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Also, if you still have more skill to be gained, you will probably gain it faster if you do no reset runs because every time you reset after failing a trick and costing a lot of time, you miss your chance to get practice on all those later hard tricks and slow down your ability to gain experience from which you can figure out what to try and see what happens. Probably almost everybody can keep taking in new information and retaining it but at a very sluggish rate. If that turns out to be the case, one thing you could try is to learn how to write a formal proof in a weak system of pure number theory. You could try mentally figuring out proofs of statements and adding at a sluggish rate, adding them to the list of statements you have proven and retained and figuring out new statements from ones you recalled from the list and occasionally adding them to that list. You could also slowly add to your mental list statements about your past speedrunning experience and keep adding more statements some of which can be figured out from statements you previously figured out and some of which can be gotten by combining a new observation with a statement you previously added to your list.
 
Also, if you still have more skill to be gained, you will probably gain it faster if you do no reset runs because every time you reset after failing a trick and costing a lot of time, you miss your chance to get practice on all those later hard tricks and slow down your ability to gain experience from which you can figure out what to try and see what happens. Probably almost everybody can keep taking in new information and retaining it but at a very sluggish rate. If that turns out to be the case, one thing you could try is to learn how to write a formal proof in a weak system of pure number theory. You could try mentally figuring out proofs of statements and adding at a sluggish rate, adding them to the list of statements you have proven and retained and figuring out new statements from ones you recalled from the list and occasionally adding them to that list. You could also slowly add to your mental list statements about your past speedrunning experience and keep adding more statements some of which can be figured out from statements you previously figured out and some of which can be gotten by combining a new observation with a statement you previously added to your list.
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An example of a good speedrun is a Super Mario Sunshine 100% speedrun found at https://www.youtube.com/watch?v=I41AB1Dqc14 linked by https://www.speedrun.com/sms#120_Shines. It was a hacked file. In both the hacked one and the unhacked one at https://www.youtube.com/watch?v=Oh88dv14xO0, the cutscene telling Mario to clean up all that ugliness ends at 6:47. The hacked one cuts out 5:40 so 5:40 is added on at file select. For those of you who want to check the accuracy of that claim, the YouTube video https://www.youtube.com/watch?v=d_hXy_XsPMo pretty much gives you proof. 2:21:45 into the speedrun, Paperario was 1:15 ahead. Yet, he only beat his personal best by 19 seconds. The math shows that it's normal to expect something like that from a good speedrunner. People who have confusion why a certain part of that speedrun went a certain way will probably end up happier when this page just won't give it away to them and leaves them to try and figure out themselves a possible reason. It can be done. Even if you don't want to speedrun, it may be fun for you studying that speedrun. You might also want to further study his general tendencies by watching him streaming Super Mario Sunshine 100% speedruns at https://www.twitch.tv/paperarioms if he's still streaming them or watching the person with second place streaming them. Super Mario Sunshine has enough competition to get really good speedruns in 100% so it's probably a good game to study 100% speedruns of.
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An example of a good speedrun is a Super Mario Sunshine 100% speedrun found at https://www.youtube.com/watch?v=I41AB1Dqc14 linked by https://www.speedrun.com/sms#120_Shines. It was a hacked file. In both the hacked one and the unhacked one at https://www.youtube.com/watch?v=Oh88dv14xO0, the cutscene telling Mario to clean up all that ugliness ends at 6:47. The hacked one cuts out 5:40 so 5:40 is added on at file select. For those of you who want to check the accuracy of that claim, the YouTube video https://www.youtube.com/watch?v=d_hXy_XsPMo pretty much gives you proof. You may have trouble seeing what's going on in that video recording 2 videos so it's worth mentioning all YouTube videos now let you jump back 5 seconds by pressing the left arrow key. 2:21:45 into the speedrun, Paperario was 1:15 ahead. Yet, he only beat his personal best by 19 seconds. The math shows that it's normal to expect something like that from a good speedrunner. People who have confusion why a certain part of that speedrun went a certain way will probably end up happier when this page just won't give it away to them and leaves them to try and figure out themselves a possible reason. It can be done. Even if you don't want to speedrun, it may be fun for you studying that speedrun. You might also want to further study his general tendencies by watching him streaming Super Mario Sunshine 100% speedruns at https://www.twitch.tv/paperarioms if he's still streaming them or watching the person with second place streaming them. Super Mario Sunshine has enough competition to get really good speedruns in 100% so it's probably a good game to study 100% speedruns of.
    
==Routing==
 
==Routing==
 
In some games for 100%, you might need to adapt your route based on RNG from earlier in the game. For example if there are many bushes in the game and every time you erase your file, each one is random whether it has money in it and after you chop it, it never comes back. Some games like Majora's Mask keep track of the game time and have events that occur at certain times so for 100%, it's probably not worth picking a route that makes it so hard to do what you need to do fast enough to not miss the event because there probably is a way different but barely slower route that doesn't give such tight timing.
 
In some games for 100%, you might need to adapt your route based on RNG from earlier in the game. For example if there are many bushes in the game and every time you erase your file, each one is random whether it has money in it and after you chop it, it never comes back. Some games like Majora's Mask keep track of the game time and have events that occur at certain times so for 100%, it's probably not worth picking a route that makes it so hard to do what you need to do fast enough to not miss the event because there probably is a way different but barely slower route that doesn't give such tight timing.

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