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1,820 bytes added ,  09:10, 6 July 2006
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[[Image:Enemies.GIF|thumb]]
 
[[Image:Enemies.GIF|thumb]]
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===Paul the Pinwheel===
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'''25 points * your current multiplier'''. Single shot kill. Very slow. Do not follow you in any sense but drift aimlessly across the screen. All but harmless.
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===Dimmy the Diamond===
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'''50 points * your current multiplier'''. Single shot kill. Medium speed. Follows you around. Mostly harmless.
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===Shy the Square===
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'''100 points * your current multiplier'''. Single shot kill. Squares are troublesome. They follow you at medium speed - BUT they are also repelled from your bullets. Simply shooting directly at them, therefore, does NOT kill them - they move out of the way unless you have a wide spread and/or are very close by. You HAVE to move and shoot to kill them.
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The fact that these enemies generally behave differently from other enemies also means you will probably crash into them a lot. Switching firing direction while Squares are nearby can be problematic.
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On the other hand... as Squares are repelled from your fire, if you sit PERFECTLY still, they can't touch you. At all. And, if a swarm of Squares is coming right at you from all sides, a very good way to escape is to shoot straight through them, causing them to part like waves and let you through unscathed.
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===Cubie the Cube===
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'''50 points * your current multiplier'''. Single shot kill. Medium speed. Follows you. After being shot, these explode into three much smaller cubes, which have the following attributes:
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'''100 points * your current multiplier''' apiece. Single shot kill, medium speed. Follows you - sort of. Actually loops around and around while following you which makes them move unpredictably. Dangerous.
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That makes a single Cube worth a minimum of 350 points. However, it also means swarms of Cubes are dangerously difficult to annihilate as they take four times as many bullets to destroy.
    
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:PC games]]
 
[[Category:PC games]]

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