing at the corner and skid over to the first Skedar. Two things could happen now: either it spots you and starts shooting back, in which case you should circle warily and try to slash it from behind, or it will not see you in which case one slash to the tail will sort it out instantly. Pick up the [[Mauler]] and switch it to charge-up shots if you haven't already done so, and take aim at the leftmost shield generator. Shoot once three shots have charged - you don't need more energy than that so it's a waste of precious ammo waiting for it to charge fully. Strafe right a pace or two, shoot the second generator and then the third as fast as possible. Do not wait, the pause between shooting each generator is enough time for the Mauler to charge up. Listen out for the lift arriving at this point. |
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| | When he does, run in and block the door from closing with your body. Face the middle of the small room and wait for a Skedar to decloak inside. Shoot it instantly but do not reload. Strafe backwards and right to face the other door, listen to the approaching hoofbeats, and shoot the next Skedar which comes through. Run in and wait for the third and last Skedar to decloak inside, then shoot again and wait for the level to end. | | When he does, run in and block the door from closing with your body. Face the middle of the small room and wait for a Skedar to decloak inside. Shoot it instantly but do not reload. Strafe backwards and right to face the other door, listen to the approaching hoofbeats, and shoot the next Skedar which comes through. Run in and wait for the third and last Skedar to decloak inside, then shoot again and wait for the level to end. |
| | | | |
| − | * '''World Record Video''': Funky Buddha - Attack Ship - PA - 3:12 ([http://www.thengamer.com/PD/16-Attack%20Ship/Funky%20Buddha%20-%20Attack%20Ship%20-%20PA%20-%20312.wmv Download!]) | + | * '''World Record Video''': [http://www.youtube.com/watch?v=oA1f87v2qOE CEDRIC - Attack Ship PA 3:09] |
| | | | |
| − | == External Links == | + | == LTK == |
| | | | |
| − | * [http://www.the-elite.net/PD/stage16.htm Attack Ship World Rankings] | + | * '''World Record Video''': [https://www.youtube.com/watch?v=zMuD9KHYWcE Dr. Light - Attack Ship LTK 3:32] |
| − | * [http://www.thengamer.com/PD/16-Attack%20Ship/ Attack Ship Videos]
| |
| | | | |
| | + | == DLTK == |
| | | | |
| − | {{Template:Perfect Dark solo missions}}
| + | * '''World Record Video''': [https://www.youtube.com/watch?v=SXI59pCUuEU Flickerform - Attack Ship DLTK 8:33] |
| | | | |
| | + | == External Links == |
| | | | |
| | + | * [http://rankings.the-elite.net/perfect-dark/stage/attack-ship Attack Ship World Rankings] |
| | + | * [http://rankings.the-elite.net/perfect-dark Attack Ship LTK Rankings] |
| | + | * [http://www.thengamer.com/PD/16-Attack%20Ship/ Attack Ship Videos] |
| | | | |
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| − | | + | {{Template:Perfect Dark solo missions}} |
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