You can know more about editing the articles in the wiki by reading guidelines.

Difference between revisions of "Silo"

From Speedrunwiki.com
Jump to navigationJump to search
(fix references)
 
(47 intermediate revisions by 14 users not shown)
Line 1: Line 1:
[[Image:Silo.png|thumb|Launch Silo #4]]
+
'''Silo''' (part i of mission 3: Kirghzistan) is the sixth level in [[GoldenEye 007]]. The formal name for this level is Soviet Missile Launch Silo #4. This level features a countdown timer; all objectives must be cleared and the end of the level reached before the timer elapses.
  
'''Silo''' (part i of mission 3: Kirghzistan) is the sixth level in [[GoldenEye 007]]. The formal name for this level is Launch Silo #4
+
{|class="wikitable" style="float:right;"
 +
!colspan="3"|Silo
 +
|-
 +
| colspan="3" style="text-align: center;"| [[Image:Silo.png|150px]]
 +
|-
 +
!colspan="3"|World Records
 +
|-
 +
|Difficulty || Time || First achieved by
 +
|-
 +
|Agent || [https://www.youtube.com/watch?v=XE4rKJdxAao 0:59] || Marc Rützou on 2019-07-01
 +
|-
 +
|Secret Agent || [https://www.youtube.com/watch?v=j_35-siCIYM 1:07] || Marc Rützou on 2017-11-03
 +
|-
 +
|00 Agent || [https://www.youtube.com/watch?v=djO3zwBP0ig 1:21] || Rayan Isran on 2014-07-10
 +
|-
 +
|LTK || [https://www.youtube.com/watch?v=yfoahHEVVSw 2:07] || Bryan B. on 2019-12-29
 +
|-
 +
|DLTK || [https://www.youtube.com/watch?v=k-bUR5l8RAg 8:16] || Bryan B. on 2016-03-12
 +
|}
  
== Agent ==
+
== Overview ==
  
Silo Agent Strategy
+
Bond must make his way to the end of the level before the countdown finishes. It is required to take a picture of the satellite. 00 Agent and higher difficulties must place explosives in the main rooms, and will benefit from [[Pause#Quick Pause|quick pausing]].
  
Watch both cinemas. Begin in left strafe and switch to right as the first door is opening. Ignore the first guard, kill the second and switch to the Soviet. Begin firing (this gun is LOUD) as you strafe down the hall, through the open door killing another guard, and up the stairs here. Kill any guards in your way; the door should be open. Fire a few more and reload as you go around the corner. This door should also be open, so kill the guard, around, and through the next door (which, in case you haven't caught on, should also be open).
+
There is some variation with how accurately the countdown timer syncs to the [[In-Game_Timer|in-game timer]].
  
You should've gotten some more Soviet ammo during that process; reload as you're going up the stairs and around the corner. In this second silo room, go around the big console in your way to the left, then right strafe to the stairs. Up and through the open door, reload as you're going down the hall. To the right, kill the guards; you may have to open one or both doors here.
+
== Objectives ==
  
Up the stairs, reloading as you do so. Hopefully you didn't get stuck too much in that area, 'cause there's tons of guards there. Around the next corner, through the door, straight to the stairs and go right up and through (you may have to wait a bit for this door to start opening). Kill a few guards and reload shortly before reaching the next door, which you'll probably have to open. Down the corridor, another door you may have to open but does get opened sometimes. Reload right after you get through that door and fire the Soviet constantly (which you pretty much should've been doing the whole time) through the crate-infested area, up the stairs, around the corner, and to the door.
+
=== Agent ===
  
When you get close to the next door, pause and select the Camera. Hopefully (this is one of the most problematic doors), the door to the final silo room will be opening. Snap pictures frantically as you strafe to the stairs. Open the final door if it isn't already and warp through by switching to a gun. Get ahead of Ourumov and left strafe all the way to the elevator, hoping you don't get backboosted too much.
+
; a. Photograph satellite
 +
; b. Minimize scientist casualties
  
Silo can be a very frustrating level to speedrun because you can get a great run going and then something out of your control messes it up, like a guard crouching and getting in your way or a door not opening. Look down and shoot the guards that crouch as quickly as possible; good reaction is essential to getting fast times on this level. If you don't care about WR speed and just want a decent time, you can grab the keycards (particularly the last one), which will save you grief with those locked doors that don't open. But you can't get the keycards if you want a time below 1:10. Try to use lookdown in the areas with lots of guards to reduce lag; the problem with that is oftentimes you won't be able to see that guard that gets in your way. Like I said, Silo is a very frustrating level to speedrun, so be prepared.
+
=== Secret Agent ===
  
-Tyler Wishall
+
; a. Photograph satellite
 +
; b. Obtain telemetric data
 +
; c. Retrieve satellite circuitry
 +
; d. Minimize scientist casualties
  
*World Record Video: [http://www.thengamer.com/GE/06-Silo/White%20-%20Silo%20A%20-%201.04.wmv Ryan White - Silo - A - 1:04]
+
=== 00 Agent ===
  
== Secret Agent ==
+
; a. Plant bombs in fuel rooms
 +
; b. Photograph satellite
 +
; c. Obtain telemetric data
 +
; d. Retrieve satellite circuitry
 +
; e. Minimize scientist casualties
  
*World Record Video: [http://www.thengamer.com/GE/06-Silo/Ryan%20White%20-%20Silo%20Secret%20Agent%20-%201.10.wmv Ryan White - Silo - SA - 1:10]
+
== Technical Details ==
  
== 00 Agent ==
+
=== Guards ===
  
*World Record Video: [http://www.thengamer.com/GE/06-Silo/Ryan%20White%20-%20Silo%20-%2000%20Agent%20-%201.29.wmv Ryan White - Silo - 00 - 1:29]
+
There are 15 [[Guards#Patrolling Guard|patrolling guards]]. <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg456102#msg456102|title=the-elite forum Goldeneye facts post on guard AI|author=Icy|access-date=July 16, 2021}}</ref>
 +
 
 +
There are 6 guards who are completely inactive until you reach a certain height value, which they are always checking for. Afterwards, they become normal guards. I'm pretty sure these are the ones near Ouromov.
 +
 
 +
All crate guards are targeting guards.
 +
 
 +
== Tutorials ==
 +
 
 +
=== Agent ===
 +
 
 +
* [[Goldeneye 007 Tutorial: Silo Agent|Silo Agent]]
 +
 
 +
=== Secret Agent ===
 +
 
 +
* [[Goldeneye 007 Tutorial: Silo Secret Agent|Silo Secret Agent]]
 +
 
 +
* [https://www.youtube.com/watch?v=ZclQw7MKVV0 video tutorial target 1:09 by Goose]
 +
 
 +
=== 00 Agent ===
 +
 
 +
* [[Goldeneye 007 Tutorial: Silo 00 Agent|Silo 00 Agent]]
 +
 
 +
=== LTK ===
 +
 
 +
* [[Goldeneye 007 Tutorial: Silo LTK|Silo LTK]]
 +
* Tutorial Video: [https://videos.huzip.net/tutorials/goldeneye/ltk-dltk/Adam-Bozon/annotated/Silo%20LTK%20Tutorial.html - Adam Bozon - Silo LTK Tutorial (turn captions on)]
 +
* Tutorial Video: [https://videos.huzip.net/tutorials/perfect-dark/ltk-dltk/Eric-Liikala/annotated/Silo%20LTK%20Tutorial.html - Icy - Silo LTK Tutorial (turn captions on)]
 +
 
 +
=== DLTK ===
 +
 
 +
* [[Goldeneye 007 Tutorial: Silo DLTK|Silo DLTK]]
  
 
== External Links ==
 
== External Links ==
  
* [http://www.the-elite.net/GE/stage6.htm Silo World Rankings]
+
* [https://rankings.the-elite.net/goldeneye/stage/silo Silo World Rankings]
 +
* [https://rankings.the-elite.net/goldeneye/ltk/stage/silo Silo LTK/DLTK Rankings]
 
* [http://thengamer.com/GE/06-Silo/ Silo Videos]
 
* [http://thengamer.com/GE/06-Silo/ Silo Videos]
 +
 +
==References==
 +
{{Reflist}}
  
 
[[Category:GE Strats]]
 
[[Category:GE Strats]]
 +
[[Category:GoldenEye 007]]
  
 
{{Template:GoldenEye 007 solo missions}}
 
{{Template:GoldenEye 007 solo missions}}

Latest revision as of 18:55, 18 July 2021

Silo (part i of mission 3: Kirghzistan) is the sixth level in GoldenEye 007. The formal name for this level is Soviet Missile Launch Silo #4. This level features a countdown timer; all objectives must be cleared and the end of the level reached before the timer elapses.

Silo
Silo.png
World Records
Difficulty Time First achieved by
Agent 0:59 Marc Rützou on 2019-07-01
Secret Agent 1:07 Marc Rützou on 2017-11-03
00 Agent 1:21 Rayan Isran on 2014-07-10
LTK 2:07 Bryan B. on 2019-12-29
DLTK 8:16 Bryan B. on 2016-03-12

Overview

Bond must make his way to the end of the level before the countdown finishes. It is required to take a picture of the satellite. 00 Agent and higher difficulties must place explosives in the main rooms, and will benefit from quick pausing.

There is some variation with how accurately the countdown timer syncs to the in-game timer.

Objectives

Agent

a. Photograph satellite
b. Minimize scientist casualties

Secret Agent

a. Photograph satellite
b. Obtain telemetric data
c. Retrieve satellite circuitry
d. Minimize scientist casualties

00 Agent

a. Plant bombs in fuel rooms
b. Photograph satellite
c. Obtain telemetric data
d. Retrieve satellite circuitry
e. Minimize scientist casualties

Technical Details

Guards

There are 15 patrolling guards. [1]

There are 6 guards who are completely inactive until you reach a certain height value, which they are always checking for. Afterwards, they become normal guards. I'm pretty sure these are the ones near Ouromov.

All crate guards are targeting guards.

Tutorials

Agent

Secret Agent

00 Agent

LTK

DLTK

External Links

References

  1. Icy. "the-elite forum Goldeneye facts post on guard AI". Retrieved July 16, 2021.
GoldenEye 007 solo missions