Strategies change even more significantly in real-timed runs. For example, delaying your exit from the opening cinematic is pointless as the clock is still running, and using Combat Boosts wastes huge amounts of time instead of saving any. Also, choosing where to exit levels becomes a factor because this affects where you start the next level. (Mainly this affects [[Crash Site]].) | Strategies change even more significantly in real-timed runs. For example, delaying your exit from the opening cinematic is pointless as the clock is still running, and using Combat Boosts wastes huge amounts of time instead of saving any. Also, choosing where to exit levels becomes a factor because this affects where you start the next level. (Mainly this affects [[Crash Site]].) |