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Ocarina sub-games are generally ranked by points or some kind of ''in-game'' timer. As the in-game timer runs just as slowly as the game itself, PAL players are actually at a slight ''advantage'' for these sub-games, as their records can be put on the same rankings, but they play in a very mild form of slow motion. Indeed, PAL players generally seem to dominate the rankings for these games.
 
Ocarina sub-games are generally ranked by points or some kind of ''in-game'' timer. As the in-game timer runs just as slowly as the game itself, PAL players are actually at a slight ''advantage'' for these sub-games, as their records can be put on the same rankings, but they play in a very mild form of slow motion. Indeed, PAL players generally seem to dominate the rankings for these games.
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{{Template:Ocarina sub-games}}
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* [[Fishing]]
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* [[Marathon Run]]
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* [[Obstacle Course]]
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* [[Dampé the Gravekeeper's Race]]
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* [[Horseback Archery]]
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N64HS also hosts rankings for some ''extremely'' easily [[maxed]] records like "Gold Skulltulas found", "Heart Containers found" and "Game Overs to finish game" (maxed at 100, 20 and 0 respectively).
 
N64HS also hosts rankings for some ''extremely'' easily [[maxed]] records like "Gold Skulltulas found", "Heart Containers found" and "Game Overs to finish game" (maxed at 100, 20 and 0 respectively).
  

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