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Text replacement - "speed run" to "speedrun"
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This page highlights several useful tactics that you should be well aware of if you intend to speed run [[Super Mario Sunshine]], or want to compete in its [[Super Mario Sunshine Challenges|challenges]].
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This page highlights several useful tactics that you should be well aware of if you intend to speedrun [[Super Mario Sunshine]], or want to compete in its [[Super Mario Sunshine Challenges|challenges]].
    
== Running ==
 
== Running ==
The fastest way to move across the ground is to spray some water in front of you (or get wet) and dive onto the ground. Some erfer to this as a '''slide'''. You need a reasonably lenthy piece of real estate to perform this on - it is not useful for very short distances. You can pick up tremendous speed if you hold the joystick full tilt while sliding (though not as fast as the Turbo Nozzle). Practice on Gelato Beach to see how fast it is. This trick applies to several challenges in this game (and, obviously, speed running).
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The fastest way to move across the ground is to spray some water in front of you (or get wet) and dive onto the ground. Some refer to this as a '''slide'''. You need a reasonably lenthy piece of real estate to perform this on - it is not useful for very short distances. You can pick up tremendous speed if you hold the joystick full tilt while sliding, rivalling that of the Turbo Nozzle! Practice on Gelato Beach to see how fast it is. This trick applies to several challenges in this game (and, obviously, speedrunning).
    
If the space is too short to belly slide, the fastest way to move unaided is to '''B-dive-and-A-flip''' (sometimes referred to as BA-flip, or just flip). It's performed just as you read it - dive with the B button and flip-out with the A button. Repeat this dive pattern over and over. The dive-action itself is not very fast, but the flip-action is.
 
If the space is too short to belly slide, the fastest way to move unaided is to '''B-dive-and-A-flip''' (sometimes referred to as BA-flip, or just flip). It's performed just as you read it - dive with the B button and flip-out with the A button. Repeat this dive pattern over and over. The dive-action itself is not very fast, but the flip-action is.
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== Distance ==
 
== Distance ==
 
This is a great way to cover large distances unaided. You know how if you press A and B at the same time, Mario performs a belly flop? Try pressing A+B on the third jump of a triple jump - goes far, right? A '''spin flop''' is to pretend you're about to do a spin jump, but to press A+B instead of A. The distance and height this move can cover is quite large (you can jump over the river at the start of Bianco Hills). This kind of jump is useful for jumping over gaps if you have no nozzle handy, and during speedrunning for the "old-school" platform levels where Mario automatically loses FLUDD.
 
This is a great way to cover large distances unaided. You know how if you press A and B at the same time, Mario performs a belly flop? Try pressing A+B on the third jump of a triple jump - goes far, right? A '''spin flop''' is to pretend you're about to do a spin jump, but to press A+B instead of A. The distance and height this move can cover is quite large (you can jump over the river at the start of Bianco Hills). This kind of jump is useful for jumping over gaps if you have no nozzle handy, and during speedrunning for the "old-school" platform levels where Mario automatically loses FLUDD.
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You can also use '''side flops''', where you Side Somersault (reverse direction quickly and jump) and press B simultaneously. This covers almost as much distance as the Spin Flop and is easier to aim.
    
== Cleaning goop ==
 
== Cleaning goop ==