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− | There are basically eight ways of travelling on foot in [[The Legend of Zelda: Ocarina of Time]]. You can run. You can run, but do roll-attacks as often as possible while running, which since antiquity has been known to be faster than just running. You can turn sideways, hold down the Z button and side-jump repeatedly. Lastly, you can hold down the Z button and move backwards, which is faster still. And you can do all of these while wearing the Hover Boots. | + | There are basically eight '''ways of travelling in [[The Legend of Zelda: Ocarina of Time]]'''. |
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| + | # You can run. |
| + | # You can run, but do roll-attacks as often as possible while running, which since antiquity has been known to be faster than just running. |
| + | # You can turn sideways, hold down the Z button and side-jump repeatedly. |
| + | # Lastly, you can hold down the Z button and move backwards, which is faster still. |
| + | #* And you can do all of these while wearing the Hover Boots. |
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| Running backwards is your preferred means of crossing the world. It seems pretty obvious that running backwards is only useful for reasonably long stretches where you have no obstacles, because you can't see where you're going. However, setting up (aiming for) a backwards run is very, very easy and swift, so with skill you can use it even for relatively short straight runs. Getting your bearings back afterwards is the most time-consuming part. But don't overdo it. | | Running backwards is your preferred means of crossing the world. It seems pretty obvious that running backwards is only useful for reasonably long stretches where you have no obstacles, because you can't see where you're going. However, setting up (aiming for) a backwards run is very, very easy and swift, so with skill you can use it even for relatively short straight runs. Getting your bearings back afterwards is the most time-consuming part. But don't overdo it. |
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| The last major point is that '''the Hover Boots aren't usually worth it'''. You have to be spending around 70 seconds running before the time saved by wearing the Hover Boots makes up for the time taken to put them on. And that's flat-out running. If you're in a dungeon, you're going to be stopping and starting and changing directions a lot. Hover Boots are USELESS for stopping and starting and changing direction; they waste more time running on the spot than you can imagine. We advise you to use the Hover Boots only when absolutely necessary, not for regular running about. | | The last major point is that '''the Hover Boots aren't usually worth it'''. You have to be spending around 70 seconds running before the time saved by wearing the Hover Boots makes up for the time taken to put them on. And that's flat-out running. If you're in a dungeon, you're going to be stopping and starting and changing directions a lot. Hover Boots are USELESS for stopping and starting and changing direction; they waste more time running on the spot than you can imagine. We advise you to use the Hover Boots only when absolutely necessary, not for regular running about. |
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| + | ==Swimming== |
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| + | Remember to tap B when swimming as this makes you swim faster. |
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| + | [[Category:The Legend of Zelda: Ocarina of Time]] |