<?xml version="1.0"?>
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	<id>https://www.archive.speedrunwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Cruise_Control</id>
	<title>Cruise Control - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.archive.speedrunwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Cruise_Control"/>
	<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;action=history"/>
	<updated>2026-08-26T09:21:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.3</generator>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=39628&amp;oldid=prev</id>
		<title>BurnsBA: add Control Style page link</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=39628&amp;oldid=prev"/>
		<updated>2021-07-17T14:40:31Z</updated>

		<summary type="html">&lt;p&gt;add Control Style page link&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:40, 17 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Control Style|&lt;/ins&gt;control style&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This does NOT enable you to run faster than usual. Pushing the control stick forwards does not give you &amp;quot;double speed&amp;quot;, there is a maximum to how far the stick can be pushed and you&amp;#039;ve already hit it. What this does do is make playing flat speed levels where you NEVER slow down, such as [[Dam]], much easier to play for long periods of time. It also somewhat smooths out the disadvantage that 1.1 players have over 1.2 players in that it takes longer for a 1.1 player to jump to full speed.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This does NOT enable you to run faster than usual. Pushing the control stick forwards does not give you &amp;quot;double speed&amp;quot;, there is a maximum to how far the stick can be pushed and you&amp;#039;ve already hit it. What this does do is make playing flat speed levels where you NEVER slow down, such as [[Dam]], much easier to play for long periods of time. It also somewhat smooths out the disadvantage that 1.1 players have over 1.2 players in that it takes longer for a 1.1 player to jump to full speed.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BurnsBA</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=21288&amp;oldid=prev</id>
		<title>Anonywiki at 18:06, 6 August 2010</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=21288&amp;oldid=prev"/>
		<updated>2010-08-06T18:06:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:06, 6 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Wes]] called [[Wouter]] a cheater and a wimp for using it, claiming that he was too lazy to push the control stick himself. In reality, Wouter used Cruise Control to regain full speed that was lost due to a worn out controller. He still had to push the control stick to get the full speed out of it, still resulting in bumps on his thumb.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Wes]] called [[Wouter]] a cheater and a wimp for using it, claiming that he was too lazy to push the control stick himself. In reality, Wouter used Cruise Control to regain full speed that was lost due to a worn out controller. He still had to push the control stick to get the full speed out of it, still resulting in bumps on his thumb.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;CC can be tried out in essentially any N64 game, but the results vary. It also works on the [[GameCube]], as both shoulder buttons and both sticks are analogue and can be set up in a similar fashion, but again, results vary.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;CC can be tried out in essentially any N64 game, but the results vary&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It can sometimes be useful in 3D platform games when a control stick is worn out&lt;/ins&gt;. It also works on the [[GameCube]], as both shoulder buttons and both sticks are analogue and can be set up in a similar fashion, but again, results vary.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GoldenEye 007]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GoldenEye 007]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Anonywiki</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=14437&amp;oldid=prev</id>
		<title>Wouter Jansen at 14:27, 12 June 2008</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=14437&amp;oldid=prev"/>
		<updated>2008-06-12T14:27:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:27, 12 June 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This does NOT enable you to run faster than usual. Pushing the control stick forwards does not give you &amp;quot;double speed&amp;quot;, there is a maximum to how far the stick can be pushed and you&amp;#039;ve already hit it. What this does do is make playing flat speed levels where you NEVER slow down, such as [[Dam]], much easier to play for long periods of time. It also somewhat smooths out the disadvantage that 1.1 players have over 1.2 players in that it takes longer for a 1.1 player to jump to full speed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This does NOT enable you to run faster than usual. Pushing the control stick forwards does not give you &amp;quot;double speed&amp;quot;, there is a maximum to how far the stick can be pushed and you&amp;#039;ve already hit it. What this does do is make playing flat speed levels where you NEVER slow down, such as [[Dam]], much easier to play for long periods of time. It also somewhat smooths out the disadvantage that 1.1 players have over 1.2 players in that it takes longer for a 1.1 player to jump to full speed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Wes]] called [[Wouter]] a cheater and a wimp for using it, claiming that he was too lazy to push the control stick himself. In reality, Wouter used Cruise Control to regain full speed that was lost due to a worn out controller. He still had to push the control stick to get the full speed out of it, still resulting in bumps on his thumb&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;CC can be tried out in essentially any N64 game, but the results vary. It also works on the [[GameCube]], as both shoulder buttons and both sticks are analogue and can be set up in a similar fashion, but again, results vary.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;CC can be tried out in essentially any N64 game, but the results vary. It also works on the [[GameCube]], as both shoulder buttons and both sticks are analogue and can be set up in a similar fashion, but again, results vary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wouter Jansen</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=12108&amp;oldid=prev</id>
		<title>Ngamer: Reverted edits by DomelTsitt (DomelTsitt); changed back to last version by Matthijs Triep</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=12108&amp;oldid=prev"/>
		<updated>2007-10-30T03:56:58Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/DomelTsitt&quot; title=&quot;Special:Contributions/DomelTsitt&quot;&gt;DomelTsitt&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:DomelTsitt&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:DomelTsitt (page does not exist)&quot;&gt;DomelTsitt&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/w/index.php?title=User:Matthijs_Triep&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Matthijs Triep (page does not exist)&quot;&gt;Matthijs Triep&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:56, 30 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://sexualmarvin.unrust.info/ sexual marvin gaye] [http://hdtvplasma.anywhy.info/ hd tv plasma] [http://forswear.info/blog/stuoia.html Stuoia] [http://vipintopless.apodoses.info/ vip in topless] [http://cornamuse.unrust.info/ cornamuse] [http://overhit.info/ overhit.info] [http://growcube3.unrust.info/ grow cube 3] [http://jacinthe.info/html/umtspc.html umts pc] [http://missmark.info/topic/freesextv1.html Free sextv1] [http://toshibatecraa4.apodoses.info/ toshiba tecra a4 m 730] [http://forswear.info/blog/babbles4.html babbles 4] [http://forswear.info/blog/amdathlon939.html amd athlon 939] [http://missmark.info/topic/usl7.html usl 7] [http://utusan.apodoses.info/ utusan] [http://missmark.info/topic/rs512dv.html rs 512 dv] [http://forswear.info/blog/mp3128.html mp3 128] [http://videomail.overhit.info/ video mail] [http://molella.geratic.info/ molella] [http://forswear.info/blog/nuovaalpesrl.html nuova alpe srl] [http://guce.apodoses.info/ g u c e] [http://episomes.info/articles/betman.html betman] [http://episomes.info/articles/oflu.html oflu] [http://scph.geratic.info/ scph] [http://wwwfotohighway.unrust.info/ www fotohighway com] [http://anywhy.info/index8_666.html map] [http://missmark.info/ missmark.info] [http://cunbia.apodoses.info/ cunbia] [http://forswear.info/blog/trust250s.html trust 250s] [http://forswear.info/blog/jpgcensure.html jpg censure] [http://missmark.info/topic/wwwcandylistcom.html www candylist com] [http://forswear.info/blog/ningxiahui.html ningxia hui] [http://forswear.info/blog/olympus80.html olympus 80] [http://va7000thermaltake.unrust.info/ va 7000 thermaltake] 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of woman] [http://episomes.info/articles/fleshfilmdvd.html flesh film dvd] [http://viaccess6in1.anywhy.info/ viaccess 6in1] [http://dolgan.geratic.info/ dolgan] [http://theknack.overhit.info/ the knack] [http://kainji.geratic.info/ kainji] [http://jacinthe.info/html/toshibam.html toshiba m] [http://anywhy.info/ anywhy.info] [http://trueromance.anywhy.info/ true romance main theme] [http://episomes.info/articles/rinsavire.html rinsavire] [http://hbhd.anywhy.info/ h b hd] [http://forswear.info/blog/netgearmax.html netgear max] [http://jacinthe.info/html/tgla7.html tg la7] [http://jacinthe.info/html/notebook34.html notebook 3 4] [http://jacinthe.info/html/miumiu.html miu miu] [http://forswear.info/blog/venier.html venier] [http://episomes.info/articles/sublime.html sublime] [http://drago.unrust.info/ drago] [http://airpegasus2005.overhit.info/ air pegasus 2005] [http://skipe.overhit.info/ skipe] [http://hamlet1gb.overhit.info/ hamlet 1gb] [http://jacinthe.info/html/geforcedvi.html geforce dvi] [http://bpda.unrust.info/ bpda] [http://episomes.info/articles/escortboypuglia.html escort boy puglia] [http://teleglobespa.apodoses.info/ teleglobe spa] [http://clelia.unrust.info/ clelia] [http://webcamfreelive.anywhy.info/ webcam free live] [http://acdsee7.geratic.info/ acdsee 7] [http://wss.overhit.info/ wss] [http://nikon7900coolpix.anywhy.info/ nikon 7900 coolpix] [http://wwwfms2com.unrust.info/ www fms2 com] [http://jacinthe.info/html/epsond88.html epson d88] [http://forswear.info/blog/vnespa.html vne spa] [http://daikin.anywhy.info/ daikin] [http://ispap.anywhy.info/ ispap] [http://episomes.info/articles/hydrogenfelpa.html hydrogen felpa] [http://toshiba730.apodoses.info/ toshiba 730] [http://forswear.info/blog/whirlpooljt356.html whirlpool jt 356] [http://jacinthe.info/html/tunisair.html tunisair] [http://gprswin.anywhy.info/ gprs win] [http://wwwkalcelycom.geratic.info/ www kal cely com] [http://unrust.info/index5_666.html home] [http://episomes.info/articles/suburbia2004.html suburbia 2004] [http://lawrencekansas.geratic.info/ lawrence kansas] [http://jacinthe.info/html/orcsrl.html orc srl] [http://episomes.info/articles/ri1000.html ri 1000] [http://eos1ds.unrust.info/ eos 1 ds] [http://ccnligiene.geratic.info/ ccnl igiene] &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ngamer</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=12083&amp;oldid=prev</id>
		<title>DomelTsitt at 06:33, 28 October 2007</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=12083&amp;oldid=prev"/>
		<updated>2007-10-28T06:33:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:33, 28 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://sexualmarvin.unrust.info/ sexual marvin gaye] [http://hdtvplasma.anywhy.info/ hd tv plasma] [http://forswear.info/blog/stuoia.html Stuoia] [http://vipintopless.apodoses.info/ vip in topless] [http://cornamuse.unrust.info/ cornamuse] [http://overhit.info/ overhit.info] [http://growcube3.unrust.info/ grow cube 3] [http://jacinthe.info/html/umtspc.html umts pc] [http://missmark.info/topic/freesextv1.html Free sextv1] [http://toshibatecraa4.apodoses.info/ toshiba tecra a4 m 730] [http://forswear.info/blog/babbles4.html babbles 4] [http://forswear.info/blog/amdathlon939.html amd athlon 939] [http://missmark.info/topic/usl7.html usl 7] [http://utusan.apodoses.info/ utusan] [http://missmark.info/topic/rs512dv.html rs 512 dv] [http://forswear.info/blog/mp3128.html mp3 128] [http://videomail.overhit.info/ video mail] [http://molella.geratic.info/ molella] [http://forswear.info/blog/nuovaalpesrl.html nuova alpe srl] [http://guce.apodoses.info/ g u c e] [http://episomes.info/articles/betman.html betman] [http://episomes.info/articles/oflu.html oflu] [http://scph.geratic.info/ scph] [http://wwwfotohighway.unrust.info/ www fotohighway com] [http://anywhy.info/index8_666.html map] [http://missmark.info/ missmark.info] [http://cunbia.apodoses.info/ cunbia] [http://forswear.info/blog/trust250s.html trust 250s] [http://forswear.info/blog/jpgcensure.html jpg censure] [http://missmark.info/topic/wwwcandylistcom.html www candylist com] [http://forswear.info/blog/ningxiahui.html ningxia hui] [http://forswear.info/blog/olympus80.html olympus 80] [http://va7000thermaltake.unrust.info/ va 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[http://unrust.info/index5_666.html home] [http://episomes.info/articles/suburbia2004.html suburbia 2004] [http://lawrencekansas.geratic.info/ lawrence kansas] [http://jacinthe.info/html/orcsrl.html orc srl] [http://episomes.info/articles/ri1000.html ri 1000] [http://eos1ds.unrust.info/ eos 1 ds] [http://ccnligiene.geratic.info/ ccnl igiene] &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DomelTsitt</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=11808&amp;oldid=prev</id>
		<title>Matthijs Triep: Reverted edits by DomelTsitt (DomelTsitt); changed back to last version by Ngamer</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=11808&amp;oldid=prev"/>
		<updated>2007-10-10T11:26:38Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/DomelTsitt&quot; title=&quot;Special:Contributions/DomelTsitt&quot;&gt;DomelTsitt&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:DomelTsitt&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:DomelTsitt (page does not exist)&quot;&gt;DomelTsitt&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/User:Ngamer&quot; class=&quot;mw-redirect&quot; title=&quot;User:Ngamer&quot;&gt;Ngamer&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:26, 10 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delcae&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Matthijs Triep</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=11799&amp;oldid=prev</id>
		<title>DomelTsitt at 03:07, 10 October 2007</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=11799&amp;oldid=prev"/>
		<updated>2007-10-10T03:07:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:07, 10 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delcae&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DomelTsitt</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=7679&amp;oldid=prev</id>
		<title>Ngamer: Reverted edits by Reiko (Reiko); changed back to last version by Nick R</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=7679&amp;oldid=prev"/>
		<updated>2006-11-18T07:02:55Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/Reiko&quot; title=&quot;Special:Contributions/Reiko&quot;&gt;Reiko&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:Reiko&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Reiko (page does not exist)&quot;&gt;Reiko&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/w/index.php?title=User:Nick_R&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Nick R (page does not exist)&quot;&gt;Nick R&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:02, 18 November 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://www.3wcasinos.com/roulette-tips/index.html roulette tips]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Ngamer</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=7523&amp;oldid=prev</id>
		<title>Reiko at 23:09, 17 November 2006</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=7523&amp;oldid=prev"/>
		<updated>2006-11-17T23:09:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:09, 17 November 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Reiko</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=1544&amp;oldid=prev</id>
		<title>Nick R at 15:34, 18 May 2006</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Cruise_Control&amp;diff=1544&amp;oldid=prev"/>
		<updated>2006-05-18T15:34:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cruise Control&amp;#039;&amp;#039;&amp;#039; (usually &amp;#039;&amp;#039;&amp;#039;CC&amp;#039;&amp;#039;&amp;#039;) is a technique used in [[GoldenEye 007]] and sometimes in [[Perfect Dark]]. It involves manually centring the analogue control stick on the [[N64]] joypad by pressing L+R+START simultaneously, while the stick is held downwards. When the stick is released, the N64 registers that the stick is being pulled forwards. When you then start a mission (which is tricky, as your options-selecting cursor will be moving upwards constantly), you will (assuming you are using a 1.1-based control style) be constantly running forwards.&lt;br /&gt;
&lt;br /&gt;
This does NOT enable you to run faster than usual. Pushing the control stick forwards does not give you &amp;quot;double speed&amp;quot;, there is a maximum to how far the stick can be pushed and you&amp;#039;ve already hit it. What this does do is make playing flat speed levels where you NEVER slow down, such as [[Dam]], much easier to play for long periods of time. It also somewhat smooths out the disadvantage that 1.1 players have over 1.2 players in that it takes longer for a 1.1 player to jump to full speed.&lt;br /&gt;
&lt;br /&gt;
CC can be tried out in essentially any N64 game, but the results vary. It also works on the [[GameCube]], as both shoulder buttons and both sticks are analogue and can be set up in a similar fashion, but again, results vary.&lt;br /&gt;
&lt;br /&gt;
[[Category:GoldenEye 007]]&lt;br /&gt;
[[Category:Perfect Dark]]&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Nick R</name></author>
	</entry>
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