You can know more about editing the articles in the wiki by reading guidelines.

Changes

From Speedrunwiki.com
Jump to navigationJump to search
No change in size ,  19:34, 28 February 2010
m
Line 23: Line 23:  
==== Straferunning ====
 
==== Straferunning ====
   −
Doom was the game that first featured [[Speed_strafing straferunning]], where players can move both forward and diagonally for a 40% increase in speed. This has been described by one of the creators as an "unintended side effect" and can allow for unforseen "jumps" across gaps in some of the original levels.
+
Doom was the game that first featured [[Speed_strafing|straferunning]], where players can move both forward and diagonally for a 40% increase in speed. This has been described by one of the creators as an "unintended side effect" and can allow for unforseen "jumps" across gaps in some of the original levels.
    
Regular speed strafing is called SR40 in the Doom speedrunning community. A faster variant called SR50 is achievable in the engine by moving forward, pressing the strafe sideways button, and turning sideways with the "strafe on" button pressed. This allows players to move 50% faster than just running forward however the extra speed comes at the expense of the ability to turn.
 
Regular speed strafing is called SR40 in the Doom speedrunning community. A faster variant called SR50 is achievable in the engine by moving forward, pressing the strafe sideways button, and turning sideways with the "strafe on" button pressed. This allows players to move 50% faster than just running forward however the extra speed comes at the expense of the ability to turn.

Navigation menu