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Goldeneye007 -> Goldeneye. Can this be standard please, literally noone calls it Goldeneye007. I guess eventually the wiki will have PD too but even so we don't want to repeatedly be saying "In GE" anyway.
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The '''Frozen Baron Glitch''' (alternately, the 'Frozen Double Moonraker Glitch') is bug relating to the movement of guards holding 2 moonraker lasers in [[GoldenEye 007]]. It causes the relevant guard/enemy, most notably the 3rd Baron on the [[Egypt]] stage, to freeze in place, unable to move or shoot. This becomes an abusable trick in completion of Egypt [[DLTK]].
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The '''Frozen Baron Glitch''' (alternately, the 'Frozen Double Moonraker Glitch') is bug relating to the movement of [[Guards|guards]] holding 2 moonraker lasers in [[GoldenEye]]. It causes the relevant guard/enemy, most notably the 3rd Baron on the [[Egypt]] stage, to freeze in place, unable to move or shoot. This becomes an abusable trick in completion of Egypt [[DLTK]].
    
== Causes ==
 
== Causes ==
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The Baron has lots of interesting mechanics, including him becoming more aggressive when at low health, or the fact that Xenia uses similar coding, but we'll focus only on what's important for the purposes of the glitch. The Baron begins combat once invincibility wears off, and he either has line of sight or is at gunpoint. Gunpoint refers to having the centre of your screen facing him.
 
The Baron has lots of interesting mechanics, including him becoming more aggressive when at low health, or the fact that Xenia uses similar coding, but we'll focus only on what's important for the purposes of the glitch. The Baron begins combat once invincibility wears off, and he either has line of sight or is at gunpoint. Gunpoint refers to having the centre of your screen facing him.
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Combat:
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;Combat:
    
*Call RNG (0-255), if >128 and he has line of sight, attack.
 
*Call RNG (0-255), if >128 and he has line of sight, attack.
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Dodging is bad as it doesn't give the animation we want, so simply approach without having him at gunpoint, and we have a 100% chance of him performing an attack.
 
Dodging is bad as it doesn't give the animation we want, so simply approach without having him at gunpoint, and we have a 100% chance of him performing an attack.
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Attack:
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;Attack:
    
*Call RNG, if >128 and then either aim, kneel, kneel/shoot, aim/shoot, etc, all of which are bad.
 
*Call RNG, if >128 and then either aim, kneel, kneel/shoot, aim/shoot, etc, all of which are bad.
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* [https://www.youtube.com/watch?v=mDOzzlvGhcg Example Video of Frozen Baron Glitch - Icy]
 
* [https://www.youtube.com/watch?v=mDOzzlvGhcg Example Video of Frozen Baron Glitch - Icy]
* [https://forums.the-elite.net/index.php?topic=24155.msg472604#msg472604 the-elite forum post on Frozen Baron Glitch]
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* [https://forums.the-elite.net/index.php?topic=24155.msg472604#msg472604 the-elite forum post on Frozen Baron Glitch by Icy]
    
[[Category:GE Strats]]
 
[[Category:GE Strats]]
 
[[Category:GoldenEye 007]]
 
[[Category:GoldenEye 007]]
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