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	<id>https://www.archive.speedrunwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Agent</id>
	<title>Agent - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.archive.speedrunwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Agent"/>
	<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;action=history"/>
	<updated>2026-10-17T13:44:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.3</generator>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=39654&amp;oldid=prev</id>
		<title>BurnsBA: add Damage Reductionsection</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=39654&amp;oldid=prev"/>
		<updated>2021-07-18T22:23:35Z</updated>

		<summary type="html">&lt;p&gt;add Damage Reductionsection&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:23, 18 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Practically speaking, this means the main focus when playing for speed times on Agent difficulty is on speed and accuracy of strafing, and general technique with buttons and gadgets and so on. Combat with the enemy is basically optional; enemies are only killed if they ARE critical mission objectives or they obstruct critical mission objectives (i.e. it would be slower to leave them alive).&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Practically speaking, this means the main focus when playing for speed times on Agent difficulty is on speed and accuracy of strafing, and general technique with buttons and gadgets and so on. Combat with the enemy is basically optional; enemies are only killed if they ARE critical mission objectives or they obstruct critical mission objectives (i.e. it would be slower to leave them alive).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Technical Details ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Damage Reduction ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Exclusive to agent difficulty is reduced damage when at lower health.&amp;lt;ref&amp;gt;{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg460592#msg460592|title=the-elite forum Goldeneye facts post on Damage on Agent|author=Whiteted|access-date=July 18, 2021}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bond&amp;#039;s health, H, can take any value from 0 to 1, as can Bond&amp;#039;s body armour, B.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only relevant value in calculations is their sum, or your &amp;#039;total health&amp;#039;, T = H + B&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When taking damage, D:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If T &amp;gt; 0.6, then D is subtracted as normal.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If T &amp;lt; 0.125, then only half of D is subtracted from T&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* In between 0.125 and 0.6 the value subtracted changes linearly - it is a straight line. So at the midpoint, 0.3625, 3/4 of D is subtracted from T&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==References==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Reflist}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Perfect Dark]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GoldenEye 007]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GoldenEye 007]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BurnsBA</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=24538&amp;oldid=prev</id>
		<title>Regular Civilian: Undo revision 24163 by Ixawyxa (Talk)</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=24538&amp;oldid=prev"/>
		<updated>2010-11-25T20:22:10Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 24163 by &lt;a href=&quot;/Special:Contributions/Ixawyxa&quot; title=&quot;Special:Contributions/Ixawyxa&quot;&gt;Ixawyxa&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:Ixawyxa&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Ixawyxa (page does not exist)&quot;&gt;Talk&lt;/a&gt;)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:22, 25 November 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=[http://ecoquvejoz.co.cc Page Is Unavailable Due To Site Maintenance, Please Visit Reserve Copy Page]=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Regular Civilian</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=24163&amp;oldid=prev</id>
		<title>Ixawyxa at 09:32, 24 November 2010</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=24163&amp;oldid=prev"/>
		<updated>2010-11-24T09:32:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:32, 24 November 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=[http://ecoquvejoz.co.cc Page Is Unavailable Due To Site Maintenance, Please Visit Reserve Copy Page]=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ixawyxa</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12149&amp;oldid=prev</id>
		<title>Ngamer: Reverted edits by LioloNorel (LioloNorel); changed back to last version by Ngamer</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12149&amp;oldid=prev"/>
		<updated>2007-10-31T01:29:12Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/LioloNorel&quot; title=&quot;Special:Contributions/LioloNorel&quot;&gt;LioloNorel&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:LioloNorel&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:LioloNorel (page does not exist)&quot;&gt;LioloNorel&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/User:Ngamer&quot; class=&quot;mw-redirect&quot; title=&quot;User:Ngamer&quot;&gt;Ngamer&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:29, 31 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sitdarac&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ngamer</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12136&amp;oldid=prev</id>
		<title>LioloNorel at 16:55, 30 October 2007</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12136&amp;oldid=prev"/>
		<updated>2007-10-30T16:55:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:55, 30 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sitdarac&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LioloNorel</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12122&amp;oldid=prev</id>
		<title>Ngamer: Reverted edits by ChidrOnlie (ChidrOnlie); changed back to last version by Matthijs Triep</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12122&amp;oldid=prev"/>
		<updated>2007-10-30T05:34:48Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/ChidrOnlie&quot; title=&quot;Special:Contributions/ChidrOnlie&quot;&gt;ChidrOnlie&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:ChidrOnlie&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:ChidrOnlie (page does not exist)&quot;&gt;ChidrOnlie&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/w/index.php?title=User:Matthijs_Triep&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Matthijs Triep (page does not exist)&quot;&gt;Matthijs Triep&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:34, 30 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://hd-497-sennheiser.unfeeble.info/ hd 497 sennheiser] [http://hot-boy.downslip.info/ hot boy] [http://powermust-2000-usb.unfeeble.info/ powermust 2000 usb] [http://calusul.wrawler.info/ calusul] [http://octavia.misserve.info/ octavia] [http://relly-championship.batswing.info/ relly championship] [http://hp-ipaq-hw6515.stroam.info/ hp ipaq hw6515] [http://burblers.info/index5_250.html url] [http://vdo-dayton-cd-2304-mp3.wrawler.info/ vdo dayton cd 2304 mp3] [http://mallawi.indulger.info/ mallawi] [http://ram-1gb-hp.downslip.info/ ram 1gb hp] [http://wrawler.info/ wrawler.info] [http://ladybugs.misserve.info/ ladybugs] 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gpsmap 60] [http://asus-a4540llh.downslip.info/ asus a4540llh] [http://gps-cf.stroam.info/ gps cf] [http://mia-moglie-formosa.indulger.info/ mia moglie formosa] [http://stroam.info/index1_666.html index] [http://humphrey-bogart.misserve.info/ humphrey bogart] [http://burblers.info/index6_1000.html site] [http://downslip.info/index5_666.html link] [http://tsuruoka.stroam.info/ tsuruoka] [http://ramin-bahrami.misserve.info/ ramin bahrami] [http://larry-mullen-jr.unfeeble.info/ larry mullen jr] [http://dvd-decripter-download.batswing.info/ dvd decripter download] [http://wrawler.info/index1_250.html home] [http://xerox-phaser-3121.stroam.info/ xerox phaser 3121] [http://sailor-mars-x.batswing.info/ sailor mars x] [http://downslip.info/ downslip.info] [http://scarpa-basket.stroam.info/ scarpa basket] [http://www-motard.stroam.info/ www motard] [http://maison-ikkoku.burblers.info/ maison ikkoku] [http://thebeatles.batswing.info/ thebeatles] [http://n-a-t-o.downslip.info/ n a t o] [http://batswing.info/index3_1000.html site] [http://indulger.info/index1_666.html homepage] [http://escort-a-verona.wrawler.info/ escort a verona] [http://www-rynair-com.indulger.info/ www rynair com] &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ngamer</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12098&amp;oldid=prev</id>
		<title>ChidrOnlie at 03:20, 29 October 2007</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=12098&amp;oldid=prev"/>
		<updated>2007-10-29T03:20:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:20, 29 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://hd-497-sennheiser.unfeeble.info/ hd 497 sennheiser] [http://hot-boy.downslip.info/ hot boy] [http://powermust-2000-usb.unfeeble.info/ powermust 2000 usb] [http://calusul.wrawler.info/ calusul] [http://octavia.misserve.info/ octavia] [http://relly-championship.batswing.info/ relly championship] [http://hp-ipaq-hw6515.stroam.info/ hp ipaq hw6515] [http://burblers.info/index5_250.html url] [http://vdo-dayton-cd-2304-mp3.wrawler.info/ vdo dayton cd 2304 mp3] [http://mallawi.indulger.info/ mallawi] [http://ram-1gb-hp.downslip.info/ ram 1gb hp] [http://wrawler.info/ wrawler.info] [http://ladybugs.misserve.info/ ladybugs] [http://www-espn-com.burblers.info/ www espn com] [http://lg-8100.stroam.info/ lg 8100] [http://vietnamsex.wrawler.info/ vietnamsex] [http://oki-b4350n.batswing.info/ oki b4350n] [http://lacie-7200.stroam.info/ lacie 7200] [http://flash-s-theme.misserve.info/ flash s theme] [http://lavasciuga-rex.stroam.info/ lavasciuga rex] [http://burblers.info/index1_666.html page] [http://travedona.misserve.info/ travedona] [http://stroam.info/index0_666.html map] [http://fightclub.unfeeble.info/ fightclub] [http://misserve.info/index4_250.html index] [http://merdai.batswing.info/ merdai] [http://batswing.info/index1_666.html url] [http://pinball-arcade.wrawler.info/ pinball arcade] [http://donomar-com.downslip.info/ donomar com] [http://song-of-the-seas.unfeeble.info/ song of the seas] [http://amd-athlon64-3200-939.wrawler.info/ amd athlon64 3200 939] [http://bwv-577.stroam.info/ bwv 577] [http://cracks-nero-6-3.indulger.info/ cracks nero 6 3] [http://bmw-318-d.burblers.info/ bmw 318 d] [http://nortek-combo.downslip.info/ nortek combo] [http://misserve.info/index3_250.html index] [http://sharp-vl-z100s.unfeeble.info/ sharp vl z100s] [http://video-11k.downslip.info/ video 11k] [http://pio.indulger.info/ pio] [http://epox-8rda6-pro.wrawler.info/ epox 8rda6 pro] [http://old-woman-sex.unfeeble.info/ old woman sex] [http://iris-turbo.unfeeble.info/ iris turbo] [http://belucci.burblers.info/ belucci] [http://cihat.stroam.info/ cihat] [http://couger.misserve.info/ couger] [http://video-degli-o-r-o.indulger.info/ video degli o r o] [http://mature-taboo.misserve.info/ Mature taboo] [http://laquila.burblers.info/ laquila] [http://scanner-nikon-coolscan-4000-ed.batswing.info/ scanner nikon coolscan 4000 ed] [http://nike-shox-gmb.batswing.info/ nike shox gmb] [http://chat-boot-codes.stroam.info/ chat boot codes] [http://corsair-cmx-3200xl.indulger.info/ corsair cmx 3200xl] [http://bade.wrawler.info/ bade] [http://we-wild-rock-you-five.downslip.info/ we wild rock you five] [http://kournikova-nuda.downslip.info/ kournikova nuda] [http://bic.indulger.info/ bic] [http://gps-pocketpc.stroam.info/ gps pocketpc] [http://golda-tencer.downslip.info/ golda tencer] [http://kat-en-hand.wrawler.info/ kat en hand] [http://kawasaki-gpz-500.wrawler.info/ kawasaki gpz 500] [http://syang.misserve.info/ syang] [http://unfeeble.info/index0_666.html homepage] [http://naugthy-girl.unfeeble.info/ naugthy girl] [http://papichulo.batswing.info/ papichulo] [http://vahrn.batswing.info/ vahrn] [http://gucci-borsa.unfeeble.info/ gucci borsa] [http://zoe-mclellan.misserve.info/ zoe mclellan] [http://www-roma.indulger.info/ www roma] [http://dlp-1280.unfeeble.info/ dlp 1280] [http://imy.burblers.info/ imy] [http://oscar-lopez.stroam.info/ oscar lopez] [http://downslip.info/index5_666.html link] [http://awg-874.downslip.info/ awg 874] [http://hp-scanner-2400.burblers.info/ hp scanner 2400] [http://indulger.info/index1_666.html homepage] [http://garmin-gpsmap-60.stroam.info/ garmin gpsmap 60] [http://asus-a4540llh.downslip.info/ asus a4540llh] [http://gps-cf.stroam.info/ gps cf] [http://mia-moglie-formosa.indulger.info/ mia moglie formosa] [http://stroam.info/index1_666.html index] [http://humphrey-bogart.misserve.info/ humphrey bogart] [http://burblers.info/index6_1000.html site] [http://downslip.info/index5_666.html link] [http://tsuruoka.stroam.info/ tsuruoka] [http://ramin-bahrami.misserve.info/ ramin bahrami] [http://larry-mullen-jr.unfeeble.info/ larry mullen jr] [http://dvd-decripter-download.batswing.info/ dvd decripter download] [http://wrawler.info/index1_250.html home] [http://xerox-phaser-3121.stroam.info/ xerox phaser 3121] [http://sailor-mars-x.batswing.info/ sailor mars x] [http://downslip.info/ downslip.info] [http://scarpa-basket.stroam.info/ scarpa basket] [http://www-motard.stroam.info/ www motard] [http://maison-ikkoku.burblers.info/ maison ikkoku] [http://thebeatles.batswing.info/ thebeatles] [http://n-a-t-o.downslip.info/ n a t o] [http://batswing.info/index3_1000.html site] [http://indulger.info/index1_666.html homepage] [http://escort-a-verona.wrawler.info/ escort a verona] [http://www-rynair-com.indulger.info/ www rynair com] &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ChidrOnlie</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=11810&amp;oldid=prev</id>
		<title>Matthijs Triep: Reverted edits by ChidrOnlie (ChidrOnlie); changed back to last version by Ngamer</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=11810&amp;oldid=prev"/>
		<updated>2007-10-10T11:30:02Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/ChidrOnlie&quot; title=&quot;Special:Contributions/ChidrOnlie&quot;&gt;ChidrOnlie&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:ChidrOnlie&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:ChidrOnlie (page does not exist)&quot;&gt;ChidrOnlie&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/User:Ngamer&quot; class=&quot;mw-redirect&quot; title=&quot;User:Ngamer&quot;&gt;Ngamer&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:30, 10 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;darbomont&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Matthijs Triep</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=11804&amp;oldid=prev</id>
		<title>ChidrOnlie at 06:40, 10 October 2007</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=11804&amp;oldid=prev"/>
		<updated>2007-10-10T06:40:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:40, 10 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;darbomont&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Agent&amp;#039;&amp;#039;&amp;#039; is the easiest of the 3 difficulty settings in both [[GoldenEye 007]] and [[Perfect Dark]].  Enemies are inaccurate and cause less damage than in the higher difficulties.  Body Armor is abundant and easily accessible.  Players also have fewer objectives to complete.  In Perfect Dark, players must complete 3 objectives in normal missions and 1 in special missions, whereas the number of objectives varies in Goldeneye.  The higher difficulties are [[Secret Agent]] and [[00 Agent]] in Goldeneye and [[Special Agent]] and [[Perfect Agent]] in Perfect Dark.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ChidrOnlie</name></author>
	</entry>
	<entry>
		<id>https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=7730&amp;oldid=prev</id>
		<title>Ngamer: Reverted edits by Reiko (Reiko); changed back to last version by Nick R</title>
		<link rel="alternate" type="text/html" href="https://www.archive.speedrunwiki.com/w/index.php?title=Agent&amp;diff=7730&amp;oldid=prev"/>
		<updated>2006-11-18T07:10:34Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/Reiko&quot; title=&quot;Special:Contributions/Reiko&quot;&gt;Reiko&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:Reiko&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Reiko (page does not exist)&quot;&gt;Reiko&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/w/index.php?title=User:Nick_R&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Nick R (page does not exist)&quot;&gt;Nick R&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:10, 18 November 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GoldenEye 007]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GoldenEye 007]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Ngamer</name></author>
	</entry>
</feed>