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The procedure used to grab the Chao has so far only been done on Dreamcast, for an advantage of 20-25 seconds.
 
The procedure used to grab the Chao has so far only been done on Dreamcast, for an advantage of 20-25 seconds.
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Press A twice then B twice at the start, resulting in a quick jump and glide followed by a dive and kick, to get yourself accelerated to full speed quickly.  Head for the switch at the end of this path, then jump onto the box and from there to the platform higher up, where a rocket will appear.  Take this rocket up, then turn to face the Holy Planet and glide toward itThe planet isn't your destination, the big platform up above it is.  Climb up a short distance on the wall, then [[SA2 terminology|ledge jump]] and head over to the second rocket as soon as it's ready.
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Take the down-left path at the start, and press A twice then B twice, resulting in a quick jump and glide followed by a dive and kick, to get yourself accelerated to full speed quickly.  Kick through the box that holds the switch (it helps to stay above the line on the center of this path or else the camera will spin and throw your line off).  Follow through into the spring, and you'll bounce to the platform higher up, where a rocket will appear.  Take this rocket up (it heads for the Holy Planet), then glide forwardAim for the small roof of the tower here, where there's a second rocket.  Try to grab it as soon as it's ready, then let it carry you up to the platform above.  Dive down to reach a third rocket.
    
When this rocket drops you off, glide right around the ARK.  Halfway around, you'll find three horizontal containers, similar to the vertical ones in [[Meteor Herd]].  They're supposed to have no entrances, only a Mystic Melody warp to get inside.  But that's just how they were ''supposed'' to be designed.  You're going to find another way.
 
When this rocket drops you off, glide right around the ARK.  Halfway around, you'll find three horizontal containers, similar to the vertical ones in [[Meteor Herd]].  They're supposed to have no entrances, only a Mystic Melody warp to get inside.  But that's just how they were ''supposed'' to be designed.  You're going to find another way.
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The container that's the farthest out, and elevated a bit above the other two, is the one that holds the Chao.  The right side of that container takes the shape of an octagon.  You want to glide just under the top side of that octagon, and if you hit just the right spot, you'll pass through to a spot where you can make a quick dive down to the Chao.
 
The container that's the farthest out, and elevated a bit above the other two, is the one that holds the Chao.  The right side of that container takes the shape of an octagon.  You want to glide just under the top side of that octagon, and if you hit just the right spot, you'll pass through to a spot where you can make a quick dive down to the Chao.
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Best video: [http://soniccenter.org/videos/2-4-28-3-2897.wmv 0:28.97 by SadisticMystic]
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Record video: [http://soniccenter.org/videos/2-4-28-3-2739.wmv 0:27.39 by SadisticMystic]
    
'''Mission 5'''
 
'''Mission 5'''
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The fastest approach in this level is to get all three pieces on the same life.
 
The fastest approach in this level is to get all three pieces on the same life.
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Ascend upward as in mission 3This time, after the second rocket, dive down and try to land on the launching pad of a third rocket (so that you don't waste time digging upon landing).  Take the third rocket up, then glide to your right and climb a short distance up to the top of the ledge.
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Because the rocket on the Holy Planet requires a switch for activation in Hard mode, the fastest ascent takes you on a different path here.  Run forward and hit the switch, then jump on the box  beside it and jump from there to the platform where the rocket appearsShoot up and turn to face the Holy Planet, and start gliding.  That planet isn't your destination just yet; the big platform above it is.  You may have to climb up the side of the platform (if you do, be sure to [[SA2 terminology|ledge jump]] so that you can reach the rocket as soon as it's ready).  After this rocket, dive down and try to land on the launching pad of a third rocket (so that you don't waste time digging upon landing).  Take the third rocket up, then glide to your right and climb a short distance up to the top of the ledge.
    
You only want to spend a brief moment on the ledge before turning right and jumping again, heading for the platform in the distance with spikeballs.  Go to the back corner where the spikeballs take turns passing over.  It's tricky, but you want to arrive at the corner in between spikeballs, then immediately spin the control stick and press B to do a screw kick before the next spikeball comes around and hits you.
 
You only want to spend a brief moment on the ledge before turning right and jumping again, heading for the platform in the distance with spikeballs.  Go to the back corner where the spikeballs take turns passing over.  It's tricky, but you want to arrive at the corner in between spikeballs, then immediately spin the control stick and press B to do a screw kick before the next spikeball comes around and hits you.

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