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416 bytes removed ,  12:46, 5 September 2016
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Strat here.
 
Strat here.
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-12561(pal)-Jongerius.wmv PAL Video (WR) - 1'25"61] by [[Michael Jongerius]]
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-12561(pal)-Jongerius.wmv PAL Video (WR) - 1'42"94 (1'25"61)] by [[Michael Jongerius]]
    
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-12573-Tomazelli.mpg NTSC Video - 1'25"73] by [[Karlo Tomazelli]]
 
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-12573-Tomazelli.mpg NTSC Video - 1'25"73] by [[Karlo Tomazelli]]
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'''Less Advanced'''
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* NTSC Video - 1'33"73 by [[Terrence Fenner]] ''coming soon''
      
== Non-Shortcut flap ==
 
== Non-Shortcut flap ==
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Righto, straight into it. Because this is the Fast Lap, those horrible spinys that occupy the course aren’t too annoying as the driving line used goes comfortably past/through them. The God Standard here is 26"69 seconds.
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Righto, straight into it. Because this is the Fast Lap, those horrible spinies that occupy the course aren’t too annoying as the driving line used goes comfortably past/through them. The God Standard here is 26"69 seconds.
    
From the start, use an [[MK Terms|Everettstart]] ([[Fennerstart]]) and [[MK Terms|AB-spin]] slightly to the left so you drive onto the grass toward the white fence. As you reach the dip in the ground, your turbo start will be wearing off so start a left facing shroomslide and use a shroom. While your kart goes down the hill, hug the fence while building up a MT. When you reach the bridge (or the start of the maze), use the MT and turn left sharply, sticking close to the wall. From here, you should take the right path, either turning or hopping between the rightmost spiny and the wall.  
 
From the start, use an [[MK Terms|Everettstart]] ([[Fennerstart]]) and [[MK Terms|AB-spin]] slightly to the left so you drive onto the grass toward the white fence. As you reach the dip in the ground, your turbo start will be wearing off so start a left facing shroomslide and use a shroom. While your kart goes down the hill, hug the fence while building up a MT. When you reach the bridge (or the start of the maze), use the MT and turn left sharply, sticking close to the wall. From here, you should take the right path, either turning or hopping between the rightmost spiny and the wall.  
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-2618-Fried.mpg WR Video (NTSC) - 26"18] by [[Michael Fried]]
 
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-2618-Fried.mpg WR Video (NTSC) - 26"18] by [[Michael Fried]]
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yv-2625(pal)-Jongerius.wmv PAL Video - 26"25] by [[Michael Jongerius]]
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* [http://www.youtube.com/watch?v=yI5VzoJCYJw PAL Video - 31"53 (26"22)] by [[Michael Jongerius]]
    
== Shortcut 3lap ==
 
== Shortcut 3lap ==
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yvsc-2793-Bukrim.mpg WR Video (NTSC) - 27"93] by [[Myles Bukrim]]
 
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yvsc-2793-Bukrim.mpg WR Video (NTSC) - 27"93] by [[Myles Bukrim]]
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yvsc-2804(pal)-Tolhuis.mpg PAL Video - 28"04] by [[Vincent Tolhuis]]
      
==Shortcut==
 
==Shortcut==
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Drive a normal lap up until the finish line. Do not cross the finish instead go to the left of it. Look for two yellow patches close to each other. You want to sit on the left patch of yellow grass. You might want to play as Yoshi because he makes the next step very easy. Line up the spike on Yoshi's head with the white part of the wall on the far away part of the track. Get close to the hill in front of you and when close hold A and drive down. About two kart lengths before reaching the fence hold your brakes. Jump over the fence (This is hard to do sometimes) and let your kart do the rest. You should trigger a lap and be brought back up near the finish line. You should be really close to the finish because sometimes Lakitu will put you a little bit farther back. You want to be about a kart length away. When he puts you down shroom as fast as possible and if done correctly your lap should be very fast (from almost 7 seconds to just under six seconds)  
 
Drive a normal lap up until the finish line. Do not cross the finish instead go to the left of it. Look for two yellow patches close to each other. You want to sit on the left patch of yellow grass. You might want to play as Yoshi because he makes the next step very easy. Line up the spike on Yoshi's head with the white part of the wall on the far away part of the track. Get close to the hill in front of you and when close hold A and drive down. About two kart lengths before reaching the fence hold your brakes. Jump over the fence (This is hard to do sometimes) and let your kart do the rest. You should trigger a lap and be brought back up near the finish line. You should be really close to the finish because sometimes Lakitu will put you a little bit farther back. You want to be about a kart length away. When he puts you down shroom as fast as possible and if done correctly your lap should be very fast (from almost 7 seconds to just under six seconds)  
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yvsc-579-Bukrim.avi NTSC Video - 5"79] by [[Myles Bukrim]]
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* [http://www.youtube.com/watch?v=5WeBycBSY7I WR Video (NTSC) - 5"78] by [[Myles Bukrim]]
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/yvsc-585(pal)-Tolhuis.mpg PAL Video - 5"85] by [[Vincent Tolhuis]]
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== External Links ==
 
== External Links ==