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127 bytes removed ,  01:50, 26 February 2022
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Text replacement - " * Strats go here!" to "{{stub|section=section}}"
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'''Jak II''' is a Platformer released in October 2003 by Naughty Dog for the [[:Category:PS2 games|Playstation 2]]. It is the sequel to [[Jak and Daxter: The Precursor Legacy]] and is followed by [[Jak 3]] a year later.
 
'''Jak II''' is a Platformer released in October 2003 by Naughty Dog for the [[:Category:PS2 games|Playstation 2]]. It is the sequel to [[Jak and Daxter: The Precursor Legacy]] and is followed by [[Jak 3]] a year later.
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== Speed Runs ==
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== Speedrun ==
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The [[Speed Demos Archive]] hosts Jak II competition. The current proven [[World Record]] for a complete Jak II speedrun is 4 hours and 42 minutes by Ben "[[Ben Fichter|Mkt]]" Fichter on June 30th, 2006.
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The [[Speed Demos Archive]] hosts Jak II competition. The current proven [[World Record]] for a complete Jak II speedrun is 1:20:02 " Djtomjak73, His WR video was uploaded to Youtube on Dec 20, 2013 and was done on Live stream. You can find a link to his WR run [http://www.youtube.com/watch?v=zmnz_cnoHS4/ Here]
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*There is also a run timed at 1:20:02 by Djtomjak73 ran on Hero mode using large sequence breaks, however this run is not on SDA but on his own personal youtube channel. The video can be found [http://www.youtube.com/watch?v=ywY1gCcafIk/ Here].
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=== Speed Run Strategies ===
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=== Speedrun Strategies ===
 
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{{stub|section=section}} *In progress off updating! -ImRuKus
* Strats go here! *In progress off updating! -ImRuKus
      
*Things to come!, I will provide video footage and a written explanation of the strats (please note if there is a "*" next to a section it has not been fully written about and more info will be added. I will try and credit whoever discovered the skip.*
 
*Things to come!, I will provide video footage and a written explanation of the strats (please note if there is a "*" next to a section it has not been fully written about and more info will be added. I will try and credit whoever discovered the skip.*
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By jumping onto the crashed tank in the base of the tower you can do a double jump spin kick to get up on a ledge and into a loading zone for a cutscene. This eliminates the need to go through opening doors with the valves and skips the majority of the mission.
 
By jumping onto the crashed tank in the base of the tower you can do a double jump spin kick to get up on a ledge and into a loading zone for a cutscene. This eliminates the need to go through opening doors with the valves and skips the majority of the mission.
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-*Metal Kor skip.
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'''-*Metal Kor skip.'''
 
This dosn't skip the final boss however it skips the need to try against him. By turning around and heading to your left you are able to double jump spin kick to get up on a ledge and do another double jump spin kick to grab the ledge and get up onto the rock face you entered the room from. By getting up here you are technically OoB as it was never intended for you to be there, however you are still able to shoot Kor while his projectiles cannot hit you allowing you to stand there and just spam your gun to victory.
 
This dosn't skip the final boss however it skips the need to try against him. By turning around and heading to your left you are able to double jump spin kick to get up on a ledge and do another double jump spin kick to grab the ledge and get up onto the rock face you entered the room from. By getting up here you are technically OoB as it was never intended for you to be there, however you are still able to shoot Kor while his projectiles cannot hit you allowing you to stand there and just spam your gun to victory.
  

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