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* '''Small Key - almost always necessary, with some important exceptions.''' In the Water Temple, it is possible to skip any single Small Key due to a level design oversight which enables you to cunningly bypass one of the locked doors. Also, in the Shadow Temple, the Farore's Wind trick can be used to skip four of them. Since they don't show up in your inventory, however, Small Keys aren't usually considered to be "items" as such.
 
* '''Small Key - almost always necessary, with some important exceptions.''' In the Water Temple, it is possible to skip any single Small Key due to a level design oversight which enables you to cunningly bypass one of the locked doors. Also, in the Shadow Temple, the Farore's Wind trick can be used to skip four of them. Since they don't show up in your inventory, however, Small Keys aren't usually considered to be "items" as such.
 
* Heart Container - unnecessary. A number of people have beaten the whole game on just the original three hearts you receive, and with no deaths.
 
* Heart Container - unnecessary. A number of people have beaten the whole game on just the original three hearts you receive, and with no deaths.
* Fishing Pole - unnecessary. Who needs fish?
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* Fishing Pole - unnecessary. But you can skip alot more w/ one then w/out one since you can use light arrow B.
 
* Sinking Lure - unnecessary. Fishing? FISHING?!
 
* Sinking Lure - unnecessary. Fishing? FISHING?!
    
[[Category:The Legend of Zelda: Ocarina of Time]]
 
[[Category:The Legend of Zelda: Ocarina of Time]]
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