Another way to influence Trev is with a quickpause. Same idea as with Aztec really, where quickpauses affects the guards' motions, helping glass odds. On Facility, if you do one or two quickpauses while opening the door, you'll see that Trev will move away from 007C almost 100% of the time. This could potentially help you get Good Trev's, but it would also mean you'd lose all your speed, which makes it a pretty bad idea. Strategy wise, i think it's best to stick to current WR strats. | Another way to influence Trev is with a quickpause. Same idea as with Aztec really, where quickpauses affects the guards' motions, helping glass odds. On Facility, if you do one or two quickpauses while opening the door, you'll see that Trev will move away from 007C almost 100% of the time. This could potentially help you get Good Trev's, but it would also mean you'd lose all your speed, which makes it a pretty bad idea. Strategy wise, i think it's best to stick to current WR strats. |