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# Turn around and position yourself as shown in the picture.  Within a few seconds, the thwomps will begin moving back and forth and stomping the ground within that small part of the room.
 
# Turn around and position yourself as shown in the picture.  Within a few seconds, the thwomps will begin moving back and forth and stomping the ground within that small part of the room.
 
#* If the thwomps close their eyes and stop moving, it means you are too far away.  If this happens, start over and try again.
 
#* If the thwomps close their eyes and stop moving, it means you are too far away.  If this happens, start over and try again.
# Wait until the time that you would normally pass this point on lap 3 (~1:25 at WR pace).
+
# Wait until the time that you would normally pass this point on lap 3 (~1:25 NTSC/1:42 PAL at WR pace).
 
# Carefully finish the race without hitting any more thwomps or falling off the track, to create a ghost (and save the ghost if you have a Controller Pak).
 
# Carefully finish the race without hitting any more thwomps or falling off the track, to create a ghost (and save the ghost if you have a Controller Pak).
  
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