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151 bytes removed ,  13:52, 16 July 2021
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→‎Lag and speed: cut summary from short section which didn't say anything
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Certainly exactly when lag spikes land affects the loss of speed: TASers will nudge weapon switches about by a few frames to find a spot that causes the smallest loss of forward speed, and the variation is dramatic.
 
Certainly exactly when lag spikes land affects the loss of speed: TASers will nudge weapon switches about by a few frames to find a spot that causes the smallest loss of forward speed, and the variation is dramatic.
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In conclusion, the complex nature of Bond's forward movement causes a decrease in speed when lag increases and is the reason why lookdown saves time.
      
Strafing speed is added to your velocity much later in the movement calculation process, and is confirmed as being entirely unaffected by lag.
 
Strafing speed is added to your velocity much later in the movement calculation process, and is confirmed as being entirely unaffected by lag.
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