'''When you get just the right layout, you get to keep it.''' In the sequel, piece locations changed with every life, so if you missed a piece when it was in the right spot you might not see it again for a few dozen tries. Not so here. The pieces stay in the same spots after a restart; you have to quit and re-enter to change the layout. I wouldn't necessarily call it better than SA2's system, or worse; but rather just "different" (you did have to put up with re-entering the stage over and over until you hit your 1-in-216 shot to get to this point, right?) Once you have the right pieces, you can take as many tries to get them as you want, making sure your lines are completely flawless, and the pieces will still be there each time. | '''When you get just the right layout, you get to keep it.''' In the sequel, piece locations changed with every life, so if you missed a piece when it was in the right spot you might not see it again for a few dozen tries. Not so here. The pieces stay in the same spots after a restart; you have to quit and re-enter to change the layout. I wouldn't necessarily call it better than SA2's system, or worse; but rather just "different" (you did have to put up with re-entering the stage over and over until you hit your 1-in-216 shot to get to this point, right?) Once you have the right pieces, you can take as many tries to get them as you want, making sure your lines are completely flawless, and the pieces will still be there each time. |