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Difference between revisions of "License To Kill"

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* Enemy Accuracy: 1000%
 
* Enemy Accuracy: 1000%
  
On the bonus level [[Mr. Blonde's Revenge]], a setting of 10% makes it impossible to disarm Cassandra without killing her, so Enemy Health is set to 11% to give her just enough energy to survive.
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On the bonus level [[Mr. Blonde's Revenge]], a setting of 10% makes it very hard to disarm Cassandra without killing her, so Enemy Health used to be set to 11% to give her just enough energy to survive.
  
 
==See also==
 
==See also==
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== External Links ==
 
== External Links ==
  
* [http://www.the-elite.net/GE/LTK/ The GoldenEye 007 LTK World Rankings]
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* [http://rankings.the-elite.net/goldeneye/ltk The GoldenEye 007 LTK World Rankings]
* [http://mg.thengamer.com/pdltk/ The Perfect Dark LTK World Rankings]
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* [http://rankings.the-elite.net/perfect-dark/ltk The Perfect Dark LTK World Rankings]
  
 
[[Category:Terminology]]
 
[[Category:Terminology]]
 
[[Category:GoldenEye 007]]
 
[[Category:GoldenEye 007]]
 
[[Category:Perfect Dark]]
 
[[Category:Perfect Dark]]

Revision as of 12:46, 15 June 2013

License to Kill (or LTK) is a difficulty created by adjusting the settings on the unlockable 007 Mode on GoldenEye 007 and Perfect Dark Mode on Perfect Dark so that both players and enemies can be killed by a single shot. Therefore, Enemy Health is minimized and Enemy Damage is maximized. Enemy Accuracy and Enemy Reaction Time (on GoldenEye 007) are also maximized, meaning that a single shot fired from an enemy will kill the player. This makes LTK much more difficult to survive than 00 Agent on GoldenEye 007 and Perfect Agent on Perfect Dark.

License To Kill is named after the corresponding one-hit-kills mode that appears in GoldenEye 007 multiplayer. The name has stuck since it's plainly much more catchy than "one-hit-kills".

LTK mode is relatively easy compared to Dark LTK mode.

Settings

GoldenEye 007

  • Enemy Health: 0%
  • Enemy Damage: 1000%
  • Enemy Accuracy: 100%
  • Enemy Reaction Time: 100%

Perfect Dark

  • Enemy Health: 10%
  • Enemy Damage: 1000%
  • Enemy Accuracy: 1000%

On the bonus level Mr. Blonde's Revenge, a setting of 10% makes it very hard to disarm Cassandra without killing her, so Enemy Health used to be set to 11% to give her just enough energy to survive.

See also

External Links