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#'''Electrotool on Something to Crow About'''
 
#'''Electrotool on Something to Crow About'''
 
#:The electrotool in [[Something to Crow About]] is found on the wall in serveral locations in the stage. On the PS2 version, you have to press the "X" button to pick it up. When you do this, the pickup happens immediately and you can pick up the weapon on the run.  This differs from the GC and XBox versions where you are forced to wait to pick up the weapon, losing a couple of seconds.
 
#:The electrotool in [[Something to Crow About]] is found on the wall in serveral locations in the stage. On the PS2 version, you have to press the "X" button to pick it up. When you do this, the pickup happens immediately and you can pick up the weapon on the run.  This differs from the GC and XBox versions where you are forced to wait to pick up the weapon, losing a couple of seconds.
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===Gamecube Version===
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#'''Starting Spawn Points'''
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#:Arcade league stages have set starting scenarios.  For a given spawn point, the bots will always start in the same positions.  The direction they move after the stage starts may vary, but their starting positions do not change.
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#:Having set spawns allows GC players the advantage of forming a consistent strategy for the beginning of several stages allowing for fast initial kills more often than the PS2 version.
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#:Set starting scenarios does give the GC version a disadvantage on [[Sock it to Them]].  When GC players spawn at the optimal starting spawn, an enemy will always spawn and grab the timed mines which are needed to accomplish the world record strategy.  Thus GC players are forced to use a sub-optimal strategy for that stage.
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#'''Speech Skipping'''
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#:On the GC version, in story mode it is possible to pause the game just before a speech starts and have the speech continue while the game is paused. This has the potential to save lots of time as the timer stops when the game is paused.
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#:There are several speeches that can be skipped, but only a few that actually will save any time. This is due to the fact that in most situations, if you skip a speech, the character who says the speech will still act as if they are "talking" and the game will wait until they are finished.
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#:There are two exceptions that are known. One is the ending of [[Breaking and Entering]], where skipping Amy's speech at the end of the stage saves a little more than 20 seconds. The other is at the beginning of [[You Take the High Road]], where skipping the speech at the beginning of the stage allows the round door to be opened immediately, saving around 10 seconds or more.
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#'''Cat Driving'''
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#:Cat driving is easier on the GC version.  The cat is less prone to falling over and easier to control.
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#'''Electrotool on Something to Crow About'''
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#:The electrotool in [[Something to Crow About]] is found on the wall in serveral locations in the stage. On the GC version, you have to press the "A" button to pick it up. When you do this, you have to wait a couple of seconds before the game allows you to pick up the weapon.  This differs from the PS2 version where you can pick up the weapon immediately.
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===XBox Version===
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The Xbox version is the same as the Gamecube version of the game in all respects except that speech skipping in not possible on the XBox version.
    
== PAL / NTSC Differences ==
 
== PAL / NTSC Differences ==

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