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[[Category:Terminology]]
 
[[Category:Terminology]]
"PAL version" usually refers to the version of a particular game that works with CCIR/PAL TVs.
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"PAL version" usually refers to the version of a particular game that has been adapted for CCIR/PAL TVs.  
They are usuallay sold in the "PAL territories" - that is most of the european countires, including those that use SECAM and Australia.
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They are usuallay sold in the "PAL territories": most of the european countires, including those that use SECAM, and Australia.
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== "PAL-Version" is the (wrong) expression ==
 
== "PAL-Version" is the (wrong) expression ==
Since CCIR is the reason for importent properties of a "PAL version", that is running at 25 frames per second (or even 50) and delivering 576 lines of visual information, it should be called "CCIR version".
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Since CCIR is the reason for the most significant properties of a "PAL version", that is running at 25 frames per second (or even 50) and delivering 576 lines of visual information, it should be called "CCIR version".
    
Games don't need to worry about PAL, since they only need to deliver colors in a digital format that the console can process. The console's videooutput has to worry about the color transmission format - in the case of PAL it is the RAMDAC that delivers a PAL-Signal suitable for RF, Composite-video or S-Video output.
 
Games don't need to worry about PAL, since they only need to deliver colors in a digital format that the console can process. The console's videooutput has to worry about the color transmission format - in the case of PAL it is the RAMDAC that delivers a PAL-Signal suitable for RF, Composite-video or S-Video output.