| '''Climbing Ladders Faster''' - Same principle as wall strafing; hold the forward key as well as a strafe key, while going up a ladder, to move 22% faster. | | '''Climbing Ladders Faster''' - Same principle as wall strafing; hold the forward key as well as a strafe key, while going up a ladder, to move 22% faster. |
| '''Explosion Damage Boosting''' - Works with all explosives, best done with 100 health / 0 armor. For example, take a grenade and trigger it. Crouch, then jump right before it explodes, and you will get a height boost. If you face forward, jump, crouch, and release the grenade, you will get a horizontal speed boost. The boost you receive from an explosion is directly proportional to the amount of health you lose, not the combined health/armor you lose. Since armor soaks up the force of the explosion, you should have only a small amount of armor or no armor at all. However, if you use satchel charges or tripmines you must have some armor because they are more powerful than conventional explosives. | | '''Explosion Damage Boosting''' - Works with all explosives, best done with 100 health / 0 armor. For example, take a grenade and trigger it. Crouch, then jump right before it explodes, and you will get a height boost. If you face forward, jump, crouch, and release the grenade, you will get a horizontal speed boost. The boost you receive from an explosion is directly proportional to the amount of health you lose, not the combined health/armor you lose. Since armor soaks up the force of the explosion, you should have only a small amount of armor or no armor at all. However, if you use satchel charges or tripmines you must have some armor because they are more powerful than conventional explosives. |