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Line 9: |
| '''For Titan and Myth | | '''For Titan and Myth |
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− | 1-1-0: 30"1 - 29"7 - 31"9 = 1'31"9''' | + | 1-1-0: 30"0 - 29"7 - 31"8 = 1'31"5''' |
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| '''1 SHROOMER.''' | | '''1 SHROOMER.''' |
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| A L around first Pokey , and a R around the second. | | A L around first Pokey , and a R around the second. |
| Ride into the sand which is ahead , and you'll jump a bit , but not high. Instead of waiting ,shroom immediately , and when you're near to the end , slide to the left , charge up a MT , and release it when you make it to the way , this goes faster. | | Ride into the sand which is ahead , and you'll jump a bit , but not high. Instead of waiting ,shroom immediately , and when you're near to the end , slide to the left , charge up a MT , and release it when you make it to the way , this goes faster. |
− | Now , slide a bit around the quicksand , but just a little bit , and make a MT (facing to the left) , so that you'll go into the quicksand a bit. It can save around 0:1 per MT when you make a MT here after a shroom lap , but just make one ; two might be risky and not worthy enough. Make sure it is left-faced, but stay close to the way , because you might go to deep if you don't. If you all done this , make sure you keep a right-faced MT when you get onto the path again. When the front-half reaches it , let it go off. | + | Now don't do this wrong because if you do, you might ruin it all up, and that is no good for you. |
− | Then three or four Rs when out of it ; the last one goes right off the Pokeys. | + | When you did this last MT, you were suppose to go into the quicksand. Well, you can do this whenever you do not go too far in it. Charge an MT up and you release it. Where you do, it doesn't matter, but you need to prevent making a jump when you go out of the quicksand in the end. You could prefer the place where your kart is half-way over the quicksand, but if you MT before you reach the white sand and immediately start charging up an MT to use it when outside of the quicksand, you go a bit faster. |
| + | Then three Rs when out of it ; the last one goes right off the Pokeys. |
| A R heading right , and then a L between the dark and light yellow sand hills , a R when the screen is a bit below then otherwise and then another R or two to head into the dark yellow sand before finish. | | A R heading right , and then a L between the dark and light yellow sand hills , a R when the screen is a bit below then otherwise and then another R or two to head into the dark yellow sand before finish. |
| A R and build up a R if you're flying (better not!) and a L to come out the dark yellow sand. A R and a L and you finish! | | A R and build up a R if you're flying (better not!) and a L to come out the dark yellow sand. A R and a L and you finish! |
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| Further in the lap its still the same. | | Further in the lap its still the same. |
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− | This strat has achieved an 1:32:349 , but splits can give you a half second faster. | + | This strat has achieved an 1:31:991 , but splits can give you half a second faster. |
| | | |
| == Fast Lap == | | == Fast Lap == |
− | '''For Hero times''' | + | '''For Titan times''' |
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− | Region 29"1 - 29"8 | + | Region 28"4 - 29"0 |
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| '''2 SHROOMERS''' | | '''2 SHROOMERS''' |
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| Same as 1 shroomer , but after the two Pokeys after the quicksand , do a SMT (only one recommended in the strat) , facing the left. Let go of A and quickly do a left facing one between the sand hills. Then try to make a long stretch sliding right to the upperright hill you face to , and build it up to a MT . If you're almost there , MT. Now quickly slide left , going to the right and shroom when you hit dark sand . Make sure you can get out of it. Now try to MT on the sand , that'll go faster. A L and a R always work. You're done. | | Same as 1 shroomer , but after the two Pokeys after the quicksand , do a SMT (only one recommended in the strat) , facing the left. Let go of A and quickly do a left facing one between the sand hills. Then try to make a long stretch sliding right to the upperright hill you face to , and build it up to a MT . If you're almost there , MT. Now quickly slide left , going to the right and shroom when you hit dark sand . Make sure you can get out of it. Now try to MT on the sand , that'll go faster. A L and a R always work. You're done. |
| + | |
| == Videos == | | == Videos == |
| | | |
− | 60Hz [http://www.wrvids.com/Mario%20Kart/MKDD/Fastest%20Available%20Vids/ddd-131511-60hz-Jukka.mpg 3 lap 1'31"511] by ([[Konsta Jukka]]) | + | 60Hz [http://wrvids.com/Mario%20Kart/MKDD/Fastest%20Available%20Vids/ddd-129750-60hz-Jongbloed.wmv 3 lap 1'29"750] by ([[Marijn Jongbloed]]) |
− | [http://www.mkddusa.com/videos/JS%20DDD%20028373.wmv 1 lap 28"373] by ([[Jake Sopcak]]) <br> | + | [http://wrvids.com/Mario%20Kart/MKDD/Fastest%20Available%20Vids/ddd-27978-60hz-Jongbloed.wmv 1 lap 27"978] by ([[Marijn Jongbloed]]) <br> |
− | 50Hz [http://www.wrvids.com/Mario%20Kart/MKDD/Fastest%20Available%20Vids/ddd-130581-50hz-Bunde.avi 3 lap 1'30"581] by ([[Hendrik Bunde]]) [http://www.4shared.com/file/7464919/1aea9322 1 lap 27"977] by ([[Hendrik Bunde]]) | + | 50Hz [http://wrvids.com/Mario%20Kart/MKDD/Fastest%20Available%20Vids/ddd-129766-50hz-Bunde.avi 3 lap 1'29"766] by ([[Hendrik Bunde]]) [http://wrvids.com/Mario%20Kart/MKDD/Fastest%20Available%20Vids/ddd-27977-50hz-Bunde.avi 1 lap 27"977] by ([[Hendrik Bunde]]) |
| | | |
| == World Records and Best Splits == | | == World Records and Best Splits == |
| | | |
− | 50hz 3lap: 1'30"107, God+4 by [[Paul Maes]]<br>
| + | 50Hz 3lap: 1'28"868, God+10 by [[Richard Karlsson]]<br> |
− | 50hz Flap: 27"977, God+2 by [[Hendrik Bunde]]
| + | 50Hz Flap: 27"593, God+10 by [[Richard Karlsson]] |
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− | 60hz 3lap: 1'30"410, God+2 by [[Marius Moritz Mollenhauer]]<br>
| + | 60Hz 3lap: 1'28"398, God+10 by [[Mike Koehoorn]]<br> |
− | 60hz Flap: 28"076, God by [[Marius Moritz Mollenhauer]]
| + | 60Hz Flap: 27"560, God+10 by [[Mike Koehoorn]] |
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− | Best splits: 29"431, 31"04x, 29"133 = 1'29"604 - 1'29"613 (Approx) | + | Best splits: 28"993, 30"396, 28"548 = 1'27"937 |
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| == External Links == | | == External Links == |