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| == Terms == | | == Terms == |
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| ;1lap:var. of flap. | | ;1lap:var. of flap. |
| ;2lap (MKDD):Course time: Amount of time it takes to complete the entire race in [[Wario Colosseum]]. | | ;2lap (MKDD):Course time: Amount of time it takes to complete the entire race in [[Wario Colosseum]]. |
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| ;5lap (SMK):Course time: Amount of time it takes to complete the entire race. Also applies to [[Baby Park (MKDS)|Baby Park]] in MKDS and all SMK Retro Tracks in [[Mario Kart Super Circuit|MKSC]]. | | ;5lap (SMK):Course time: Amount of time it takes to complete the entire race. Also applies to [[Baby Park (MKDS)|Baby Park]] in MKDS and all SMK Retro Tracks in [[Mario Kart Super Circuit|MKSC]]. |
| ;7lap (MKDD):Course time: Amount of time it takes to complete the entire race in [[Baby Park]]. | | ;7lap (MKDD):Course time: Amount of time it takes to complete the entire race in [[Baby Park]]. |
− | ;50 hz (MKDD):Only available on a PAL system, and runs at a frame rate of 25fps, so the game runs slower than in 60 hz. | + | ;50Hz (MKDD):Only available on a PAL system, and runs at a frame rate of 25fps, so the game runs slower than in 60Hz. |
− | ;60 hz (MKDD):Available on both NTSC and PAL systems, and runs at a frame rate of 29.97fps, the speed the game was meant to be played at. | + | ;60Hz (MKDD):Available on both NTSC and PAL systems, and runs at a frame rate of 29.97fps, the speed the game was meant to be played at. |
| ;AB-spin:Pressing A+B+left or right while standing still to quickly spin around. | | ;AB-spin:Pressing A+B+left or right while standing still to quickly spin around. |
| ;AF:abbr. of Average Finish. | | ;AF:abbr. of Average Finish. |
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| ;NTSCer:One who plays on an NTSC system. | | ;NTSCer:One who plays on an NTSC system. |
| ;NWR:New world record (not commonly used). | | ;NWR:New world record (not commonly used). |
− | ;PAL:Phase Alternating Line: The system used in Europe, Asia (except for Japan), and Australia that runs at 50 hz. In MK64, PAL times are divided by 1.2024 to determine the equivalent NTSC time. | + | ;PAL:Phase Alternating Line: The system used in Europe, Asia (except for Japan), and Australia that runs at 50Hz. In MK64, PAL times are divided by 1.2024 to determine the equivalent NTSC time. |
− | ;PALie:One who plays on a PAL system. These people are 1.2024 times inferior to NTSCers in every way. | + | ;PALie:One who plays on a PAL system. |
| ;PL:Player's List. | | ;PL:Player's List. |
| ;[[POM]]:Player of the Month: An award given to the fastest improver of the month. | | ;[[POM]]:Player of the Month: An award given to the fastest improver of the month. |
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| ;Strat:Strategy. | | ;Strat:Strategy. |
| ;TOY:Turtle of the Year: An award given to Finn Berger for being such a slow but consistent improver. | | ;TOY:Turtle of the Year: An award given to Finn Berger for being such a slow but consistent improver. |
− | ;Tran (MK64):Sticking to the road as you go down the steep slope in [[Rainbow Road (MK64)|Rainbow Road]]. Also sometimes used with slopes in other races. | + | ;Tran (MK64):Sticking to the road as you go down the steep slope in [[Rainbow Road (MK64)|Rainbow Road]]. Also sometimes used with slopes in other races. |
| ;Tricking or Ticking: A method of shrooming into a stationery part of the track (wall/block etc) in MKSC and then letting go of the gas, you will continue at full speed and can cross terrains without losing speed such like NBT on smk. | | ;Tricking or Ticking: A method of shrooming into a stationery part of the track (wall/block etc) in MKSC and then letting go of the gas, you will continue at full speed and can cross terrains without losing speed such like NBT on smk. |
| ;TT:Time Trials | | ;TT:Time Trials |