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2,802 bytes added ,  13:33, 3 July 2006
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:''Dungeon guide: [[Water Temple]]''
 
:''Dungeon guide: [[Water Temple]]''
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Run all the way to Gerudo Fortress. Longshoot across the broken bridge.
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The most efficient carpenter route:
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* Go straight in the far left door of the Thieves' Hideout. Run fast and nobody will see you.
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* Rescue the first carpenter. The Gerudo guards with two scimitars can instantly send you to prison if they hit you, but only if you get hit with one specific attack: the one where they lean back, and then lunge forwards, swirling them around. If you dodge these attacks, any other attack will merely deal you damage. Carry on through.
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* Turn left after you re-emerge into the light to immediately re-enter the Hideout. Take two right turns to climb a floor and go outside again - ignore the far patrolling Gerudo in the corridor, who won't see you if you move quickly. Go forwards once outside, and again ignore the far Gerudo - you can just nip into the next door on your left with ease.
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* Rescue the second carpenter and head on through. Go through the door on your right once you emerge outside again to end up overlooking a large room with a cooking pot. Longshot the furthest beam to get all the way across and outside again. Drop to your right enter the door.
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* There's a Gerudo in this corridor patrolling. Stand behind the box, aiming an arrow down the corridor at where she's coming from, and fire to stun her permanently. Run through, free the carpenter, run out the way you came (if you're fast you may end up beating the carpenter to the exit!).
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* Lastly drop to your right and go right again into the final door to rescue the last carpenter. Keep on through to reach the exit.
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Longshoot to the top of the ladder to the drawbridge operator. Drop back to the bottom afterwards.
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The Haunted Wasteland: Longshoot the middle crate. The flags are easy, the ghost bit is harder, but it can be done. There are few geographical features in the area, but play the game, watch all of the videos, and try to learn exactly where you're going, and you will learn the way eventually. If you play the game enough times you will learn the route. It's just about practice.
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Backwalk fast enough and you can avoid the Leevers en route to the Spirit Temple. Learn the Requiem of Spirit.
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Warp to Death Mountain Crater.
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Climb out of Goron City. This is much easier with the Longshot: stand near the end of the bottom floor and look up, and you can Longshot the target with the rope attached to it. This will put you right on top of the rope (a sort of glitch). Descend Death Mountain.
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Re-enter Kakariko Village by the west exit to trigger the Nocturne of Shadow cutscene.
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Run away, back to the Temple Of Time, to get the Prelude of Light.
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Return to being child Link. Go to Hyrule Castle and get Din's Fire. From there, warp to the Desert Colossus.
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:''Dungeon guide: [[Spirit Temple (young Link)]]
    
==Additional tricks==
 
==Additional tricks==